Fingal Belmont
Highwater is not much of a strategy RPG and its story is boring. The adventure game elements are hopelessly bare and the battles are too basic to get any stimuli. It won’t interest children due to the lethargic gameplay and bleak premise, and older gamers will be desperately scraping for substance. It is a slow-moving and short game that looks and sounds kind of neat but is utterly lacking in every way imaginable.
The Cub is a solid cinematic action platformer that could have had tighter controls. Its audio and visuals are its biggest draw and while the story sticks to landing, the core themes of the narrative are utterly insulting. The misanthropic ideals it spews are shallow and the game would have been better off without it.
Good-Feel knew exactly who they were making this for and they succeeded, but it would have been nice if there were some substance for gamers who grew up with Peach too.
While a worthy spiritual successor, OTXO lacks the same underground charm that propelled Hotline Miami to success. Given the time elapsed since the Hotline games, OTXO feels like it could have benefitted from further refinement. With significant advancements in game design, some of the sloppier elements make it seem more like it came out around the same time as the Hotline series. Oddly, something so recent feels so behind.
With a bit of fine-tuning and rebalancing, Slave Zero X could be magnificent. It is already an audio/visual tour de force and the gameplay mostly works. If anything, Slave Zero X presents a compelling world with vivid imagery that sticks with you. It is no wonder why people still remember the original game and have fond memories of it.
Dungeon Encounters is a game that’s remarkably difficult to fault for its premise. It sets out with very specific intentions, and it achieves them, even if it frustrates players in the process. This isn’t your typical Square Enix fare; it’s tailor-made for hardcore RPG enthusiasts who savor the likes of pen-and-paper RPGs.
Alone in the Dark is hopelessly mediocre and rife with technical issues. While the bugs can be addressed, the generic gameplay and confusing story will always hold it back. There should have been some effort to include the original 1992 Alone in the Dark as an unlockable extra to add value to this remake, like how Splatterhouse (2010) had the 16-bit trilogy or how the Medievil remake had the PS1 game as an unlockable.
Persona 3 Reload is a cynically made cash grab that has no wow factor. It’s peak remake culture where a lot of the edge gets sanded off to be in line with “modern audience expectations”. It may look great (in parts), but it lacks the vision to realize the full potential of what a modern Persona 3 could be. Even if it didn’t cut content, it is still a grossly overpriced remake that still feels like a PlayStation 2 game. Go play Persona 3 FES instead.
The biggest departures in Final Fantasy VII Rebirth’s story feel like fan fiction. There is no restraint when it comes to Sephiroth and there’s too much emphasis on the love triangle to please the repugnant shippers. There should have been more effort to focus on the internal struggle of the characters instead of the “Will she/he, won’t she/he?” aspect of the story.
It is a miracle that Pocket Fishing doesn’t let you wander off out of bounds, because it is the Big Rigs of fishing games. It has very little going for it at all and it thankfully didn’t corrupt my data. Sadly, Pocket Fishing does not crash often enough and you’ll be wishing it did for the excuse to not play it anymore.
A lot of the issues present are the same sins that Outlast has always committed: being defenseless is a nonsensical mistake. The biggest blunder it makes is requiring an online connection for playing alone.
Welcome to ParadiZe isn’t without its merits. It is an appealing-looking game, ran well on PlayStation 5, and it is mercifully short for what it is. The average gamer could potentially reach the end in under 15 hours, so it won’t feel like work. It is functional, mediocre, forgettable, and can be charitably considered a guilty pleasure.
Ultros transcends the cynicism often found in modern metroidvanias. It’s more than just competent – it’s a game with a soul. Created by passionate artists with a clear vision of the cycle of life, Ultros boasts one of the most unique visual styles in its genre. It isn’t a forgettable experience; Ultros leaves a lasting impression with solid gameplay to back it up.
If you are already a fan of mystery dungeons or hardcore roguelike nightmares, you’re going to have a lot of fun. If the prospect of luck-based scenarios and cruel difficulty seem unappealing, then Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island will give you a thousand-yard stare. This is not for the faint of heart and demands only gamers with steely resolve, patience, and a bit of luck.
While there are some minor technical hiccups with this remaster, the overall package is massive and is well worth its modest asking price. These are some of the most challenging dungeons ever designed and the gameplay is very hardcore and requires a bit of patience. Even with the modern controls, Tomb Raider I-III Remastered won’t be for everyone since there is no handholding. Only the most bold can go on a date with Lara.
Getting sucked into the loop of riding elevators to get into goopy scuffles with slimy, boney fish for upgrades and quickly moving on to the next is stimulating. Compounded with the already excellent foundation that Splatoon 3 is built upon, it is a necessary and worthwhile addition to the game and takes its mechanics to new heights.
This is a barren horror game that feels like it is barely clinging to its life and is held together with cheap tape. It’s utterly lacking in features and the gameplay is simplistic… when it works. When you’re not bored or desperately scraping for something to do, expect to be frustrated by the ill-conceived photography and melee systems.
Like a Dragon: Infinite Wealth achieves tremendous success while simultaneously puzzling players with some frustrating decisions. Unlike its predecessor, which welcomed newcomers, Infinite Wealth assumes familiarity with Yakuza: Like a Dragon. Players who haven’t experienced Yakuza 6: Song of Life will miss major plot points, as Infinite Wealth resolves themes and loose ends from that game.
The popping new art style thrives in its zoomed-out perspective, and the soundtrack continues the series’ tradition of infectious songs. However, be prepared for nothing but intricate turn-based skirmishes. While the scenarios, mechanics, and maps excel as far as strategy RPGs go, it’s hard to ignore the lack of variety, creating a constant state of strategic pressure with little room to breathe.
Unfortunately, The Return also exposes the underlying weaknesses in Part II‘s mechanics, especially when compared to older stealth-action titles like Metal Gear Solid V or even Manhunt on PlayStation 2. Labeling this a “Remaster” is disingenuous, and “Director’s Cut” wouldn’t be accurate either. At best, The Last of Us Part II Remastered qualifies as a “Special Edition.”