Outside of the unavoidable roadblock of no Warner Bros titles, Atari 50 is a godly compilation that couldn’t have been more lovingly curated, and just like how I sung the praises of SNK 40th for years to come, I’ll no doubt be doing this for Atari 50 and hoping this is a template for future compilations, from all over the world.
I don’t know how Gust managed to go from one style of Atelier game to another in the span of a year, but they managed to pull off quite the fun adventure, one that manages to refine the alchemy mechanics to make them more addicting, and being a perfect game that works great for getting back into no matter how long you take a break or get distracted from it!
Everything came together in a great playing package, with tons of bonuses, enhancements, quality of life, and 13 fun games to enjoy, and for that, I am definitely proud to declare myself a turtle fan now… At least, of the video game variety.
Still, as a solo experience, and as an overall package? Reshrined still manages to be incredibly fun, and while I’ll never get why Natsume-Atari insists on making the multiplayer experiences as inaccessible as possible, the core gameplay loop is still outstanding enough that I can at least recommend this for a solo playthrough or two, and especially for the sake of those online leaderboards. Once this game finally clicks, it’s a whole lot of fun, and I am relieved that I managed to get it to finally click once I spent a good amount of time on it solo.
Still, if you can look past the faults here and don’t mind a bit of jank here and there, you’ll be able to enjoy this game well enough to get one playthrough of fun out of it at the very least, and I do believe that this formula has potential to be expanded out more in a bigger and better sequel, preferably one that doesn’t have any Apple Arcade baggage, and with hopefully a lot less jank with the co-op.
Ultimately, for a “Collection”, you do get everything… But with none of the historical context these retro games requires, and as arguably the biggest and most remembered of the Qubyte line yet, it’s a shame almost no extra work was done in this compilation besides compiling these three together and adding achievements. If you liked the original game and just want to play that, you’ll have a fun time, but otherwise, if you were hoping for the other two to be anything substantial or for any bonus content to be here, I’m sorry to say, that ain’t the case.
However, they do have to get on top of the emulation in the future: bad sound emulation here is unfortunately, a big shame that brings the whole package down, and while it’s not as unplayable as Panorama Cotton was at launch (the gameplay is perfectly as it should be, it’s just the audio that’s irritatingly off), it’ll definitely bug those who’ve played this game the way it should sound.
In short, Mofumofusensen is a pretty solid fighter, and for a SmileBasic game, it absolutely excels at what the engine provides, going out and being a pretty great game independently! Compared to most of the games I played in SB3, Mofu is pretty high up there, even if it doesn’t have nearly the same amount of replay value that I spotted in a few of the scorechasers up for download.
Well, I’m happy to say the developers have accomplished making a kickass action game that I definitely see myself falling in love with on my Steam Deck, and while I am disappointed in myself for not getting this covered during the EA period, it definitely is in an outstanding spot right now, and with future tweaks here and there, this action game is only going to get better, and I am proud to say that Konami did it, they made an original, new game that’s super enjoyable and worth your time.
Really, when the only gripe here is the fact that these are split into two volumes, I still found revisiting the Turrican games in this collection to be a whole lot of fun, with Mega Turrican Score Attack being the surprise winner of the bundle: definitely a great remix, and a glimmer that shows that perhaps a brand new Turrican game could be worth a shot in this modern age. For those who bought Flashback and don’t really care about the additions here, the second volume is the one to get for sure, but for retro fans who’ve waited so long, I’m happy to say this first volume is an excellent starting point for the franchise, or even as a way to resist some old classics.
The second volume of the Turrican Anthologies didn’t hit as well for me as the first, which is surprising as I fully expected the opposite due to it containing an exclusive game! Yet, said game isn’t nearly as fun as the others, and as much as I love it, having three versions of Mega Turrican here is a bit overkill, even if I get why they included them. The Super Turrican Score Attack being a bit weaker also stings, and I ultimately feel that a combined SKU would have been better at the end of the day.
The sheer variety of levels, choosing your own route, the differing playstyles, and the online leaderboards easily make Cotton Fantasy one of the best modern shmups available on the Nintendo Switch, with the lack of a dedicated Caravan Mode being my only real gripe here. Still, thanks to online leaderboards and good character variety, this is a shooter that’ll keep any scorechaser fan in bliss.
However, as it stands now on Switch, Ganryu 2 isn’t in a good shape at all, even with the recent patch: more balancing needs to be done, and that framerate needs stabilization. No longer a chaotic mess like it used to be, and it has glimmers of a fun gameplay loop, but alas, this quest for revenge should be held off on, for the time being at least