Josh Speer Avatar Image

Josh Speer

Mercer Island
Th3BlooB0mber
SW-5568-1808-3098

Favorite Games:
  • Castlevania Symphony of the Night
  • Eternal Darkness
  • The Binding of Isaac

331 games reviewed
74.6 average score
80 median score
74.0% of games recommended

Josh Speer's Reviews

I've been a game fan for years, but since 2013 I've been writing about them. Love retro and indie, but willing to tackle most genres. Champion of PAX West and lover of SIX.
Aug 23, 2018

In the end, I don’t know if the bomb or chicken came first, and I don’t care. They are delightful when mixed together, and Bomb Chicken is a true gem. It’s a colorful and challenging game that is full of personality, and it’s truly a one of a kind. It plays marvelously on the Nintendo Switch, and is a good contender for one of the best indies I’ve played in 2018. Nitrome have done great work with this one, and I find myself eagerly anticipating whatever they hatch next.

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Aug 15, 2018

For $19.99, you could certainly do much worse than Chasm. While I don’t feel it entirely lived up to my expectations, it does a lot of things right, and looks and plays quite well. Unfortunately, the decision to make it rogue and the lack of a developed main character prevents it from making its mark as a true Metroidvania classic. But if you enjoy Metroidvanias and are looking for a fun if flawed experience, you should give Chasm a chance. If nothing else, the highlights of this game makes me anticipate whatever project Bit Kid does next.

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Jul 31, 2018

Overall, I’m somewhat torn about Sleep Tight. There are things I legitimately enjoyed about the game. It had all the elements it needed to truly be a great new indie hit, but I feel the execution was flawed. I consider myself a huge fan of twin-stick shooters, and as such it’s not a great sign that I started to get a bit bored about five hours in. If it had found a way to have more variety and more of a sense of constantly unlocking content, I feel it would have fared better. As it is now, I can only really recommend it to hardcore fans of twin-stick and tower defense games. Here’s hoping We Are Fuzzy manage to tweak the game after the fact to round things out and add more content. Until that happens though, you might want to consider getting it while on sale.

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- 20XX
Jul 10, 2018

In summary, 20XX is a great game that nevertheless has a few rough edges. My only nagging complaints were that I wanted even more. More bosses (hidden or otherwise), more characters, even more levels. Given the inspiration for this game, I would have even liked some mini bosses that perhaps popped up mid stage and offered you Core parts when you beat them. And ultimately, I wanted more plot. Or any plot, really. The game is charming, but it would be more so if I knew what the hell was going on. That said, it’s still very addictive and I would highly recommend it to fans of platformers. It provided at least 10 hours of gameplay for only $17.99, and that’s without unlocking 100% of the items. If you love rogue platformers and want a Mega Man experience on your Switch right now, you can’t go wrong with 20XX. Just be prepared to scream at the game when you die of bullet hell.

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May 18, 2018

Truth be told, I loved Runner3. For $29.99, it’s offering a lot of value (though it’s 15% off for the next 4 days if you pre-order). Much as I enjoyed Runner2, this game provided a lot more incentive to keep on playing, and easily 10 hours of content just for beating the game, with plenty more required to 100% everything. The additional difficulty, though somewhat off-putting, also provides a great reason to keep on trying (especially the brutal Challenge stages). Best of all, there’s a ton of stuff to unlock, from new characters to diabolically well-hidden VHS tapes to snazzy new costumes. Runner3 is a celebration of platforming, and easily the best game I’ve played from Choice Provisions so far. If you want a fun challenge, look no further.

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May 15, 2018

All in all, I’m glad I finally got the opportunity to take this game off my wishlist. I did enjoy my time with EARTHLOCK, and felt I got a really solid little RPG for $29.90. Though there are some quirks that prevented this from a perfect score, there’s a lot more to enjoy, from the crafting to the combat to the characters. While I do wish the plot was a bit more elegantly crafted, since it mostly felt like a haphazard rollercoaster ride, what’s here is a worthy effort. If you are nostalgic for the RPGs of yore and want to play one on the go, you need to pick up EARTHLOCK on your Switch.

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There’s a beautiful game in Regalia, but it’s sadly hidden behind a massively cumbersome and counter-intuitive interface. While I’ve been told that there’s an update in the works with numerous fixes planned, and even several for issues I mentioned, I’m not entirely sure though it will fix all of my complaints. Frankly, I’m a bit shocked the game got through Nintendo’s testers in this state. The game costs $24.99 on Switch and provided me at least 30 hours of playtime, and while I can see the good here, it’s currently outweighed by all the bad. I will note that if Pixelated Milk is able to fix the majority of the problems I mentioned, my score would likely be double what it is currently. I can respect the effort here, but it’s hard to recommend Regalia: Royal Edition in it’s current form. Here’s hoping it gets the loving care it needs soon.

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Costume Pack costs $7.99 and I ended up spending about 4 hours with it, which is longer than any of the other DLC adventures (Pirate Queen’s Quest was 3 hours, Friends to the End was 2+). All in all, I feel this was a great sendoff to a game I was happy to crowdfund. Though I didn’t get 100% victory for every mode, it’s pretty good incentive, since the new victory art is pretty phenomenal. I may still feel that Shantae and the Pirate’s Curse is the high point of the series, but Half-Genie Hero has firmly cemented itself as the next runner up. If you love platforming or just like retro, you can’t go wrong with Half-Genie Hero or Costume Pack. I’m happy WayForward is so dedicated to retro inspired games, and can’t wait to play my favorite genie’s next adventure!

