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256 games reviewed
66.6 average score
70 median score
37.1% of games recommended
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3 / 10.0 - Panorama Cotton
Nov 4, 2021

With how these devs did such a great job with Gleylancer, I can only conclude that this porting disaster had to have stemmed from being rushed out somehow: whether to try and time it with the physical releases, or just for the heck of it, it is incredibly disappointing that such a promising game, so close to being accessible in a cheap and affordable fashion, was thrown out in such a state of disarray. Like with Cotton 100%, a patch for EN translation is on the way, but I also hope they fix the damn game first: something that should have been checked more carefully from the get go.

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3 / 10.0 - Treasure Stack
Nov 3, 2021

Alas, the same is true here, for the online is entirely barren now, and with so much of the focus dumped into multiplayer modes that are practically worthless, (And not even that fun with the local friends I did manage to bring over) I just can’t understand what Treasure Stack was going for. With several more local modes, and just a bit more tweaking, this could easily be an addictive, fun modern take on the Wario’s Woods formula, but as it stands now, this just ends up being a forgettable puzzler that pales compared to the inspiration.

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7 / 10.0 - Cotton 100%
Nov 1, 2021

Cotton 100% is a very good port of a pretty niche game, but it does have some stuff to iron out. The original game is here fully intact and still just as fun as ever, but the buggy visual options, the weird lack of any toggle for the epileptic, and the current lack of a translation make this port feel a bit rushed.

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6 / 10.0 - Within the Blade
Oct 13, 2021

Still, with a solid combat system, fun upgrade and crafting mechanics, and a great sense of speed, this is still a decent platformer I can recommend for fans of ninja action games, especially those who love fast-paced ones and wouldn’t mind skipping over the optional objectives. Don’t expect it to be the most polished thing ever, but if you just enjoy fast-paced platformers, then this may be one worth considering, even if the price may seem a bit steep.

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9 / 10.0 - Gleylancer
Oct 12, 2021

Gleylancer is an outstanding port of a fun Mega Drive shooter, presented with pretty much every quality of life feature you could possibly ask for! From SRAM Hi-Score saving, to dual-stick controls, to weapon and speed swapping on the fly, this revision is easily the best and most accessible Gleylancer has ever been by far.

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Oct 4, 2021

While it is a bummer than both Castlevania Legends and Symphony of the Night are missing (especially since both of those relate to the three advance games more than Dracula X does), what’s here is excellent, and the quality of life and scaling options make this $20 value an absolute must-own, whether you’re new to some or all of the games or someone who played these to death, there’s lots of fun action to be had here, and it’s a great starting point for this explorative style of Vania.

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7 / 10.0 - Super Squidlit
Sep 29, 2021

Nevertheless, games get bigger as they’re followed up on, and with hidden buttons to collect, pages to find, and secrets to discover, this game will take significantly more time to go through than the original Squidlit, leading to Super Squidlit to be worth the asking price. The variety in gameplay, the bigger scope, and continuing the funny and charming nature from the first game all leads to a worthwhile experience that fans of the Game Boy Color should check out, despite some details in need of fine tuning.

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4 / 10.0 - BitMaster
Sep 28, 2021

Bitmaster is just average at best, with me finding the overall loop to be serviceable, but not much else. The roguelike aspects of grinding levels and constantly trying again to gain gradual upgrades and new characters seem cool at first, but the slow pacing just doesn’t work for a scorechaser like this, and I found these aspects to be more discouraging of future run attempts, rather than motivating me to go for yet another attempt to see how far I can survive.

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Aug 21, 2021

After 100%ing Blaster Master Zero 2 and watching the cliffhanger, I was so longing for the end of this epic tale, a situation that 10-year-ago me would have completely disbelieved would have happened in relation to the NES game which terrified the crap out of me! But now two and a half years later, that cliffhanger has concluded, and I have to say, it really surpassed my expectations, working great as a throwback to the rest of the series and the pinnacle of the constantly evolving level design and boss fights, leading to some of the most challenging, yet fair experiences I’ve had with a metroidvania in a very long time.

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Aug 16, 2021

In fact, since this variant focuses on the arcade experience, rather than the original console stuff CS introduced, that means you don’t even have the ability to play 16:9 formatted stages, making the lack of any visual options even more frustrating. Still, with four player co-op, a variety of great ships, and the same great Darius fun to expect from the series, this manages to be a very fun romp for scorechasing and boss rush fanatics, even if it doesn’t have much else for casual players just wanting to reach the credits and call it a day, though it at least leads to being an accessible entry point for co-op action, and is a game I can definitely recommend to people with access to a four-player setup, especially since you can’t really play the arcade game in person here in the US.

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