Víctor Manuel Martínez García
Sometimes you just need a small but interesting, relaxing but intense game that keeps you busy on a rainy weekend, and that's all. Gato Roboto is that kind of game.
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Like the best roguelites, when it works it's great: when you do a good run, Cadence of Hyrule makes all its pieces work together --it sounds good.
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An interesting strategic shooter with a solid if a little overcomplicated design.
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id Software and Avalanche team up to create an open world shooter that sacrifices originality to let the excellent gunplay shine --with uneven results.
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Team Sonic Racing is a competent and fun arcade racer, with good and well-executed ideas --it's less splendid than others in its same genre, too, and even than others in its same series.
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Everything conspires to drown and neutralize every spark of intelligence glimpsed in Giga Wrecker Alt's best moments, buried under the ruins of what could've been a genious experiment.
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Katana Zero is a very interesting first chapter of a bigger story that may be explored in future games —as well as its gameplay, simple yet well executed although it could be further explored in a sequel or DLC.
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BoxBoy! + BoxGirl! is yet another notable example of HAL Laboratory's craftmanship --a huge game made of a lot of really small ideas and mechanics.
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Its ambition goes beyond the technical side —you can find a very honest type of ambition in its best moments, but there's not many of those in the game, and they are not as important as they should be.
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Miyazaki’s work is interesting for reasons that go well beyond personal taste, individual linkings or specific sales figure, and they guarantee him a place in video game history.
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The way Yuke’s works with a series as peculiar and unchangeable as Earth Defense Force ends with a positive balance: different and with a unique personality, Iron Rain preserves the spirit of the originals.
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Approached with calm and an open mind, Vaporum is stimulating and inspiring, and may make you like dungeon crawlers more.
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I don't know if "BABA IS GOTY", but it may very well be.
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There's a Left Alive, somewhere, that's intelligent and exciting, captivating even though its severe technical limitations. The one we've got, sadly, is clumsy, dumb, coarse and conformist.
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In an interview, Hideaki Itsuno said that he wanted to “make an action game in which the player can decide how to beat an enemy, and be able to take advantage of each character’s strengths to do it”. It’s that simple, and you could be playing it forever.
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Even though it is intelligently compressed, Kirby’s Extra Epic Yarn is a lesser version, or worse, or worsened, of a game that one would like to see better, or improved.
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Not only it is possible to enjoy the new Team Ninja game for much more than its boob physics, it is recommended to look at precisely everything else: its combat system, the interesting fighting styles of its characters, its versatility when you play against other person.
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