Baldur’s Gate 3 deserves the title of Game of the Year, plain and simple. Having sunk around 100 hours into the game since its launch, and with the city of Baldur’s Gate still a distant sight, it’s a challenge to tear myself away from the captivating narrative I’ve woven. Both my impressions from the early access phase and my time with the full release have remained consistent: the game is a masterpiece.
GYLT provides a solid entry point into the horror video game genre, especially for those who are not typically drawn to such games. The presence of a child protagonist, simple controls, and relatable themes of bullying and self-worth make it accessible to a wide audience. While there are moments of tension and scares, the horror elements are relatively mild compared to other games in the genre.
Convergence: A League of Legends Story delivers an immersive and satisfying adventure with plenty of room for personalization and offers an enjoyable and engaging experience that knows exactly what it needs to be. With its polished platforming and combat mechanics, customizable difficulty options, and a captivating storyline set in the League of Legends universe, it has much to offer both fans and newcomers alike.
I enjoyed playing the Nintendo Switch port for DDA. Outside the issues with scaling while playing handheld, the experience was virtually identical to my experience with the PC version last year. Even though I only played offline, I can certainly see DDA being a great party game for Discord communities and game nights, given its easy learning curve and fast-paced playstyle. The variety of hero combinations and playstyles, several game modes, and different game difficulties allow endless hours of replayability, a great moniker for a Nintendo Switch game. If you can get past the minor accessibility issues, you may find yourself fighting wave after wave and hour and hour in Dungeon Defenders: Awakened.
Ultimately, Ninja Gaiden: Master Collection may have a rather niche market. If you have already played all three games included in the collection, then there is little reason for you to pick it up unless you didn’t get to experience the DLC in each game.
It strikes a nice balance between games like Dark Souls and Tomb Raider by implementing Star Wars elements to make the mechanics it’s own. If not for the occasionally bugged out enemy, slow texture loads, and lack of colorblind options, I would say it is near perfect.