Nick Gillett
A Dark Ages mystery whose gameplay and dialogue are as unique as it's daringly unconventional premise and visuals.
An action-packed journey through medieval France that alternates between visceral violence and rural beauty, although its puzzles and action sequences occasionally feeling undercooked compared to its well-drawn and believable characters.
A deep space shipbreaking simulator with a mellow feel and a satirical edge, that's only let down by a gameplay loop that eventually gets a little too repetitive.
The semi-real-time battles are fun but a lack of depth soon dulls your enthusiasm for this limp Fire Emblem wannabe, as the rest of the game is taken up by tedious, choice-free conversations and lengthy cut scenes.
An atmospheric and compelling text-only role-playing game, with a realistic approach to survival and building relationships – where every action and failure comes with lasting consequences.
A polished, witty mix of golf sim, platformer, and roguelike that offers sterling value for money but can't quite overcome an increasing sense of repetition.
A delightful, humour-infused, and very British university management simulator with Nintendo-esque levels of polish and depth that's introduced so gently you barely notice it.
A tense and dramatic interactive movie with superbly realised characters, a breathless plot, and a still-frame animation style that's likely to prove extremely divisive.
The hack, slash, and loot world of Diablo is brilliantly re-engineered for a small screen but the fun, initial progression is offset by a grinding endgame and/or eye-wateringly costly microtransactions.
More highly addictive Nazi cranium popping, that improves almost every aspect of the experience – especially in terms of the open world and expanded weapon options.
A delightful and hugely entertaining journey of puzzles, battles, and exploration that makes you feel a part of both its story and the living, breathing, miniaturised world of Moss.
Despite some of the same minds behind Dishonored being involved, this top-down immersive doesn't live up to its soaring ambitions and often struggles to entertain.
Unleashing the full, terrifying complexity of a PC-based grand strategy game on console is a Herculean task, which Crusader Kings 3 manages with deftness and aplomb.
The first post-season pass DLC is a substantial slab of new plot, gear, and abilities but never anything more than that. If you loved the base game, this is a lot more of exactly the same.
Making full use of PlayStation 5's DualSense controller to convey an incredibly deep and satisfying driving model, everything from weather to reflected sound effects have been modelled to perfection – making Gran Turismo 7 easily the world's most complete driving game.
A vast and multi-faceted trip through a stylised Viking life, with a new fighting system, manifold mini-games and diversions, and untold glitches. It's Assassin's Creed to its core.
The formerly classic arcade racer gets a high resolution makeover, but 10 years later and the one note driving model now feels functional rather than exciting.
The turn-based battles don't fully convince but the new protagonist and bizarre mini-games still feel distinctively and entertainingly Yakuza.
Loud, brash, brightly coloured tracks with a rousing selection of cars and racing styles in a game that's much more about fun than serious simulation.
A good looking and competent retread of a second rate original, which improves on everything from the graphics to the driving model, whilst maintaining the game's cinematic essence.