Tobias Heinen Avatar Image

Tobias Heinen


Favorite Games:
  • Bioshock
  • Half-Life 2
  • The Witcher 3 - Wild Hunt

20 games reviewed
72.0 average score
80 median score
70.0% of games recommended

Tobias Heinen's Reviews

It first started with Tetris on an old Game Boy. Fell in love with games at that exact moment. Since then I explored the Milky Way in Mass Effect, wreaked havoc in Cyrodiil, learned about the “definition of insanity” on Rook Island and freed the people of City 17. In the past decade, I wrote for a few German video game blogs and continue this trend with pressakey.com.
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Sep 29, 2020

The Microsoft Flight Simulator breathes new life into the genre thanks to ultra realistic graphics, no question. But does the simulator offer an incentive for this target group in the long run? When you have flown through New York, photographed your not very precisely recreated home town and explored your last vacation destination from above again? For simulation enthusiasts, on the other hand, the game offers everything you can dream of. Just the possibility of being able to turn every wheel in the multitude of cockpits is a great attraction. Those who are willing to get behind the wheel and learn will be delighted with a detailed replica of reality. Also the huge amount of supported joysticks, pedals and gamepads shows that especially purists can have fun with it. And this is exactly what Microsoft wants to satisfy in the long run.

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Sep 25, 2020

Vicarious Visions have already earned their laurels with the Crash Bandicoot remake. The developers were also able to transfer this love of detail 1:1 to the Tony Hawk franchise. The enthusiasm and intuition with which the Americans have approached this project is remarkable. A lot of things feel exactly the way you remember them, even though they weren't like that at all back then - memory plays tricks on you. Everything simply fits together.

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My brief intermezzo with Destroy All Humans! did for me exactly what I had expected. A bit of nostalgia, fired up with chic graphics and lovingly fooling around in free mode. The controls are really easy to use, the constantly bad-tempered Crypto involuntarily radiates humorous charm and the social criticism of the USA in 50s style is still as meaningful today as it was when the original was released.

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Meh - Maneater
Jun 16, 2020

The humor really is the most fun for me, because there is not much playfulness offered here. The missions are monotonous, the performance on consoles is insufficient and I still had to struggle with the camera even after nine hours, as there is no option for fixed targeting of prey. But I don't want to leave this ship in too bad a mood. The graphics are quite respectable and there are some points where you can see better ambitions. It's great that there can be such wacky games and I hope for a more polished and interesting second part.

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Masterpiece - Half-Life: Alyx
Apr 14, 2020

Half-Life: Alyx is not just a prequel. We are dealing with a tangible, independent entry into the franchise. It's a shame that not every fan can experience this story for themselves, because Valve did such an incredible job in the final that I couldn't stop being amazed. I don't want to give too much away either, because this, this is something big. End Episode Two big, to stay in the familiar terminology. However, the 15 hours before the credits are also fun and keep you in a good mood throughout. The reunion with old acquaintances, learning new skills in VR or a deeper immersion into the stories around the legendary "Gordon Freeman", whom the young Alyx only knows from stories and rumors: I approached the title with high expectations and Valve actually delivered.

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Loved - DOOM Eternal
Mar 31, 2020

This speed, so much more enemies and the scope: id Software has done more in all aspects than its predecessor. The player is demanded as much every second as it was in DOOM 2016 for the final... and that already in the tutorial. The choice of the right weapon against the Cacodemon hovering above me, the dodge set to the left to avoid the approaching Pinky and the firing of the flamethrower must go into your blood to have any chance at all against the deluge of demons pouring over the Slayer. There's so much going on on the screen at the same time that my computer should have been down on its knees by now. But it keeps on rattling happily. The postponement of DOOM Eternal seems to have done really good. Such a solidly functioning piece of software needs time to be polished and unnecessary frills thrown out. The latter didn't necessarily work with the upgrade system, but in terms of performance this shooter is at the forefront. DOOM Eternal has shown me again after many years what is still possible in the first person shooter genre.

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Liked-a-lot - Iron Danger
Mar 27, 2020

The lovingly designed world of Iron Danger projects partly really breathtaking panoramas on my screen. A harbour quay bathed in twilight enchants me as much as the duel between a several meter high fighting machine and my, in comparison, tiny heroes. Even if this colossus can crush me with a kick, I still manage to keep the upper hand due to the well implemented time manipulation. It's a great feeling when you jump out of the line of fire with split-second precision or parry a deadly blow. I have never regretted immersing myself in Finnish folklore for about 12-15 hours, and on top of that I was offered a sophisticated game mechanics. More of it with pleasure!

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Mar 11, 2020

I look forward to see how the community deals with Bloodroots. Speed runs and the most effective mission completion possible promise entertaining actions on the screen. But, too many little things and annoyances have spoiled the game fun for me. Whether it was missing animations, inaccurate camera work or delayed hits - in the end it's the sum that counts. It's a pity, since I had such high hopes for the small indie team in the middle of last year. But nothing is lost yet. Maybe patches and updates can put it in the right light, there are dozens of good approaches.

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Nov 21, 2019

I haven't laughed so hard about a video game in a long time. The dialogue options of The Outer Worlds are pure gold! If you have the chance to have a chat with the moustached hipster drug courier in Fallbrook, you should definitely take that opportunity. Apart from the creative gags, the missions are also well staged and offer many different solutions. Rarely have I had such freedom. The world reacts to everything I do in it, and it's just fun to watch the chaos I create unfold. You can see the fine-tuning of the game and it's very clear what elements the developers have focused on. In those very areas, The Outer Worlds does everything right and with this recipe for success has secured a place in my Top 3 for 2019.

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Liked-a-lot - Control
Aug 28, 2019

Not much expected and completely enthusiastic: That's what you want! Control pushes the right buttons for me and constantly provides me with great rewards. If you liked the mood of Max Payne 2 or Quantum Break, you're guaranteed to have fun with it. I'm glad that the developers give the setting and the universe they created plenty of air to breathe. So you can give in to the crazy world and celebrate the abstruse.

Review in German | Read full review

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