Derek Johnson
Watch Dogs: Legion has some good ideas, but its story is downright terrible and it suffers from so many technical problems that it's hard to recommend the game over a different, more refined, Ubisoft sandbox game.
Call of Duty Black Ops: Cold War's multiplayer is terrible, its campaign is forgettable and its zombies are okay, which all makes for a game that feels like a much worse iteration of previous installments into the franchise.
Per Aspera is not only the best city builder to come out in the past decade, but one of the most interesting games to grace computers in a long, long time.
Empire of Sin has too many bugs and too many balancing issues to make it worth putting up with its insanely uninspired combat and lacklustre story.
Cyberpunk 2077 has some seriously major technical problems, but it's worth putting up with them to experience a fantastically down-to-earth story that's accompanied by solid shooting and great music.
Olija has a fun gimmick, great visuals, and is only occasionally let down by levels that don't quite fully make use of its fun, core mechanic.
Mutropolis is, simply put, a fantastic homage to the point-and-click classics of the '90s.
Endzone: A World Apart is a carbon copy of Banished, both for better and for worse.
Hell Let Loose could've been a great game, but because its maps are too big and its community is too upsetting, anyone looking to experience the hell of World War 2 should look elsewhere.
For a game all about revolution, Far Cry 6 does little to evolve the aging series, but at least your dog can ride in your car.
Call of Duty: Vanguard does little to change up the Call of Duty formula, but it's still a fun way to kill the nine months until next year's title releases.
Not For Broadcast isn't for everyone, but fans of 2013's Papers, Please will not find a better title on the market.
When every aspect of Dying Light 2 comes together, it's an experience to behold, but the problem is that it happens so rarely that the game struggles to justify the price of admission.
Not Tonight 2 is a shining example of how not to make an engaging video game.
Battle Cry of Freedom sometimes plays a bit too much like a game from 2012, but its multi-hundred player battles and proximity voice chat are something straight from the future of gaming.
Martha is Dead is confusing, exploitative and troubling, but it pushes the limits of the medium in ways that few games have.
Onde is often surreal, generally calming and presents an overall experience that shouldn't be missed.
Norco is the good kind of point-and-click game; its engaging story is paired with a great world and solidly enjoyable gameplay for an experience that shouldn't be missed by fans of the genre.
While Weird West's story is generally engaging and its characters are great, its core gameplay teeters on terrible so often that it's hard to recommend it when Red Dead Redemption 2 is still on sale.
Samurai Riot Definitive Edition doesn't reinvent the sidescrolling slapper genre, but it's fun and cheap enough to make it as worthwhile of a purchase as any.