Sebastian Hawden
It will be very difficult to find a game I have enjoyed exploring more than Balatro this year. Learning its mechanics were like learning a new language and it was all-encompassing. Balatro should be the design template going forward for many designers, it contain 0% fat and is trimmed to perfection. Not a pixel or mechanic is wasted in this immensely addictive roguelike. Its a shame that so many people will just gloss over its pure presentation and design. Bravo all involved.
I was taken back by how much I enjoyed Creaks. For a game I had never heard of, it quickly has become one of my favourite experiences of the year, It's beautiful, enjoyable and everything about it screams quality. Tracking down the paintings and completing their short stories is enjoyable. Along with a great and achievable trophy list, you have a short, amazing experience like no other in recent times. Enjoy people, games like this do not come around very often.
Chaotic, fun, addictive, and rewarding. Tony Hawk's Pro Skater 1 + 2 retains everything that made the games amazing in the '90s. It then adds a coat of fresh paint, better physics, and a more modern progression system to keep you playing after completing the classic objectives. This is an amazing package of games that will please old fans and new fans alike and I am so happy it turned out so well.
Witty, charming and full of character, Psychonauts 2 manages to keep what made the original so memorable, and add worthwhile additions to improve the experience. It tackles dark subjects with tact, humour and is like nothing else on the market. There are not enough of these types of games these days and Psychonauts 2 stands tall, proud, and nearly alone in its field.
Inscryption is an amalgamation of deck-builder and escape room games, and is unlike anything I have ever played before. In an age of video games where uniqueness is at an all-time low, it was amazing to be so surprised at regular intervals. Inscryption will test what you think a card battling roguelite is and its constant twists and turns will keep you on your toes. It's a game where I fully feel like I have sculpted my deck myself; it's wild, it's dark and it's utterly brilliant.
I must have played through Patapon 2 five or six times now and it is still amazing.
I loved the freedom My Friend Pedro gave me. It gives you the tools to succeed but how you use them is up to you. Once you get to grips with its various gameplay systems you are free to create artistic murder. When My Friend Pedro is in full flow, it's like watching a ballet, the game rewards skill and finesse and it is truly beautiful to see. Just go and play it. You will not regret it.
Brilliantly designed, deep and rewarding, Dungeon of the Endless will be something I will play for a long time to come. Every time I play I learn something new, some nugget of experience to improve my next run. There are so many ways to play, so many things to manage and every game is unique in so many ways. It is a mashup of genres that will please a lot of players, roguelike, strategy, tower defence or RPG. If you like any of those genres then you will love this game. Dungeon of the Endless has a lot to offer and I love it.
Clever, rewarding and a lot of fun, I have always wanted to control a family up to the neck in crime and now I can.
In a world of heavy, AAA titles, games as service titles and bloated RPGs, The Last Campfire is a beacon of hope that small, wonderful, single-player experiences will carry on. Well done Hello games, I loved it.
In a world of icon-strewn maps and point to point gameplay, The Pathless encourages discovery through environmental clues and great design, setting you free of modern game shackles. It's beautiful, touching and the fast-paced gameplay is brilliant. There is nothing like The Pathless on the market at the minute and I think most people will find something about it to love. I certainly did
Fast, fluid and fun. Until You Fall came out of nowhere and blew me away. The combat system is so moreish and addictive, rewarding and well designed you will not want it to stop. While the story is lacking and the enemies can get repetative, everything else more than makes up for it. Great VR implementation, amazing music and super-fast load times create a really enjoyable VR experience and one of my favourites this year.
Well thought out puzzles and a fantastic art style really propel The Pedestrian to the top of my list of recently played puzzle games. It is so different and that is something I really admire. While it will not be for everyone I think it does enough to even tease non-puzzle game fans into trying it. Striking and clever, The Pedestrian never overstays its welcome. It's short, sweet and I enjoyed every minute of it.
While not too much has changed, everything we love about Isaac has been expanded on. With a massively improved multiplayer mode, new bosses, items, paths and challenges, Isaac is at his tearful best. The PS5 version is the best console version of Isaac and contains everything ever made, and while it may be pricey, you get a hell-load of content for your money. If it sucks you in - and it probably will - you'll be treated to one of the best roguelikes ever made.
For a mish-mash of genres, Cult of the Lamb does an excellent job of making both parts feel significant and dependent on each other. It's gorgeous, rewarding and made me laugh throughout. As your cult progresses and you move on from cleaning up everyone's poop, you will see your followers flourish. Designing and maintaining your base is excellent and I enjoyed the rogue-lite runs that can be completed in easily in under 15 minutes. Highly recommended, cult-based, rogue-lite shenanigans.
If you don't like Monster Hunter this expansion will not change your mind. However, if you do then this expansion is a must-buy. New Monsters and maps are a given but the updates to the switch skills, the follower system and various tweaks really add to the whole experience. Plus, with all the updates released so far already available, there is a massive amount of content here with more to come. Monster Hunter Rise: Sunbreak may not be perfect but it skirts incredibly close to it.
Grindstone is one of the most addictive games I have played this year. A beautiful presentation melded with a rewarding, visceral gameplay loop makes you not want to put it down. Grindstone is a bright, Saturday morning cartoon where you can meet weird people, and chop up endles amount of cute characters, what's not to like? I cannot recommend it enough, Grindstone is brilliant.
Teardown is superb. The perfect mix of creative gameplay, sandbox destruction and a rewarding gameplay loop add up to something truly special. I could not put it down, as I was constantly thinking about how to complete each objective and it let my creative juices flow. Teardown is one of my favourite games this year and is truly unique in an increasingly repetitive medium.
Unique, funny and so entertaining, Lil' Guardsman has all the traits I want from games in my old age. Lil' Guardsman is like nothing else on the market, it's beautiful and so well written that its world will swallow you whole. It's not often you get to play a game that makes you smile from start to finish but Lil' Guardsman stole a Lil' piece of my heart. I cannot recommend it enough.
Risk of Rain 2 is fast, fluid and a lot of fun. This is amplified vastly in multiplayer, which works flawlessly and is very enjoyable. If you enjoy roguelikes you will enjoy Risk of Rain 2, even if you don't, you may want to try something that is quite different from what is currently on the market.