By no means is Ashwalkers an action-packed survival adventure sim, but the story and importance of the journey was compelling enough to have me on the edge of my seat through my playthrough. I cared about Squad Three and wanted them to succeed, and for a narrative-driven game such as this, isn't that all you can ask for? If postapocalyptic survival games are your jam, Ashwalkers is worth its very reasonable $12 price tag and offers a different spin on the genre that you know and love.
Blue Fire is a fun and surprisingly engaging game, and fans of the 3D platforming genre will enjoy the challenges it provides. Adventure and open-world exploration fans, on the other hand, might not find the repetition that endearing. If all you want is to hop and dash around, smash objects, and swing your ridiculously oversized swords, Blue Fire is worth a try.
That simplicity and open-endedness of Bridge Constructor: The Walking Dead are what contribute to the game's overall brilliance and insanity-inducing properties. While the title has some frustrating controls at times, it's still straightforward: Get your guys from point A to B, essentially. The fact that each level is a little minigame, which leaves you the option to spend hours at a time with it, grants some control over how much effort you put into the game. Overall, this is a well-made title and an excellent addition to the Bridge Constructor franchise.
Enjoy Kosmokrats in short bursts and avoid frustrating yourself into burning up in orbit, and you'll be fine. The puzzles are fun for a while, and the silly Russian accents and exemplary voice acting is cute. Quit before you get frustrated and start to rush and fail. That's your cue! Come back later, potato peeler pilot. If you do come back, there are higher difficulties to unlock, should you become a drone pilot pro. Until then, das vedanya, peeler, and may you gently nudge together your Space Force pieces with finesse and not punt them all over the solar system.
Essentially, A Case of Distrust is everything a narrative adventure game should be. It's engaging, humorous, and progressive. The characters are likeable and relatable, even though they're 95% silhouette and 5% deliciously vintage, and the story is entertaining.