Marshall Lemon
Vampyr is an ambitious masterpiece with forgivable flaws
Into the Stars is a gorgeously-rendered sibling of FTL, featuring all the tension of collecting resources and fighting space aliens with none of the tedious micromanagement.
The Walking Dead: Michonne - In Too Deep is a strong opening chapter, but the overall experience doesn't stray too much from past seasons. Future episodes will prove whether Michonne has an explosive payoff or is simply an average mini-series for passing the time.
Far Cry Primal is the Stone Age survival game we never expected from the Triple A industry, complete with a lush prehistoric world you can explore for hours.
The Witness revives the puzzle-solving portion of your brain that's lain dormant since Braid.
Darkest Dungeon will kill your party, drive you insane, and leave you a gibbering mess at the Sanitarium. Yet it's so compelling and rewarding at the same time, you won't be able to resist diving back in for one more quest.
Corgi Warlock has a great concept and decent core mechanics, but never quite elevates itself into an engaging or memorable game.
Broforce is a silly, but sincere love letter to iconic action movies, refined to perfection with rich environments and wonderfully-crafted enemies. Even when you're killed by an out-of-control explosion which you triggered, you'll be having an absolute blast with this game.
SOMA is a worthy successor to Amnesia: The Dark Descent, and sits among the best video game stories of 2015.
With its tense naval battles and huge array of historical vessels, World of Warships is the free-to-play MMO that can make a wargamer out of anyone.
Kyn is a solidly-crafted RPG with some fun and interesting set pieces, but isn't innovative enough to stand out among similar titles in the genre.
The Magic Circle is the best "broken" game you've ever played - and a rich satire of the industry to boot.
Super Chibi Knight is an absolutely charming retro RPG that will engage you from beginning to end. The campaign is on the short side - much like its hero - and the difficulty curve is through the roof at times. But it's satisfying all the same, and will draw you in through both of its story paths.
Depending on your choices, "Sons of Winter" finally offers a payback for every loss the Forresters suffered. Every plotline lets the player experience a satisfying victory against your worst enemies - with the exception of Gared Tuttle, who is mostly setting up the North Grove story for next month. But with two episodes remaining and a last-second twist you might still lose it all - but it wouldn't be the Game of Thrones if you couldn't.
Magicka 2 is Magicka refined - the same wizard-killing simulator co-op fans love with the fixes and improvements players craved. While it doesn't break new ground or surpass the original, it's a blast to play with friends.
Toren is a short but sweet game about growing up, climbing towers, and fighting dragons, all shrouded in symbolism and cosmic metaphors. While it has its flaws - including a noticeably limited playtime - it's an incredibly unique outing from Swordtales that's well worth playing.
Sunless Sea is a dark game combining Lovecraft-themed exploration with Victorian Gothic visual novels in exciting (and chilling) ways. The end result isn't perfect, but its sense of terror and wonder makes it a worthy follow-up to Failbetter's Fallen London.
Consortium is an ingeniously subversive gem, containing enough backstory to fill a Triple-A trilogy while focusing exclusively on an airship crew in distress. The execution is a little clunky at times, but Consortium still has the charm and depth to encourage multiple playthroughs as we wait for the sequel.