Jordan Rudek
The variety of levels and mechanics make each stage feel like its own puzzle, and the unlockable EX stages offer a stout challenge for those so inclined. The amount of content within the story mode in particular and the way EveryBubble scales based on the number of players lead me to give it a hearty recommendation. It could use a few more options in VS mode and extras in the main menu, but overall this is a puzzler well worth busting a move to.
At the end of the day, FF3 does more interesting things with its run-time than does the original Final Fantasy, and I might even recommend it over that one. Taking full advantage of the quality-of-life features built into the Pixel Remaster series is a great way to enjoy one of the lesser played entries in this storied Square Enix franchise. While it shouldn't be the only or the first Final Fantasy you play, it's still worth a look for any RPG enthusiast.
Coffee Talk Episode 2: Hibiscus & Butterfly refuses to fix what isn't broken, and it adds a few new mechanics that freshen up the gameplay just enough. While elements of its narrative aren't quite as strong as those of the first Coffee Talk, it remains an incredibly chill and peaceful experience, and I'd gladly play through as many episodes as the developers choose to bless us with. Catching up with old friends is one of my favorite pastimes, and being able to do it in video game form is something I can definitely raise a glass to.
I'm eager to see how summoned Espers look in all their glory, in addition to the always sublime Opera House scene. We'll have individual reviews for each Pixel Remaster title on nintendoworldreport.com in the coming weeks, so keep checking the website for our full thoughts.
undefined.Regardless, as far as compilation re-releases go, you're getting basically all the Mega Man Battle Network experiences in a single package, and the achievements, online play, and bonus art make this the definitive way to play these 10 GBA games. If you're completely new to the series, know that the individual experiences on offer here don't change too much from MMBN 1 to 6; do your homework before committing to purchasing and playing more than one of these games. As an interesting departure from the action-platforming of other Mega Man titles, the Battle Network line certainly has my respect, but I'm not in a hurry to wade through all the repetition built into the MMBN Legacy Collection.
undefined.GrimGrimoire OnceMore (with feeling) is a textbook example of how to retain an enjoyable experience and modernize it for a contemporary audience. The whimsical characters and art shine in HD, and the RTS gameplay holds up well on Switch. The stages do get a little repetitive as you make your way through the main story, but there's more than enough meat on these bones to justify a purchase for fans of Vanillaware's previous works or anyone looking for a satisfying RTS with a fantasy coat of paint.
At the end of the day, I'm not left with much to remember about Melon Journey: Bittersweet Memories. The charm of its characters and writing are readily apparent, but there's simply not much to do in places like Ham Town and Hog Town. While the hard crashes certainly put a damper on my experience, it was the fact that I really had to force myself to keep picking up the game that speak volumes. Those looking for a light and chill story-centered adventure may enjoy the handful of hours you can sink into Melon Journey. Others may want to stick to watermelon for their sweet memories.
Assault Suits Valken Declassified is a love letter to a series that wasn't as represented in the West as it was in Japan. This 2023 re-release adds a lot of fascinating bonus materials that are sure to excite fans, but the main game itself is a tough one to recommend given its difficulty and awkward controls. That said, I'm all for revivals of titles from the 2000s, '90s, and earlier, and therefore very supportive of the work done by M2 and Rainmaker Productions on Assault Suits Valken Declassified.
Given that the game can be finished or even completed in a couple hours and just how obvious it borrows from a title like Shovel Knight, it's tough to wholeheartedly recommend Kraino Origins. Indie games are at their most endearing when they blaze an entirely new trail or offer a unique look at what we've seen many times before. Neither of those objectives are met in Kraino's adventure, and the lack of any noticeable style or charm means that the game rests on its gameplay laurels. They aren't enough, however, to elevate Kraino Origins over the majority of action-platformers on Switch.
I found the mechanics hard to pick up, and even though the stages have multiple solutions, the patience and juggling required in later stages ended up pushing me to the brink. Other than how the dialogue exchanges work, I do love everything about Backbeat's presentation, and the story and writing are certainly charming. Ultimately, though, unless you're musically inclined or have a real knack for movement/resource-based puzzle games, it's entirely possible you'll end up wanting to throw Backbeat on the back burner.
Planet Cube: Edge is a charming but padded experience. Most of the levels overstay their welcome, and this hurts what is generally an enjoyable experience. More certainly feels like less here, as I often found myself sighing as the gimmick of one screen was repeated more than a handful of times. Still, playing as Edge feels great, and as someone who enjoys his fair share of tough 2D platformers, I found the challenge more than met my expectations.
