Erickson Melchor
Othercide isn’t for everyone. It caters to a specific group of players that delight in more than just the art design. It also takes a lot out of you. It’ll leave you feeling drained. But all the sacrifice in the world is worth it just to make it one step further than where you were in the previous run. That makes the whole experience worth it.
Ghost of Tsushima is a worthy addition to the pantheon of games under the care of Sucker Punch Productions. This honestly feels like a true return to form from a studio that wavered ever so slightly at the beginning of this generation. Sucker Punch may have stumbled a little at the gates, but with a game like this, they finish strong at the twilight year of this console generation. A full understanding of the system's strengths and a creative vision that would not compromise for anything, that's what made the samurai epic, Ghost of Tsushima, possible.
Burnout Paradise Remastered for the Switch is a solid game. However, being an expensive port of a much cheaper game on other platforms, it’s the best selling point is the fact that you can play this game on the go with no frame rate issues. Which is to say that it also handles pretty well on docked mode. It may not be full HD, but when it runs smoothly as it does, I don’t mind it running at just 720p 60fps.
There is much to like about this game. It’s a unique experience that few big studios are willing to take. Perhaps the game would have been better if it had a little more time to bake. We’ll never know. What I do know is that, at it’s best, the game’s a frantic tactical shooter with some moments of pure fun. Otherwise, it’s just another shooter from the perspective of a hoverbike. I still would recommend this game just for the novelty factor alone. Honestly, it’s not the worst sci-fi shooter out there, it just doesn’t do much to stand out besides being a little different.
I recommend this game to anyone’s ever played an XCOM-like game. Veterans and newbies alike will find something they might like, despite the game needing more polish. Just watch that Anarchy meter. The late-game pressure sneaks on you rather quickly.
Doom Eternal remains a must-have for players who enjoy the challenge. It is unapologetic when it comes to making the player suffer, but victory through adversity appeal with a certain group of gamers, me included. So, in the words of the Slayer himself, “Rip and tear… until it’s done.”
The gameplay alone guarantees more than a dozen hours of playtime, not including exploration and building up the Glade. It’s a wonderful story throughout that needs to be part of any gamer’s library of games. The ending most of all make it all the more worth it. If you are the kind of player that enjoys stories, tight platforming, challenging runs, or a combination of the three, then you can’t go wrong with Ori and Will of the Wisps.
If you are looking for a good adventure game with some a bit of combat, this is a good find. It only takes a weekend to complete most of the quests. If you’ve got a couple of days, you might even find out what happens when you complete your mission before going back to Earth. For it’s witty writing alone, I highly recommend this game to players of all ages and skill levels. And do definitely stay for the exploration, it’s definitely worth it.
I recommend this game to players who enjoy hack-and-slash action games who don’t mind a bit of platforming from time to time. If you enjoy isometric combat games, that’s a great plus. And don’t worry about prior knowledge. If this game truly interests you, you’ll no doubt want to see what the other games are all about.
Plants vs. Zombies: Battle for Neighborville is an odd game – much like the franchise as a whole. The game doesn’t take itself very seriously, and if you can forgive the obvious lapses in map balance and the general Overpowered nature of some characters, there is much fun to be had here.
Need for Speed: Heat plays it safe in many regards. On the one hand, it tries to distance itself from Payback. And on the other, it is a mesh of carefully put together mechanics from previous games – wrapped in the colors of South Beach. This is not the next step in the franchise, but rather a glorious return to form after taking a hit. It combines the best parts of games such as Most Wanted and Underground. The game itself is an excellent starting point for anyone every curious about the world of Need for Speed. The simplified controls make maneuvering a blast. And keeping the option open to revert back to older controls for series veterans is much appreciated. I highly recommend this game for players of various skill ratings.
I highly recommend this title for everyone regardless of age and skill level. It is well worth the initial asking price. Sure, the visuals appeal to a younger demographic. But at its core lies some of the tightest platforming that hasn’t been seen since the days of a few console generations ago. That is something the young of heart will really appreciate.
As for the base game itself. It’s a good game. And this is coming from a fan’s perspective who is more willing to grind out their VC in MyCareer games. Obviously, it’s going to be a ridiculously long grind, but that’s sort of the idea, right? Give us players this long journey, but if you inject some more money into it, the game’s going to be much more fun and rewarding. At least the card pack animations for getting incredibly rare cards looks cool. This is one game that I recommend for the NBA die-hard fan. And probably only them.
Being a narrative-focused game, there is little incentive to replay the whole game. One complete playthrough is probably enough to get all its money's worth. The endgame provides the player an opportunity to tie up loose ends. It's a proper end to a good story. Interesting note - some hidden locations and costumes for Jesse become available post-game. Never a bad thing, to be honest.
EDF is probably never going to reach the heights of the mainstream, and that’s all right. It trying to be different from other games is exactly what makes it appealing to certain gamers. For the time being, being aware of its strengths and weaknesses are good enough for now.
No matter where you want to hang your hat, be it single player mode, casual multiplayer, or the ultra-competitive mode, you will have a great return for your investment. It’s really fun, no matter what you do, except if you are a Completionist who likes to 100% the whole game… it is going to be a daunting task, no doubt about it.
This game still has ways to go before it can properly say that it’s a complete game. Though the foundation is there. Ultimately, it’s up to the game’s community to continue supporting it. And the developers to further improve upon it.
Though not completely flawless launch, The Division 2 is an amazing game.
After playing this game for nearly 2 dozen hours, I can rightfully say that it is not worth it. As much as I would like to see this through to the end, I just don’t have the patience to put up with it’s janky controls. I have died in the most absurd ways, with little to no fairness in any of them. Unless you are really interested in the story and how the side stories play out, I really can’t recommend this game. I may come to the game eventually, just to tie up loose ends. But the way it is right now. I’d rather put a hold on that for now.
If you are the kind of gamer who appreciates destruction – beautifully done destruction, this game will satisfy. Hands down. If you are expecting to have an epic storyline involving a superior military force going up against a ragtag group of rebels, I’m sorry. You are better off searching somewhere else. Other than that. it’s a very fun game that is accessible to plenty of gamers.