Dominic Sheard
- The Legend of Zelda: Ocarina of Time
- Suikoden II
- Super Mario Galaxy 2
Dominic Sheard's Reviews
Tasomachi: Behind the Twilight sits in the middle of the landscape for 3D platforming.
Torchlight III is a strange one – it comes with some good ideas but falters in others.
Drake Hollow can be bisected into its survival and combat gameplay elements. On one hand, survival and building aspect is very enjoyable – there is something rewarding about a base growing from nothing into a beautiful, drake living paradise, and seeing the drakes go about their business to entertain themselves. But the other side of its core gameplay, the combat, is painfully lacking, making combat quickly turn from exciting to repetitive, with nothing available to spice up the threat of the game’s feral enemies. It is a shame that Drake Hollow could not bring more in-depth combat, because everything else about the game is enjoyable, and as a bonus, it has a stellar visual design and cute plant people to warm up your heart.
Katana Kami: A Way of the Samurai Story will most likely not satisfy fans looking for the next Way of the Samurai, due to the smaller scale and its genre.
Reading up on a couple of interviews with the team at Vertex Pop, it sounds like the developers were developing a game where most people could get into it without problems.
In the end, I can't help but feel Warhammer: Chaosbane suffers from being a budget action RPG, taking shortcuts to save cost, which has caused the game to succumb to the issue of being rather unoriginal, uninspiring and repetitive.
Mutant Football League: Dynasty Edition brings with it some small improvements over the base game by including a mode that adds increased longevity over its standard Season, but fails in the beginning to be engaging due to the lack of balance between the player's starting footballers against the rest of the league's teams.
Warriors Orochi 4 doesn't do much to advance the Orochi spin-off, but it does bring a return to the old formula, something fans will no doubt enjoy after Dynasty Warriors 9‘s misstep.
Fishing Sim World will have its audience, but it is certainly a niche genre.
No thrills is quite a good description when speaking about V-Rally 4 overall.
It's not an awful game by any means, it's just a fine JRPG, but with a predictable story and repeated backtracking, this is a game that is lacking any spark to be anything other than a local school orchestra rather than being the London symphony.
Antigraviator keeps the flow of antigravity racing games alive on PC, bringing with it an easy to get to grips handling system that let's players get on with racing around these futuristic tracks.
Blue Reflection seems to want to tell a story more than wanting to be an RPG. The focus on delivering a coming of age tale, seeing all the characters deal with their growing pains during a typical school life comes across as genuine.
God Wars: Future Past offers a decent strategy RPG that keeps things straightforward by throwing away complex mechanics in favour of a well-built job system that calls back to the classic strategy RPGs, like Final Fantasy Tactics.
As the first entry in Kadokawa Game’s attempt at a visual novel mystery, Root Letter does succeed in bringing a engrossing story that manages to throw in a few captivating revelations throughout its short tale.
Table Top Racing: World Tour’s transition to PC was a disappointment for me, especially since the things that inspire this game should have made it such a blast to play.
What you have here is two thirds of a good show that has been axed by the television network, leaving the studio to sort itself out, bringing an end to the season early, except what was offered for a closure was a cop-out, robbing The Detail of a truly satisfying ending that it deserves.
8-Bit Armies minimalistic approach to real-time strategy makes it a good gateway for people wanting to sample the genre, enabling those to get in and instantly pick up the game without worrying about complexity.
It sounds like I am being hard on Return to PopoloCrois, but that is because I am a little disappointed with Return to PopoloCrois and how it doesn’t blend the two things I enjoy (RPGs and Harvest Moon) in a way that sets a good example for both properties involved.
Project X Zone 2 is exceptional at managing to successfully bring all these characters together.