Jowi Meli
- The Legend of Zelda: Link's Awakening
- Final Fantasy X
- Persona 3
No Man's Sky isn't the "game to end all games" that some fans have made it out to be, but that's no cause for alarm. What Hello Games' ambitious project does offer is the chance to savor the little details in a massive universe absolutely rife with them — a messy universe, to be sure, but one that's not that different from our own in that regard.
Batman: The Telltale Series – Episode 1: Realm of Shadows offers a tantalizing taste of the new paths this series might forge for its legendary comic book hero. It's got everything you'd expect from a game about the Caped Crusader... plus plenty of things you wouldn't.
Unfortunately, it’s way too light on narrative to leave much of an impact; for a game about a tournament, it lacks the sort of excitement and tension you’d expect, and even the dating sim elements pay off in thin dividends. Still, there’s enough here for a bit of breezy entertainment, and sometimes that’s all you’re looking for.
Fast-paced, chaotic combat, an excellent soundtrack and solid improvements over the original game make Fairy Fencer F: Advent Dark Force an infectiously fun time.
Been yearning for something a little more challenging and unforgiving than usual? Shiren the Wanderer: The Tower of Fortune and the Dice of Fate might just satisfy your craving. Polishing up the Mystery Dungeon formula, Spike Chunsoft’s latest entry in the roguelike series has all the procedurally-generated dungeons, randomly-dropped loot and tough monsters you could ask for. You might not want to play it for long sessions, but that makes its place on Sony’s portable all the more appropriate, and the appealing simplicity of its game design makes it perfect to pop out whenever you’ve got some free time.
For a game about a guy who shoots girls with “pheromone shots” until they climax, Gal Gun: Double Peace sure is boring.
ADR1FT may have atmosphere, but it doesn't have much else. I wanted to like Three One Zero's lonely and despairing adventure into a destroyed space station, but it seemed to resist being enjoyable at every turn. What really confuses me is that so many of its problems seem to stem from the conception level, including a bizarrely wrongheaded narrative, terrible controls and a mystifying lack of freedom thanks to the oxygen meter. In fact, I'm not sure it was such a good idea in the first place, which is why it makes me cringe to think of the time and energy its developers put into realizing it. I would never presume to know their experience and call it a waste, but the wait certainly won't have been worth it for most of its players.
I Am Setsuna is bold in the way it explores its themes, and it immediately moved me with its soft art style and beautiful piano score. I also really enjoyed the battle system’s Momentum, Flux and Singularity elements, which added some much-needed variety to the otherwise standard turn-based combat. Unfortunately, a few major problems kept the game from remaining entirely enjoyable as the experience went on. Cheap deaths at the hands of superpowered enemies sent me back to a save point, losing me valuable time, on more than one occasion — an infuriating and needless flaw, given that other retro-fueled titles like Bravely Default include optional autosave. As I was getting to the end, I also started to feel like everything was blurring together, between the reused assets and the predictable structure. Overall, the cumulative effect of the game’s themes is still a very powerful one, and I enjoyed most of my time with it, but I can’t help but feel a little let down by the flaws that kept it from reaching its full potential.
Gundam fans who have been waiting for the series to come West should temper their expectations for Extreme VS Force — it's a clunky and uninspired mess.
Monster Hunter Generations isn't all that different from the last few 3DS entries, but it adds further polish and unique features (such as the new Hunting Arts and Styles) that series veterans should love. On the other hand, if you're a franchise newcomer, the surprisingly robust and thorough set of tutorials make this a perfect place to start.
Tokyo Mirage Sessions #FE's first few hours can be frustrating as you wait for the game to open up. Once it does, though, it's a delight — this is an excellent new take on Shin Megami Tensei's combat, combined with a fresh narrative and lovable characters that infectiously idealize Japan's music industry.
Romance of the Three Kingdoms seems to want to welcome newcomers with its Hero Mode, but will easily turn them away with its convoluted interface and lackluster set of tutorials.
