Top Critic Average
Developer: Koei Tecmo Games
Genres: Interactive Story, RPG
Obviously the shooter or sports crowd won't play this; it's aimed for a certain niche. For those people, no aspect of Blue Reflection is at all bad, but I just get the feeling that rather than focus on fleshing out a few things, they tried to incorporate too many that all ended up quite shallow. Nothing here will anger or upset you, but nothing will amaze or move you either. It's a steady, repetitive line to the end without any sort of escalation, but not everything need to be full of crazy turns and ups and downs.
Visual novels and other titles like Sword Art Online: Lost Song have attempted to capture anime style in video games , but none have done it quite as well as Blue Reflection. In this magical girl Persona-like JRPG, you play as the lost and broken former ballet dancer Hinako.
Gust's new turn-based RPG presents good ideas as a more accessible combat system than the Atelier saga or the possibility of choosing which song to listen to. However, the division by zones, not have English voices or the little challenge presented in fighting makes Blue Reflection undeserving of more praise.
Review in Spanish | Read full review
Blue Reflection is a good start for something even greater. It manages to perfectly capture the atmosphere of classic magical girl anime series, and does so with some of the prettiest visuals I've seen in a Japanese PS4 game. Unfortunately, it fails at making a truly engaging JRPG to go with it. The lack of a focus on combat is interesting, but it ends up making combat feel more like an afterthought than it ought to be. I hope Gust is willing to put out a sequel, because with some of these issues tackled, this could end up being my new favorite JRPG series.
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