Víctor Manuel Martínez García
A truly masterful simulator, and one of the most immersive games in recent memory.
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Its rough design ends up hurting its good intentions, and wasting its unique and very interesting setting.
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This is the kind of remake we should expect when a classic like Final Fantasy VII comes back: ambitious, nonconforming and divisive.
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One of the most striking video games of recent years, In Other Waters blends systemic exploration and pure narrative in a way few other games try.
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Capcom delivers another awesome remake, but the way it tries to compensate for the short lenght —a new multiplayer game, Resident Evil Resistance— is not memorable at all.
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A retro game that tries to be really retro, not only capturing the essence of Super Nintendo-era games but trying to develop something that could exist on a Super Nintendo.
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It's classic Doom at its best, but also something else --an old school shooter that also tries to do new stuff.
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Elegante, intelligent and imaginative, in Paper Beast one can see Eric Chahi's past, the present of a new technology like virtual reality and also its future and its potential.
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If Doom 2016 was a truly next gen incarnation of id Software's seminal first person shooter, Doom Eternal is the ultimate and most brutal version possible --a true spectacle in every way.
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A well-meaning shmup with interesting mechanics and level design, yet slighty limited on the long run.
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A good way to introduce people to action games, ultimately burdened by its reluctance to present truly challenging levels that match its solid combat design.
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A quirky and irresistible crossover, Tokyo Mirage Sessions is nonetheless an anachronistic game that doesn't explore its themes as much as it could --even though its battle system is solid enough to be attractive on its own.
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A mediocre yet strangely compelling game that proves two things: that the Pokémon formula is incredibly strong and that Game Freak needs to rethink how they present their games.
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A gloriously amateur game that puts to shame all the constraints and compromises of so-called professional development.
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The best RPG in years, Disco Elysium is the kind of game that makes you want more from all the other games --a groundbreaking and absolutely essential masterpiece.
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A refreshingly fun and pure experience that constantly surprises and amuses the player.
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A competent (and definitely faithful) remake that fails to communicate why the original game was a hit when it came out.
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A magnificent zen arcade that manages to be at the same time thrilling and relaxing.
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A clever and beautiful first person puzzle game that fails to integrate its themes into its mechanics, and/or viceversa.
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Definitely more measured than its predecessor, The Impossible Lair is a good classic platform game.
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