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Home Sweet Home

Sep 27, 2017 - PC

OpenCritic Rating


Top Critic Average


Critics Recommend

Hobby Consolas
64 / 100
God is a Geek
7.5 / 10
The Games Machine
6.2 / 10
3 / 5
PlayStation Universe
8 / 10
75 / 100
PlayStation LifeStyle
6.5 / 10
Jump Dash Roll
7 / 10
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Home Sweet Home Media

Home Sweet Home Game Official Trailer 2017 thumbnail

Home Sweet Home Game Official Trailer 2017

Home Sweet Home Screenshot 1
Home Sweet Home Screenshot 2

Critic Reviews for Home Sweet Home

It looks and feels so similar to other horror games and it can't reach the level of quality they have. It offers some quality scares, tough.

Review in Spanish | Read full review

While Home Sweet Home doesn't bring anything new to the table for first person horror puzzlers, it does stand out with the inclusion of Thai horror folklore which is truly terrifying. It's let down with a couple of bugs but it's not a bad way to spend a few hours.

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With a longevity of about five hours, Home Sweet Home is to be described as nothing more than a luna park attraction, but keep in mind that it fails to introduce noteworthy novelties to the genre, appearing at times like a blatantly incomplete game.

Review in Italian | Read full review

When it's all working, Home Sweet Home shows a lot of promise, but there are a few too many unintentional scares by way of the game's flaws to recommend it to most horror fans right now.

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PlayStation Universe

Eric Hauser
8 / 10.0
PlayStation Universe

Home Sweet Home is deeply unnerving. There are several reasons why Home Sweet Home is lacking in the gameplay department, but the bottom line is that as an experience, Home Sweet Home is extremely scary and unsettling.

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Ultimately Home Sweet Home is an intriguing horror experience with some neat ideas, but it doesn't seem to have the muscle to make those ideas work as well as they could. It's a short, concise experience, but it's often interrupted by frustrating trial and error challenges that interrupt the flow with frequent checkpoint loading and rewatching cutscenes. VR mode also feels half-baked, is uncomfortable to play at times, and makes those challenging moments even more cumbersome to deal with. While its atmosphere and especially sound design are high quality and quite effective at creeping you out, I more often found myself ripped back out of the experience, disappointed in the moment, and wanting more.

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A unique and traditional atmosphere gives way to repetition in this competent but limited fright-fest.

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