In many ways God Wars is like a new Picross game; it's more of the same. The Japanese folklore narrative offers a slight twist, but the script is painfully dull and repetitive. If you're dipping your toe into the genre or only have time for one of these, we'd sit tight to see what Intelligent Systems has up its sleeve with the upcoming Fire Emblem: Three Houses. If you're a strategy junkie after a fix, it gets the job done with all the mechanics and systems you'd expect – but nothing new or novel.
The Spectrum Retreat is a valiant stab at a Portal-esque puzzler which largely pulls off what it sets out to achieve. It lacks the dynamite script and surgical timing of Valve's masterpiece, but the test chambers (sorry, ‘authentication challenges') withstand the comparison. If Gone Home's pace is a touch too navel-gazing for your liking, we'd heartily recommend a trip to The Penrose Hotel.
Wasteland 2: Director's Cut on Switch is a missed opportunity. While the underlying systems and crunchy combat are enjoyable – and it just about works as a portable experience – a steady list of irritations make an unqualified recommendation impossible. There's a solid foundation of gritty turn-based combat with some great writing, but a stubborn camera, disappointing performance and a lack of quality-of-life enhancements means the PC ‘master race' take this round.
While its short-burst gameplay is perfectly suited to phones, Reigns: Kings & Queens arguably works just as well lying on the sofa with a single Joy-Con. It's addictive with plenty of depth to its deceptively simple systems, although like the mobile edition, it really is best enjoyed when played in small chunks. After several hours, repetition inevitably dulls its initial appeal, but if you haven't played it elsewhere, this is a great package that's well worth swiping right on.
Disgaea 1 Complete blows raspberries at po-faced, self-serious strategy games by mixing complex systems with comedy to delightful effect. This remaster is a great introduction for series newcomers, provided you can forgive the odd mismatching texture and an inflexible camera.
The quality of The Room and the atmosphere it conjures is undeniable, and it's certainly worth checking out if you haven't played before. It's a pleasure to see some well-implemented pointer controls added to a classic touchscreen title, and the fact that this seminal release is now available on a dedicated gaming device is cause for celebration. Be aware that it's a slight offering by home console standards, though – it's crying out to be part of a compilation release with its three sequels. Perhaps one for the Wishlist, then, but it's a winner while it lasts.
It's not for everyone, but Warriors Orochi 4's multitudinous hordes can be pleasurable to sweep through, despite the game feeling by-the-numbers in many ways. This is simply more, and while fans might be able to forgive the bland presentation, we'd wager that non-devotees would have a much better time with the Zelda or Fire Emblem spin-offs – with the characters, settings and accoutrement you know and love helping to temper the monotony when you're not quite ‘in the zone'.
We thoroughly enjoyed our illustrious career in data manipulation – if you've got the head for it (or if you've ever enjoyed an episode of Silicon Valley), 7 Billion Humans is as perfect an introduction to programming as you could hope for. It gives the layman an appreciation of clean, efficient code, and the writing will keep more savvy players entertained for the duration. It offers more puzzling variety than its predecessor, but if your brain simply isn't wired that way, you won't like it any better. If that's the case, we'd recommend sitting this one out and crossing your fingers that Tomorrow Corporation have something less esoteric in the pipeline.
Taiko no Tatsujin: Drum ‘n' Fun! gives Europeans a long-awaited taste of Japanese drum-fun. You'll want to consider forking out for the taiko peripheral to see the game at its best, but Switch's touchscreen makes this an easier recommendation than it would otherwise be. The motion controls should be avoided with extreme prejudice – they're simply unworkable – and a few odd design decisions, not to mention an excess of loading screens, take the shine off what is a beautifully bold and bouncy game. Fortunately, the Party Game section helps shore things up, offering short bursts of multiplayer fun as a credible stopgap until Rhythm Paradise arrives.