Some of the enemy designs are clever callbacks to Mega Man and Castlevania, but ultimately the title manages to stand on its own merits. Even though they never seem to stop dictating all the action happening on screen, Shinobu and Maya are delightful to play as and make enough banter and jokes between them to keep the narrative light. If you'd rather purge something new than the dozens of games in your backlog, Grim Guardians provides a devilishly fun ride.
While it might not beat getting proposed to on Valentine's Day, Ten Dates has more than enough substance to justify a second glance at the bar. It could definitely use more variety in terms of bachelors, bachelorettes, and even venues–with most dates taking place at some type of bar or similar establishment. Nonetheless, there are many, many scenes to unlock and fun conversations to have with the cast as is, and there's even a menu that indicates how much you've seen from what's available for each potential mate. It may not be love at first sight, but Ten Dates does offer an enjoyable way to pass an evening or two as you try to play matchmaker for Ryan and Misha.
PowerWash Simulator definitely lives up to its namesake, and while there's something quite satisfying and calming about slowly spraying a concentrated beam of water at objects to rid them of dirt, the repetitiveness of its gameplay can't be ignored. If you're looking for a by-the-numbers time waster that feels a little like painting towards a set objective, then hop into your cleaning suit and equip your nozzle of choice (even better if you pair it with your favorite podcast). However, some will definitely find the power washing itself to be more of a chore than a blast, so splashing around with PowerWash Simulator is better left to anyone looking to zone out and clean to their heart's content.
Trophy is a competent and enjoyable action-platformer that looks and feels like Mega Man, even if it falters in a few specific areas and doesn't quite live up to that comparison. The game does enough to make it worth recommending to fans of 8-bit classics of yore, provided you can look past some of its poor level design and cheap deaths. At the end of the day, I'd award it a trophy somewhere in between participation and podium.
The lack of unlockables is unfortunate, but the number of upgrades you can open up and attach to your ship does allow for some neat customization. Another slight issue is that because the power-ups you collect allow you to take extra hits, you become something of a sitting duck after losing a life during a boss fight, with no way to reactivate your power-ups and thus build up your arsenal and your "life meter." While it'd be great to see online leaderboards and more content added down the road, I'd still recommend DRAINUS to fans of the genre and–given the manageable challenge it offers–even newcomers looking to try one of these for the first time.
Bear's Restaurant offers a unique experience in that it is both more and less than what it appears to be. Its narrative delivers some poignant emotional moments, but it's also interspersed with oddly dark or fantastical elements that undermine its genuine heart. As a prequel to Fishing Paradiso, which Neal reviewed here, it does at least introduce characters that carry over to that follow up, but those looking for something more well rounded and with more pronounced gameplay elements may want to skip the restaurant and go straight to paradise. If you're up for a story about the afterlife, how people get there, and the desire to hold on to those we've lost, pull up a chair at Bear's Restaurant.
It packs a healthy amount of content into its lengthy runtime, and if the combination of school life sim and dungeon crawler strikes you, there's little reason not to dive right in. It's worth considering that P3P does feel a fair bit darker in tone and theme, complete with characters needing to shoot themselves in the head to summon their personas. For those who first played the game on PSP or Vita, the visuals and performance have received a noticeable boost over the original version, in addition to now being able to quick save your progress at any time. The update doesn't reinvent the wheel, but added quality of life features definitely make this the ideal way to play Persona 3 Portable.
There's no doubt that it's a decent way to spend a couple hours as far as action-platformers go, and fans of the genre–particularly the retro-focused kind–will get a kick out of something so clearly paying homage. For my money, though, I'd have liked to see a few twists and a bit more risk taking with such a well-worn type of video game. Falling short of being a full Moonrider, Vengeful Guardian does enough to make rolling credits worthwhile, if not much else.
You can even edit each of the non-mashup levels to make your own customized version. From both a gameplay and presentation standpoint, what's here is nearly unassailable, and the game serves as an exquisite reminder of just how spoiled we are with the wealth of indie titles on Switch and also how astonishing it is that it took until now to get a flattering facsimile of Rhythm Heaven on Nintendo's latest console. Playing this late at night might not boost your brain's melatonin levels, but it's sure to leave you smiling before bed time.