Joseph Allen


21 games reviewed
67.9 average score
70 median score
42.9% of games recommended
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8 / 10.0 - Still There
Nov 19, 2019

Still There tells an emotional story with well-drawn characters and some satisfying puzzles. It's a touch one-note and incremental puzzle difficulty would have been nice, but it remains a touching, narratively satisfying experience.

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8 / 10.0 - Sludge Life
May 28, 2020

Sludge Life offers a very solid first-person platforming experience wrapped in a quirky, unique aesthetic. Its lack of challenge and brevity may put some off, but it's a wild and wonderful trip that deserves to be experienced.

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Dec 8, 2020

El Hijo is a joy to play. Despite the occasional wobble, it's a rewarding and remarkably serene stealth tale with plenty of heart.

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Jan 19, 2021

Skul: The Hero Slayer is a delight. Despite some bullet sponge-y enemies, the varied combat and surprisingly engaging story make each run a joy.

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7.5 / 10.0 - Phoenix Point
Dec 4, 2019

Phoenix Point will appeal to you if you're a big fan of the new XCOM games but wish they had more complexity. If you're turned off by punishing strategy and a hands-off approach, Phoenix Point is not for you.

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Mar 15, 2020

Ori and the Will of the Wisps plays it too safe, but there's fun to be had. Engaging platforming and improved combat make up for uninspired enemy design and a much too self-serious tone.

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Sep 14, 2020

BPM: Bullets Per Minute has nothing new to offer but its rhythm-based combat. Luckily, that combat is immensely satisfying, even when the surrounding structure can feel a touch empty.

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7.5 / 10.0 - Horace
Oct 21, 2020

When Horace is good, it's a touching, thrilling experience. When it's bad, it's overly frustrating and too reliant on the dreaded pop culture references.

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7.5 / 10.0 - Shady Part of Me
Dec 10, 2020

Shady Part of Me has a frustrating story and a terrible title, but it's a great little puzzle platformer with a very neat central mechanic.

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Feb 21, 2020

Lonely Mountains: Downhill offers a pleasing mixture of challenge and serenity. It's a touch repetitive and the level design needs work, but it's a fine way to while away a rainy afternoon or two.

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