Jordan Rudek
At the end of the semester, Wintermoor Tactics Club earns a passing grade for its accessible gameplay and charming story beats, but there's red ink all over the Switch's performance. If you don't mind frequent loading screens and stuttering, consider grabbing this version for the portability, but playing on PC might offer a more enjoyable experience.
Lasting 5-8 hours, its campaign tells a largely forgettable narrative, but the action segments are enjoyable and the boss fights quite thrilling. A lackluster leveling up system means you won't ever really feel all that strong; maybe the issue is that even the most basic of enemies are incredibly dangerous at all times. Fortunately, retrying after death is decently quick, and checkpoints that save your progres and refill your incense charges aren't uncommon. Even though it's not a must-own title, Minoria is quite competent and will likely appeal to fans of the genre, in particular those who enjoyed its predecessor, Momodora.
The Road to Guangdong is paved with good intentions, but ultimately it's much more of a bumpy and boring ride with a few pleasant stops along the way. Had the focus been less on the driving and maintenance of the family car and more on the family and their relationships, the handful of hours it takes to see the story to completion would be much more of a pleasure cruise. If you're willing to overlook the time spent behind the wheel of Sandy, there's a worthwhile and unique narrative to uncover here, but Road to Guangdong is a difficult recommendation nevertheless.
The character names do more harm than good, and the visuals are merely serviceable. Fortunately, the soundtrack provides incredible travelling music, and it's worth seeking out tapes to add to your collection of tracks. If you can get into the world and its mysteries and intricacies, you'll find an experience worthy of being called Paradise. If you're expecting another Danganronpa, this might be more of a buzz killer.
If you find yourself longing for that old kaleidoscope toy you enjoyed once upon a time, Spinch's shotgun blast of color might help you fill that void.
Exceptional presentation elements bolster excellent voice acting and writing, and the result is a mystery experience that is both accessible and hard to put down. The puzzle quality could be a little higher and the game did freeze a couple times (autosaves are frequent, fortunately), but the memorable characters will definitely stick with you after you close the book on this one. Like a good novel, Jenny's (and Arthur's) story is a real page-turner, and it's well deserving of being added to your Switch library.
While the most dedicated players will find a game containing dozens of hours of grinding and challenge to overcome, most are likely to encounter repetitive and simplistic gameplay with no major story to reward their endeavoring. Many will no doubt find the final main game dungeon to be too great an obstacle to overcome. Without nostalgia to buoy its lackluster gameplay loop and online functionality, Crystal Chronicles is one caravan ride you may want to skip.
If you take it at face value as a simulation, you'll find a faithful and rewarding experience; a free demo on the eShop should give you an idea of whether you'll enjoy the game. Ultimately, it's best to take your time with Hypnospace Outlaw rather than rushing through to the end. The devil, as they say, is in the poorly-designed webpage details.
At the end of the day, the gameplay isn't likely to compel you to spend the 5-10 hours needed to see the story through. Everything this game does is done better elsewhere, so dive back into the bottomless eShop sea and fish up another adventure. This Giraffe is better left on safari.
All told, Phoenotopia: Awakening could probably use a little more REM sleep to get some much-needed editing in.
The experience would be a much smoother and more memorable one if its primary mechanic was easier to execute. Each world culminates in a boss fight, and these border on maddening when coupled with scarce checkpoints, the aforementioned aiming issues, and a system of progression that's essential trial-and-error. Those who like their platformers extra spicy may find a satisfying 10 hours here, but be warned that fighting with the controls is par for this course.
The varying chapter lengths and uneven pacing are noticeable distractions, and there isn't much depth to the tasks you complete around town or through guild requests. However, these concerns are more than outweighed by the charming and funny characters and all the moments they have together. FAIRY TAIL is an easy recommendation for RPG and anime fans, but those new to either of those groups might just find a true sleeping beauty here.
Locomotion doesn't necessarily bring anything new to the table, but its clever level design and pick-up-and-play nature make it a great option for puzzle fans and those who are looking for an experience they can share with younger or more casual players. More color or visual flair would have added to the package, and it would have been nice to skip puzzles you get stuck on to advance to the next stage. Overall, though, Locomotion is a solid 3D puzzle title that is good for a few hours of train-based entertainment.
A gritty, cyberpunk action-RPG that doles out punishment and interesting story-telling in equal measure.
Although there is a fair amount of freedom to play the game as you see fit, it's difficult to recommend the latest Story of Seasons entry over something like Stardew Valley or even the two 3DS games. In-game achievements, hidden items to collect, and an easy mode are all welcome features; ultimately, though they don't contribute enough to make for a compelling experience. Those who want to enjoy the nostalgia of Harvest Moon on SNES and GBA will like coming back to something familiar, but Story of Seasons Friends of Mineral Town isn't necessarily worth throwing in the shipping box.
Some of the games have online rankings, which adds to the replay factor, but there are no historical materials on offer, and the game balancing options are incredibly sparse. There are some decent screen options, and being able to remap all of the buttons is nice, but it's hard not to see this package of Darius games as being light on firepower. We've seen much more robust compilations come to Switch, so I can really only recommend these games to true Darius diehards.
If you've never played a Trails game, this release has everything you need to catch up and dive right in, and stay tuned for the finale of the tetralogy, Trails of Cold Steel 4, coming to Switch in 2021. If two roads diverge in a yellow wood, you better take the trail of cold steel. That will make all the difference.
Sakura Wars represents a great starting point for newcomers, and veterans of the series are sure to enjoy the throwbacks to prior entries, even if the shift to musuo-style combat is a drastic departure from what they are used to.
Bioshock: The Collection is an excellent way to experience some of the finest first-person shooters of the last 15 years. Admittedly, it's hard to ignore the fact that this compilation is regularly available at a deep discount on other platforms, but if the Switch is your only option, you really aren't sacrificing much in the way of graphics and performance. For those who may have only experienced the initial release of these three titles, the added DLC and visual improvements make a return trip to Rapture and Columbia worth the price of admission.
Adding to the replay value are a map editor, an AI Skirmish mode, and even online multiplayer, so there is a sizeable amount of content on offer here. Ultimately, the experience feels rote and played out; even though there is some fun to be had, it doesn't last long enough to make the whole campaign worth fighting through. Fans of the genre should consider picking this one up, but it's true what they say: Warborn never changes.