Zebensui Rodríguez
Throne and Liberty delivers a visually stunning experience with a wide variety of content and large-scale events. Its flexible combat system and solid optimization make it accessible to a broad range of players. While the vertical progression could pose a challenge for new players and there are still some monetization aspects, the game strikes a good balance between accessibility for newcomers and depth for veterans, establishing itself as a strong contender in the MMO genre.
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Naheulbeuk's Dungeon Master is not just a game; it is a statement that even in a genre where so many variants have been crafted, there is still room for innovation and charm.
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Starfield shines in its approach to space exploration and immersive graphics, but stumbles in areas such as combat and certain RPG mechanics. The main story can feel uninspired at times, detracting a bit from the experience. Even with its flaws, it offers a satisfying space adventure that will appeal to those who yearn to discover vast cosmoses and immerse themselves in intriguing narratives.
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Baldur's Gate 3 is, for me, the best game I've played in a long time. While I feel some ideas were left on the drawing board, I won't go into details to avoid spoilers. Despite the minor setbacks, it's a title that truly stands out and will undoubtedly mark a milestone in the history of video games. If you haven't played it yet, I urge you to do so; it's an experience you won't regret having.
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Darkest Dungeon 2 is a game that offers a good amount of content and replay value. However, its rogue-lite focus and slowness between battles make the experience less satisfying than the first game. Despite its graphical improvements and gameplay changes, it lacks some of the charm that made the original so special.
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In its current state it's like leaving a movie in the middle. I could only recommend it if they get a pack with the entire saga to enjoy the story in its full splendor.
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Greedfall is undoubtedly a must buy for all lovers of RPGs and good stories. It's not perfect for the combat theme, the exploration problems and the depth of customization, but all the pillars of the game are solid enough to consider it a remarkable product.
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Control is flagging in many ways and has a history that you can't let yourself be loved. But it's not a bad game.
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Age of Wonders: Planetfall is a great turn-based strategy video game that brilliantly combines management with XCOM-style turn-based combat. Recommended.
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The game has potential, but right now I would only recommend it to you if you are very clear about what you are getting into and if you like this style of game very much.
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Bethesda has to improve her Creation Engine. You can't make an exclusive multiplayer game using an engine based on a single player game. In addition, the number of bugs and the optimization of the title is unacceptable.
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