Roberto Turrini
Roberto Turrini's Reviews
The story is splendid and so are the music, photography is always on point... but on the technical side we're far from the sufficience. Despite all the flaws, I have become attached to Sean and Daniel and I want to "help" them reach the Mexican border.
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Wasteland is the classic middle episode, capable of a captivating plot twist to the point of making it difficult to wait for the next episode.
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Rules proves to be the classic central episode in which developers pull the hand brake of action to focus on details.
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One Hour One Life is a masterpiece of game design. No other word can tell the exceptional concept behind this online survival.
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Subnautica is a survival game worthy of competing with the most noble titles of the same genre. The PS4 version has a bunch of technical issues (loading times and frame rate above all), but nothing that can undermine the gaming experience.
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Farming Simulator 19 lets the player live all the ups and downs of the rural life. Quality and quantity of vehicles, animals and crops is outstanding, while everything else seems a bit shallow. As always, this is a nice simulator game and it can also be addictive.
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Great Dontnod: you gave me three hours of emotions, moral choices and boundless natural landscapes. You have characterized two protagonists in an excellent way, making them loved within half an hour.
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We Happy Few is a game with an excellent narrative incipit, unfortunately limited by the open world size, mechanics, control system and AI.
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Despite some excesses in the levels structure, and the evident low budget, The Spectrum Retreat is a real game design diamond, with a well-structured and engaging narration.
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Unravel Two introduces new mechanics on the already excellent gameplay of the first chapter. It's necessarily less evocative, with some locations not so exciting, but manages to make you fun and feel deep emotions.
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Inked is a puzzle platform with a unique artistic direction which suffers, however, from a very inaccurate control system.
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Extinction is a rather unpretentious blend between Shadow of the Colossus, Assassin's Creed and God of War. There's some parkour action, some humans to rescue and lot of giant monsters to decapitate. The main quest is pretty thin, gameplay and story wise, and you'll end up enjoying much more the various and challenging secondary objectives of every mission.
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World of Warriors is a melee action game with tons of special powers and modifiers, and a frantic yet deep gameplay. The single player campaign offers a good variety of events and locations, and unlocks that do not need in-App purchases (although grinding remains mandatory if you want to succeed in the boss fights). A great and addictive time-consuming experience, even on PlayStation 4.
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Fragments of Him is a walking simulator that tells the story of Will, a bisexual young man worried about falling into the routine and dying in a car accident. The storytelling takes place indirectly, through monologues on staggered timelines and recited by people who have been more intimate. A narrative at times exceptional and exciting, but spoiled by a technical realization closer to the demos of the indie scene.
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