Sega's American branch made the right call bringing this one overseas — it's one of the best RPGs available on 3DS. Full to bursting with charming characters, gorgeous fantasy worlds and addictive turn-based combat, 7th Dragon III: Code VFD makes me wonder why Western gamers didn't see this series sooner.
Star Ocean: Integrity and Faithlessness is a microcosm of everything wrong with modern JRPGs, from its slapdash presentation to its trope-filled narrative. Worst of all, it's seen fit to cram in everything that genre aficionados hate: unskippable cutscenes, greyed-out save points and painfully poor AI are just a few of the hurdles you'll face on your way to fun.
Zero Time Dilemma is a masterpiece of storytelling.
If you're an RPG fan looking for something a little different, Grand Kingdom is definitely worth a look. I might be a huge fan of JRPGs, but I'm sympathetic to the way many role-players are turned off by the archaic systems and goofy stories often found in the category — but this is one title that has the potential to cross that boundary. Keeping the silly story to a minimum (and remaining humorous when it does spring up), the emphasis is on battling and building up your party members, loot stash and territory, which is something I think many gamers could find themselves sinking time into. On top of that, you won't find any tired "old-school" turn-based battles or lame button-mashy action-RPG combat here. Grand Kingdom's blend of board game-style map exploration and intriguing lane-based combat is something you won't find anywhere else on PS4, and that's really what makes it something to be savored.
Atelier Sophie: The Alchemist of the Mysterious Book is a more relaxed entry in the series, and I enjoyed that particular aspect of it. Unfortunately, it’s also becoming clear just how little the series has grown over a whopping 17 entries, a condition likely due to the annual nature of its sequels. Loot-based open-world games have become immensely popular lately, making the flimsy, cramped levels of Sophie seem all the more dated by comparison. Still, I think series fans will enjoy the more deliberate pace of this entry, while newcomers have the perfect entry point thanks to the lack of a time limit. I won’t lie, though; alongside Neptunia, this is another series that really needs to slow it down with the constant follow-ups and re-releases. I’d love if Gust would take a little break from Atelier and come back in a few years with some fresh ideas.
As far as licensed anime fighting games go, this is one that your friends probably won't refuse to play with you. Despite an incomprehensible retelling of the story, the majority of One Piece: Burning Blood is accessible enough to be picked up and learned in a few minutes. The chaotic action really pops with sketchy cartoon visuals — I especially loved the visceral satisfaction of knocking my opponents into background objects and watching the debris fall. This isn't as tight or polished as some of the other stuff out there (Naruto Shippuden's latest installment comes to mind), but it's well-worth a look if you're a One Piece junkie or just a fighting game fan looking for a little anarchic fun.
Odin Sphere Leifthrasir is an outstanding remaster of a game many JRPG fans missed on PS2. Perhaps its most striking feature is the refreshing availability of information that comes with its fantastic interface, from easy-to-read maps to detailed descriptions of each item that comes your way. There's no denying that Vanillaware's signature style looks its best in crisp HD, and the improvements made to the controls and combat make the game feel fresh and modern. If your fingers are itching for big titles like Final Fantasy XV or Persona 5, consider keeping them busy with Leifthrasir's fast-paced and frantic battles — this is one of the best remasters on PS4, and a can't-miss for JRPG fans if you already let it pass you by in 2007.
Anima: Gate of Memories is a crushing disappointment. There are plenty of places where the love Anima Project’s team has for its world is evident, but they’re buried under an avalanche of stunningly poor design choices. Being forced to listen to the terrible voice acting and relentlessly unfunny humor of protagonist Ergo made me wish for his quick and agonizing death — but even he’s not as painful as the game’s punishingly poor level design. Maybe there’s a way to make the world of this tabletop RPG fun and interesting when translated to the video game medium, but the developers sure didn’t find it this time around.