You'll want to check out Rad for its unique concept, addicting gameplay and beautiful style, you just may want to consider it on a different console. The Switch version has too many aesthetical issues for me to feel confident that it represents its true potential. Don't be discouraged if you don't — it still plays great and personally, I'm going to keep perfecting my runs to, maybe eventually, become rad.
The only downside of Vectronom is that it should only take a few hours to complete. Each beat of this experience is so jam-packed and the gameplay concepts switch up so frequently that I would love each one to be explored more. Don't let that stop you from exploring what's here, though — this gem is a design feat and one of the most delightful platforming games I've ever played.
Team Sonic Racing is the perfect addition to the Switch's kart racing lineup. It's a fast and exciting roller coaster of a racer with the style and spunk you'd expect from the Sonic series. While it doesn't perform on the Switch as well as on other consoles, that doesn't change the fun of speeding through this iconic universe.
All in all, Venture Kid is a retro platformer that plays fairly well, but lacks the excitement or inspiration of the Mega Man series it tried to model. With such a wide spectrum of games in this genre that push the limits of what an action-platformer is capable of, something so vanilla is going to get lost and overlooked. Unless this is the first such game you've ever played, you've likely seen everything offered here somewhere else.
Super Treasure Arena has all the elements of a great arena shooter: fast and tight gameplay, intuitive controls, and clear objectives and challenges. To make this a worthwhile download though, it absolutely needs to be an online experience. It works locally because of how solid the overall experience is, but that should be a secondary option, not the primary way to play.
A learning curve can be a barrier initially, but once you learn the ropes, you'll just want to keep skating forever. Although the second game is the better of the two, the difference isn't stark enough to warrant skipping out on the first. These both fit the textbook definition of perfect on-the-go games – while not the most visually impressive games out there, they are perfect for both quick bursts of fun or hours of intense focus and mastery.
All in all, Beholder will certainly capture your attention for quite a while with its dark premise and complex relationships. Keep in mind, though, some of the controls don't work as intuitively as you'd expect, and some of the actions you have to do can be a bore. If you can see past that, this is a fantastically-designed management-sim with layers of art and complexity.
If you've never played Katamari before, there's no reason not to pick this up over the original release on the PS2. The game is still a delight, and while it may make you dizzy, picking up objects and watching your katamari grow with all sorts of random objects will always be a delight. If you've played this before, though, there's really nothing new here that's worth trying out.
Since the base game is so in-depth, I wouldn't even feel a need to buy the DLC content if I didn't have to. All the DLC provides is new themes and slightly varied scenarios, so I do think this game would be a better value without it. Project Highrise is here for those craving the deepest management simulator the Switch has to offer, but if you're not already a fan of the genre, I wouldn't recommend it.