Franceen Robles
Normally if a story started in the middle I’d be confused, and if it ended with a lot of loose ends I’d be mad. The first entry in The Banner Saga did just that but I wasn’t mad. Instead, I was invested and intrigued. I felt a fraction of what each character was feeling, and then some. And most importantly: I sympathized.
Banner Saga 2 is here to show us how things are progressing and how dire things are becoming. It acts as a thankless bridge that’s often ignored yet fundamentally necessary. It may not have the glitz and glamour of being a beginning or an end, but it’s the workhorse that keeps everything together.
Just with a few key conversations, Banner Saga 3 managed to remind people of the trilogy as a whole instead of individually. Banner Saga 3 is not only beautiful, but it’s also cunning. What a fitting way to end the saga.
Even though Ironcast doesn’t have much of a story – it exists mainly to give you more chances to play the puzzle part and present you with different challenges – it has more than enough replay value to keep even casual players coming back again and again. The allure of slowly building up your might to go against the strongest villains meets an engrossing gameplay that’s accessible to everyone. If you factor in the Switch’s hybrid nature, Ironcast suddenly becomes the game you never knew you needed.
Overall, Toki Tori 2+ is a strong puzzler that’s great for burst sessions instead of long marathons. Two Tribes’ creativity with just two buttons, combined with your own, makes for a game that sneakily compels you to keep solving.
Light Fall might not be reinventing anything but it definitely succeeds in what it aims to be. Exhilarating speed combined with a very reliable personal block can make even the most casual player feel like a champion. Its gorgeous aesthetic ensures that you never tire of it, and instead keeps you mystified enough to keep playing. And its most important mechanic, the Shadow Core, perfectly balances its role as a lifesaver and a stepping stone.
Aside from small complaints here and there, Superbeat: XONiC does a very good job of being a portable game. With just three songs per TRAX session, it becomes a game that’s perfect for short pockets of time. The barrier to entry is not that high either, making this game accessible to a lot of players. If you like rhythm games or just want to jam with great tunes in general, you owe it to yourself to add this game to your library.
Each battle in every mission is equal parts challenging and annoying, which ends up being a surprisingly potent mix to keep you coming back. Penny-Punching Princess may have its quirks but it won’t waver in keeping your attention.
Mantis Burn Racing may not be flawless, but its strengths are worthy of attention on the Switch. Sleek, modern vehicles paired with highly detailed tracks work well together with the speed of each race. If you can forgive its shortcomings, Mantis Burn Racing is worth checking out.
Portal Knights is the kind of game that must be played with a specific goal in mind in order to truly enjoy. Perhaps patience is the key to unlocking the fun – you just have to get there first.