Zack Webster


27 games reviewed
67.5 average score
70 median score
44.4% of games recommended
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Unscored - Roguebook
Jul 20, 2021

Though the deck-builder is running the risk of being overexposed, Roguebook has enough interesting ideas at play to make it a worthwhile investment of time. It’s not likely to replace Slay the Spire or Monster Train for fans, but it carves out enough of its own niche that I can see it existing side-by-side.

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Unscored - Loop Hero
Mar 23, 2021

The game begins with its best foot forward, an under-explained puzzle that’s fun to parse out. But once the puzzle pieces fall into place, the drive to see it to the end starts to fall away too.

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Unscored - The Sinking City
Sep 10, 2019

It's the kind of game that starts with its best foot forward before petering out over the course of ten hours.

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Oct 17, 2018

Hyakki Castle promises an interesting premise but can deliver on little else besides some pretty loading screen concept art.

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2.5 / 5.0 - Steelrising
Oct 19, 2022

For its first foray into this style of game, Spiders falls into some bad habits that never quite allow for the game to rise to its ambitions, settling into a groove that is at times competent but often uninspiring.

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Earthblood unfortunately never raises itself above average, ending up as a thoroughly competent beat-’em-up bogged down in less stellar stealth gameplay and rough RPG elements.

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2.5 / 5.0 - Othercide
Aug 30, 2020

For while at the heart of the game lies a solid combat foundation, its structure seeks to undercut it at every turn. What could have been a taut, captivating experience instead feels like too few ideas stretched too thin.

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Dec 2, 2018

While its release rounds out the trio of games that have more focus on the moving and grooving than on good old turn-based combat, all the choreography in the world can’t make the game a satisfying product.

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3 / 5.0 - The Thaumaturge
Mar 4, 2024

The weaknesses in the combat prevent some cool ideas from ever fully taking off. The rushed ending, whether the result of running out of time during development or an awkward playthrough, means the plot trips at the finishing line. But the uniqueness of the setting goes a long way toward making the game an interesting sell and the characters are fun to spend time with.

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3 / 5.0 - Atlas Fallen
Jan 21, 2024

The game has interesting ideas and only manages to land about half of them. Though admirably attempting to blend more expansive action and some cool movement options, nothing ends up being tuned quite well enough to bring it all together.

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3 / 5.0 - Starfield
Oct 23, 2023

Individually, enough of its elements are enjoyable enough to engage with. The combat, particularly its shooting, feels pretty good. But so much of the rest of Starfield feels cobbled together so inelegantly that it can’t help but to get in way of the experience.

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3 / 5.0 - Chernobylite
Jul 28, 2021

As an RPG it’s a fairly light endeavor, but the workmanlike quality and some cool decisions will do enough to keep plenty interested throughout its whole runtime.

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Feb 2, 2020

It’s not the kind of game to stand the test of time and Obsidian has made much better and more interesting games in the past, but there is a pleasant experience to be had.

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3 / 5.0 - Call of Cthulhu
Oct 30, 2018

Outside of the stealth and action segments, none of the game is out and out bad, but a lot of it comes off as more middling than a success.

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Feb 16, 2024

Banishers is not quite the unqualified win I wanted it to be, but it’s easy to appreciate on its merits. While the combat overstays its welcome and the exploration leaves a lot to be desired, there’s enough here to like for those who like strong narratives with great characters.

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Mar 7, 2023

Far from an unqualified win, Wo Long does manage to be an entertaining ride. When it leans into the strength of its combat it’s a joy. But much like that combat, there’s a push and pull to the changes that never quite coalesce.

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3.5 / 5.0 - Black Book
Sep 3, 2021

The real reason to stick with it is the great attention to detail regarding Slavic folklore and how it weaves into the gameplay in ways that can make the player feel clever. It won’t be the flashiest game anyone plays this year, but there is a good time to be had.

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3.5 / 5.0 - Mortal Shell
Sep 17, 2020

The lack of depth isn’t too much of a detriment as the game is short enough to ever feel tired. Better yet, what is there is good, a foundation with easy room to be expanded upon and a strong demonstration of Cold Symmetry’s understanding of core concepts that are the strength of the genre. Mortal Shell is a exemplary use of limited resources to make a tight, fun game, even if it only takes a weekend to beat.

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Oct 6, 2019

Built on the back of a rock-solid combat system, Remnant provides a full experience whether playing with friends or by oneself.

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3.5 / 5.0 - Vampyr
Aug 15, 2018

For those looking for a unique, dread-filled experience in the RPG realm, Vampyr offers a type of game seldom seen. But much like the streets of 1918 London, expect a few bumps along the way.

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