Matt Jordan
INSIDE is a game that requires a player who doesn’t learn as they go along. It is a well-made game from a talented young studio, but save for the final moments has little to wow the player after the first half.
For a game released near-identically across multiple platforms and generations, The Wolf Among Us holds up very well. If you can handle the lack of conventional gameplay and instead approach it as a ‘choose your own adventure’ with a slick script and voice work, check it out.
Great puzzle design and a sense of wonder isn't enough to redeem Skully from its platforming shortfalls, in this quirky but frustrating title.
An impressive framework for a seamlessly interactive experience, devalued by the uneven melodrama played out on-screen.
You'd expect this tale of human hope and loss to affect all who play it, but not when the message's delivery system is an empty and unengaging game.
My Memory Of Us is a well-made game, but its approach to such a sensitive subject matter comes across as wildly ill-judged — despite Juggler Games' best intentions.
The XCOM-style tactical missions are a good addition to mix up the gameplay, but the core mechanics grow grimly monotonous as you soldier on.
An amiable crafting game with an interesting story of parental devotion — let down by flawed combat and generic area design.
Kena: Bridge of Spirits' stunning visuals and fantastical abilities are weighed down by repetitive combat - and a world with more to see than to do.
Even if lacking the slickness of some of its genre forebears, Visage still shocks and entertains once you begin to piece it all together.
Wilfully frenetic, Paper Beast is by turns highly detailed and oddly lacking. Despite this unevenness, this is a game with plenty to show off.
Technical issues aside, Separation is a contemplative and striking journey through a bleak, alluring world.
Enjoyable, but not as engaging as previous entries, Wolfenstein: Youngblood does a good job of attempting to branch the series out from its trademark style.
A unique and traditional atmosphere gives way to repetition in this competent but limited fright-fest.
A great sequel taking the series in a more vivid direction, it is well worth pushing past the timidness of the early game.
With attention beneficially split between puzzles and story, Call of the Sea charms with an enjoyable pulp adventure.
Remorselessly fun, Ghostrunner makes a good argument for bringing a sword to a gunfight.
The Last Of Us Part II is a brutal, purposeful sequel designed to defy popular appeal. Instead it walks a thornier narrative path, even if the gameplay feels largely unchanged from its predecessor.
Etherborn is beautifully constructed yet flawed in its execution, but you shouldn't miss out on this short foray into a topsy-turvy puzzle world built with dream-logic.
The Twilight Garden DLC successfully builds upon existing puzzle mechanics with new items and skills, and contributes to the lore of Moss' simple but endearing story — a timely reminder of one of the sweetest platformers that VR has to offer.