Zack Webster


16 games reviewed
66.9 average score
70 median score
37.5% of games recommended
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Unscored - Roguebook
Jul 20, 2021

Though the deck-builder is running the risk of being overexposed, Roguebook has enough interesting ideas at play to make it a worthwhile investment of time. It’s not likely to replace Slay the Spire or Monster Train for fans, but it carves out enough of its own niche that I can see it existing side-by-side.

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Unscored - Loop Hero
Mar 23, 2021

The game begins with its best foot forward, an under-explained puzzle that’s fun to parse out. But once the puzzle pieces fall into place, the drive to see it to the end starts to fall away too.

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Earthblood unfortunately never raises itself above average, ending up as a thoroughly competent beat-’em-up bogged down in less stellar stealth gameplay and rough RPG elements.

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Nov 29, 2020

It may not be a brand new game, but even all these years later there still isn’t anything else quite like it.

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4.5 / 5.0 - Hades
Oct 19, 2020

In Hades, Supergiant Games has crafted an exemplar of both the action and rogue-lite genres, while pushing narrative in a way that even non-fans can appreciate.

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3.5 / 5.0 - Mortal Shell
Sep 17, 2020

The lack of depth isn’t too much of a detriment as the game is short enough to ever feel tired. Better yet, what is there is good, a foundation with easy room to be expanded upon and a strong demonstration of Cold Symmetry’s understanding of core concepts that are the strength of the genre. Mortal Shell is a exemplary use of limited resources to make a tight, fun game, even if it only takes a weekend to beat.

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2.5 / 5.0 - Othercide
Aug 30, 2020

For while at the heart of the game lies a solid combat foundation, its structure seeks to undercut it at every turn. What could have been a taut, captivating experience instead feels like too few ideas stretched too thin.

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Feb 2, 2020

It’s not the kind of game to stand the test of time and Obsidian has made much better and more interesting games in the past, but there is a pleasant experience to be had.

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4.5 / 5.0 - Disco Elysium
Nov 22, 2019

Developer ZA/UM succeeded in making a game where progress isn’t tied to the defeat of, say, four hundred rats in a sewer, but to thoughtfully engaging with the world and characters it has to offer.

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Oct 6, 2019

Built on the back of a rock-solid combat system, Remnant provides a full experience whether playing with friends or by oneself.

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