David Fialho
- Death Stranding
- Mass Effect
- The Witcher 3
I loved the idea of New Pokémon Snap and it works great for what it's too simple, repetitive and very limited for a game in which the central mechanic is a photo mode.
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By remixing ideas and concepts from other high profile games, the bits of originality stand out. While its refreshing, Returnal is also very intimidating in the long run with risk reward decision starting with time to play confortable.
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Like the games before, it's not an easy ride from the get go, but when it clicks Monster Hunter Rise is fun, challeging and adicting. Smaller in scale, ambitious in execution, a great fit for the Nintendo machine.
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Alone or with friends this package is fun multiplied and offers a great look to what future Mario games can be.
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Hitman 3 does RPG better than many games of this genre.
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Control never looked and played so good on consoles.
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Even with an interesting concept of navigating and controlling two worlds at the same time, this new entry from Bloobler Team does not make justice to its full potential.
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If Gears 5 it's a big loud and fun cinema blockbuster, Hivebusters it's the forced TV Spin-Off that does not offer much more.
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Underneath its technical problems and even without a next-gen version on the new consoles, Cyberpunk 2077 shines on the new hardware and let us experience all our "cyberpunk" fantasies while it give us a gripping and surprisingly emotional story.
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Using their strengths as an open-world games developer, Ubisoft took the risk to take notes from on one of the most acclaimed games in the genre, The Legend of Zelda: Breath of The Wild, and mixed things up with their own ideas, perfecting some mechanics, flow and enjoyment, while delivering a new IP and an excellent alternative outside the Nintendo Switch.
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Once some sort of turn-based strategy game, Worms Rumble embraces the current trend of action, movement and last-man standing of a battle-royale with the same kind of progression and loop mechanics.
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The Pathless shows how simplicity can make a a fun, vibrant and beautifull open world game.
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While it's not the most exposive and crazy campaing yet, is certainly the most cerebral and interesting one since Infinite Warfare, with well paced missions, opcional side missions, and a lot of contextual secrets to unlock.
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A great solo debut for one of the most adorable PlayStation's mascot with a more tradicional and old-school platformer.
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A great game at launch, a greater game now. Not much have changed, but the bump in visual fidelity and the new content, are worth it for the hardcore fans and newcomers playing DMC5 for the first time in the new generation.
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Did you ever wanted to have your own Jurassic Park? Now you can, and on-the-go, in a flawed, but impressive convertion to the Nintendo Switch.
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Even for someone who doesn't follow this genre, you can't shake the felling of how genius and ambitious this remake is. A tour de force in game design and craftsmanship, that despite the stress and frustations of its challenges, it makes for an excelent and inviting adventure.
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There's ambition in this new episode, the tech behind the procedural generation of playable NPCs stands out as much as the inclusion of visual features like ray-tracing, but beyond that and the neo-punk aesthetic, Watch Dogs: Legion lacks the substance to get us really hooked.
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More than a simple spin-off is a full fledged game, once again made with passion. And while it doesn't scream nex-gen it does a great work to start a new generation of games on the PlayStation 5.
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With a game extremely rich in content, super fun to play, extremely challenging and very lively, it is, without a doubt, a mandatory game for fans of Crash and platform games.
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