Tiny Barbarian DX
Top Critic Average
Inspired by heroic fantasy fiction, Tiny Barbarian DX combines engaging 2D platform action and combo-based hack and slash combat with retro-style pixel art, and a loincloth-stirring chiptune soundtrack.
Tiny Barbarian DX Nintendo Switch Release Date Announcement Trailer
Tiny Barbarian DX succeeds at recreating an action platormer experience that's reminiscent of the 8 and 16-bit eras and its very good control system is certainly key at that. It does not live up to its inspirations, however, as its lack of charisma leads to generic and bland levels, despite a good lifespan, and a level of difficulty that is way too high will make it rather inaccessible for many players.
Review in Portuguese | Read full review
Tiny Barbarian DX is an indie gem. Old-school challenge mixed with modern conveniences make for a package that's hard to put down. Checkpoints help make use of the Switch's portability and old-school difficulty makes you want to play it on your TV at home; it offers challenge and charm in spades. The gorgeous pixel art, great soundtrack and co-op are all positives in the adventure; once you pick it up you won't be able to put it down, if you're willing to pay the price. At its budget retail price we found Tiny Barbarian DX to be a bit light on the content side, as the game can be completed in six hours or less, depending on skill levels. If you're going to pick this one up we recommend skipping the eShop download and going for the physical edition as it at least contains some cool stuff - as Nicalis is becoming known for - to add value to your purchase.
Tiny Barbarian DX is a great throwback adventure that tries to blend the best of both worlds, with clever platforming stages and challenging bosses that threaten to destroy many Joy-Cons. Fortunately, the game is very forgiving, by offering unlimited lives and constant checkpoints on nearly every single screen. With shiny diamonds to find, coins to collect, and food to regain health, the campaign is heavily reliant on its point-based system to extend the longevity of this game's playability. If bragging rights for high scores doesn't sound interesting, though, then playing through the campaign once is enough to fill in that longing void for the 8-bit and 16-bit games of old.