Konrad Noga
The quickest way to summarize Shadows of New York is to say that it is a castrated version of VoTM: Coteries of New York, missing most of its mechanics and quirks. It really is baffling to me as all of the original’s mechanics would make a perfect sense in context of a detective story, allowing the players to fully emerge in VoTM world. We we’ve got, however, is just a shadow of the original. A visually and audibly fantastic one with an okay story, but still it is not what I hoped to get.
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I tried a couple of motorbike video games but RIMS Racing is the first one that made me enjoy the advanced driving physics and consider trying more of this type of games in the future. That being said, RIMS Racing is not a perfect game by far, suffering mainly from the lack of content and some tedious elements, for instance mandatory QTEs during bike repairs, which can make the player feel really tired after just a couple of races. Fun game, but in moderation.
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Growing Up allowed me to go back to those times for a moment, so although as a reviewer I consider it to be only a decent title, as a player for these few hours I had a great time with it.
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Shenmue III is the Benjamin Button of video games, except it won’t get any younger as the time goes by. Offers some interesting quirks, but overall it was release 20 years too late.
Super Crush KO may deceive you at first with its cute aesthetics, quirky story about an alien cat thief, and a pretty relaxing gameplay. Unfortunately, all these are quickly KO’d out the equation by an incredible repetitiveness and lack of creativity when it comes to almost every aspect of the game.
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The Sucide of Rachel Foster was advertised with its mature story about a really delicate matter and although these themes are still present in the game, they fail to catch the player’s attention. As a result, we received another generic walking symulator the potential of which was buried by the lack of experience.
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One Punch Man: A Hero Nobody Knows might have a potential to be a fun adaptation of one the most unique animes, but in its current state it is nothing more than a mixed bag of fun ideas and annoying technical problems.
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A fun, good-looking hero shooter, but due to the lack of content and some weird design choices it might not have the chance to reach its full potential before it dies.
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There are remakes, remaster and ‘remasters’. Unfortunately, Kingdoms of Amalur: Re-Reckoning belong to the third category as it does absolutely nothing to improve the original in any visible way. It is basically the same game as the one released in 2012, meaning generic setting, affluence of painfully boring dialogues, and repetitive combat with enemies who do not pose any threat for the player.
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For every absolutely fantastic game DONTOND Entertainment gives us, we receive another one which unfortunately is not as good. Although Twin Mirror is not utterly bad and it offers a couple if interesting ideas, it also feels rushed and unpolished. Especially in the narration department as the story fails to grasp the player’s attention, boring them with rather dull dialogues between underdeveloped characters.
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Space Commander: War and Trade may remind you of a simplified version of Elite: Dangerous. Given its mobile roots, Space Commander may impress with abundance of gameplay mechanics, but it quickly becomes noticeable all of them are rather basic, which make the game fun for a couple of hours, but forgettable in the end.
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Don’t you even come close if you are looking for a serious fighting game with a complex combat system. Fly Punch Boom! is a game for people who like two things: epic anime fights and rock paper scissors. It is fun for some time but gets old pretty quick due to the lack of any depth.
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Nihil novi sub sole is a perfect summary of Rock of Ages 3. Make & Break had a chance to become an ultimate Rock of Ages game with its map creator, but the lack of any major changes, a rather boring protagonist, and a terrible Switch version made this experience a quite boring and often even a frustrating one.
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This must be one of the cutest dating sims ever created. Please, tell me that dating mixed with taking care of a freshly adopted pup does not sound lovely? It does, right? Well, the problem here is that none of these two parts of the gameplay are done particularly well. Dating is dumbed down to the point of being completely mindless and when it comes to our good boi, it is far too easy to keep all his stats maxed out. Best Friend Forever is a perfect case of wasted potential.
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Moero Crystal H would be a decent, but pretty forgettable due to its uninteresting story, dungeon crawler. The thing is… The protagonist of this game is a straight up sexual predator if I have ever seen one. It is quite baffling to me how a game in which the game loop is collecting monster-girls by destroying their clothes and assaulting them was released under the current political climate. I am all for the unrestricted artistic freedom, but Moero Crystal H left a bad taste in my mouth.
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Sex sells. Everybody knows that. I like to believe, however, that making it a theme of one’s game is more than a marketing decision. This is why I hoped Lust from Beyond would be a mature game with a gripping story based on sexual themes. Unfortunately, although there is so much potential, Lust from Beyond is nothing more than a clunky and poorly optimized horror with sex mini-games.
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Train Station Renovation killed all my enthusiasms for PlayWay’s simulators. It is a painfully repetitive and uninspired experience. Worst of all, due to technical problems and half-baked ideas for gameplay mechanics, it is simply not fun.
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The biggest sin of Hell Architect is therefore poorly designed gameplay mechanics. This is a game in which I would really like to spend dozens of hours, expanding the hell of my dreams, because the idea for setting is simply great.
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Selling elegantly smoked cold cuts and fresh bread or confectionery for a hefty sum is a lot of satisfaction, and a pleasant graphic style and unhurried pace can relax.
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The game is simply bad, because even if it does not frustrate with ill-considered design, it bores with repetitive and undemanding gameplay.
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