Jordan Rudek
Regardless, Parallel Circles has created a true winner here, and I look forward to going back to Survival mode to keep my name on the leaderboards (Mother3, naturally). I also plan to return to the Campaign Heroes stages, but I'll give my heart a little break first. Flat Heroes isn't the first game to feature a small square as the main character, and it won't be the last, but in the case of this game, Huey Lewis and the News had it right: It's hip to be square.
Tanzia is a fine game for people looking for a light action-RPG that engages the player with its simplicity. The story beats are interesting but the combat, music, and quest design are largely uninspired. In so many words, Tanzia could use a little more time in the alchemy cauldron.
Frustratingly, the 100th stage may have a bug that makes it impossible to complete, and not being able to finish the final stage was thoroughly unsatisfying. Yuso makes a good first impression, but it becomes stale fairly quickly. I can recommend it only to people who want an easy-to-play but shallow puzzler to while away a couple of hours.
Upon completing INK, I felt as one does after enjoying a perfectly-cooked steak: satisfied and satiated. In this case, I do want more, but not because INK didn't give me enough. Rather, it gave me exactly what I wanted; this time, with a splash of colour.
All in all, Super Sportmatchen definitely has a cool retro appeal and is fun as a multiplayer game, and if you often have friends over and are looking to add some variety to your game nights, give the title a look. That said, I can't recommend it for solo players, there simply isn't enough content or variety. This game finishes the race, but it would need a few disqualifications to earn a medal.
Overall, I think Punch Club is a neat experiment of a game, but it needs a little more story and gameplay variety and a little less repetition. The first rule of Punch Club is obvious (right?), but the second rule is put on some headphones and your favourite podcast. You're in for the grind of your life.
No deep challenge exists in any of the four games, but the in-game collections and achievements add replay value. Online leaderboards compare your best completion time or score (for Fairune Blast only) against other players, so speed-running fans might want to look into Fairune Collection, too. Without further ado, cue that Zelda treasure chest sound effect!.
undefined.Overall, The Adventures of Bertram Fiddle plays well on the Switch and is a wonderful little entry point into the genre made popular by games like The Secret of Monkey Island and Day of the Tenticle. The Adventures of Bertram Fiddle isn't quite as epic or hilarious as those two gems, but it has its moments. I'm looking forward to doing more adventuring and “exploratoring” when Episode 2 hits the eShop in the near future.
Overall, Shelter Generations is engaging aesthetically and has the ability to evoke nature and human emotion; there is also a spiritual leaning to the game that may appeal to some people. Ultimately, however, the minute-to-minute gameplay, especially in Shelter 2, is a little boring and repetitive. As a cat might when stalking its prey, tread carefully with this one.
The between light and dark and the colors of the two worlds do make the game visually appealing. Unfortunately, the lack of content and the game's physics make this title a hard one to recommend. One particularly difficult stage took me over 200 tries, and almost had me break my Switch in two; maybe the Dark Souls comparison is apt after all.
Even Peter Pan would stay away from this Neverland.
World Conqueror X is a fun and challenging war game that is somewhat marred by a lack of proper tutorials and explanations. Riding out any early frustration will allow you to uncover a worthwhile strategy title that has many hours of content, albeit with not too much variation in gameplay. Turn-based games lend themselves well to Nintendo's latest console, and World Conqueror X is another excellent example. I'll say it again: war is absolutely good for Switch.
Switch is becoming home to games that either are or seem like they would be a great fit on mobile, and this trend is adding depth to the system's library. Grid Mania doesn't really do anything new, but it plays well, has some variety to its gameplay, and provides a solid challenge. “Mania” might be a little hyperbolic, so let's just say the game is “Grid Fun” for the whole family.
Wanderjahr won't take you a year to beat it, but it might just feel like it.