If you are looking for a bright and colorful puzzle-platformer with some nice environment and NPC designs, then Unbound: Worlds Apart will probably scratch your itch for a few hours. What it lacks in mechanical and narrative originality, it makes up for by just being an all around solid and enjoyable experience while it lasts.
Still, despite its flaws, Battlesector is nevertheless a good new addition to the ever-expanding library of 40k video games. Whether you are a complete 40k virgin, or a long-time veteran of the tabletop game, you’ll probably find a lot to like here.
It’s probably the most polished game Streum On Studio has made yet, even if it doesn’t quite have the same level of depth and complexity as E.Y.E: Divine Cybermancy. It’s both a pretty solid shooter, and a fairly good Warhammer 40k game overall; so long as you go in expecting a somewhat buggy and unpolished experience.
While there is a really good looter-shooter somewhere in Outriders, it’s still plagued with just too many issues to recommend right now. Perhaps one day it will be come a truly awesome looter-shooter experience, but for now its too frustrating for me to contemplate investing more time into it.
The gameplay is really simple; but tense, challenging, engaging, and the overall concept isn’t quite like anything else out there right now. When combined with its completely absurdist humor and story, Blind Drive offers a compelling experience worth playing through if you are looking for a very distinctive game that can easily be completed in one sitting.
The game certainly isn’t the most complicated or mechanically deep roguelite action-platformer on the market. It doesn’t have the giant build variety and in-depth combat mechanics of something like Dead Cells. That being said, Skul: The Hero Slayer still a great addition to the genre in its own ways.
Nodding Head Games clearly have a lot of passion for the subject material, and you can see that they definitely put a lot of heart and soul into Raji. With more experience and a better budget, they could probably make a game that is every bit as fun to actually play as it is to immerse yourself in. The abrupt ending teases at a potential sequel, so hopefully they’ll have another chance to improve upon what they have created thus far.
Still, there is no denying that Aquanox Deep Descent is a very flawed game that doesn’t live up to its pedigree. The modest budget and troubled development cycle are glaringly obvious in many places throughout the game, and there are a lot of janky mechanics and bizarre design decisions.