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All in all, I was mostly pleased with Ash of Gods: Redemption. It attempts to mesh two vastly different genres and mostly succeeds. While there are rough spots that were frustrating, I still was able to get through the game without too much difficulty. After my time with the game, I got about 32% of the achievements, meaning there’s still a lot left to discover, including at least six more endings. Though some aspects of the game weren’t as streamlined as I would have liked, I still managed to enjoy my time with it. For $24.99, you really can’t go wrong, especially if you’re a fan of tactical RPGs.

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Apr 3, 2018

All in all, I feel Kirby Star Allies was well worth my time. For $59.99, I got around 16-20 hours out of the game and managed to 100% it. It did have some disappointing features, such as lacking a hidden unlockable final world (a mainstay for the series) and no Hard mode for the Story, but it makes up for it with a lot of variety and even more heart. It’s easily better than Kirby’s Return to Dreamland, but I don’t know if I prefer it to the duo of Triple Deluxe and Planet Robobot. The 3DS really did a great job of showcasing the potential of the series, though I do feel this is a step in the right direction for the console games. If you’re a fan of the series, you’ll definitely get more out of the game, especially if you play it with friends. But even if you play it solo, Kirby Star Allies is a joyful and entertaining romp in the beloved series. Now for me to just cross my fingers and pray for a Kirby RPG next…

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Mar 20, 2018

I will admit that I was simply unable to beat Super Hydorah for this review. Some may think I gave up too quickly, but I easily put in 8-10 hours and countless continues in my attempt to beat a 2 hour game and probably got through 80-90% of it. While reasonably priced at $19.99, I can’t recommend this to any besides truly hardcore fans of the SHMUP genre. I appreciate what Locomalito and Gryzor87 were attempting here. There’s a lot of good in this game and it is a fond nod to the genre, but sadly the good is hidden behind hardcore game design and frustrating decisions. Ultimately, I was more of a fan of Cursed Castilla EX. That said, I appreciated the opportunity to tackle Super Hydorah, and will look forward to the next game by this team.

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All in all, I rather enjoyed my time with both Bayonetta games on Nintendo Switch. Altogether, I spent a combined 20 or so hours playing the games, and felt it was time well spent. Though the first game did have some questionable design choices that kept it from a perfect score, the sequel does a great job of balancing things out. As far as replay value, there’s a bunch for both titles, though the second offers more incentives to play again such as unlockable Jeanne and other goodies. While I enjoy the costume changes in both games, I only tinkered with them a little on the original, since it was less work to just select from 5 preloaded Nintendo costumes than hunt for specific amiibo for Bayonetta 2. Overall, I would suggest any fan of crazy action games or Platinum get both Bayonetta games on Nintendo Switch, just to experience them all over again. Now I’ll have to play some more to while away the hours until Bayonetta 3 gets a release date…

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I was a bit torn complaining as much as I did, since I truly did enjoy Mercenary Kings Reloaded. But often I am more critical on things I enjoy, especially when I feel they didn’t fulfill their utmost potential. That said, for $19.99 I got 20 hours of gameplay out of it, which is pretty impressive for a smaller indie title. I can still appreciate all the hard work and heart that Tribute Games put into this, and would still recommend Reloaded for those who missed out on the initial release. It’s a fun game hampered by some design issues, but it’s still a fulfilling experience if you can look past its flaws.

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Feb 14, 2018

All in all, I really enjoyed my time with Space Dave! It’s retro done right, and it’s just challenging enough without being overwhelmingly hard. Pattern recognition and fast reflexes are important on higher difficulty levels, but you could always stick to Easy Peasy and still have a lot of fun. I spent about 5 hours with the game, most of that spent on just beating the main game. Afterwards, the game loops, so if you get really good, you can rack up incredibly high scores that way. For $9.99, I would recommend this to any fan of classic gaming that owns a Switch. My only minor complaint was that there was nothing to unlock, though there are a ton of hidden achievements and purportedly some truly super secret stuff. Space Dave! impressed me far more than Woah Dave!, and I’m looking forward to which classic game Choice Provisions does justice to next!

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Feb 13, 2018

Despite my complaints, I had a mostly positive experience playing through Dandara. For $14.99, I got about 15 hours of playtime. The mixture of creative world design, unique gameplay mechanics and challenging bosses make this a worthy game, despite the oppressive difficulty of a few sections and occasional lack of balance. While I never felt like I got to know Dandara as a person very well, the world of Salt was still one of haunting beauty that I’d love to return to. I’m impressed by this first mainstream release by Long Hat House, and look forward to what else they’re able to create. Dandara isn’t perfect, but it’s a laudable attempt, and one that I won’t soon forget.

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Feb 9, 2018

All in all, I was truly impressed with Iconoclasts. I spent 11 hours playing through the game, and that’s without even finishing all the side quests or finding all the deviously hidden chests. It’s not often an indie game comes out of nowhere to surprise me, but that’s just what it managed to do, proving itself a new indie gem. If you have a PS4, Vita or Steam account, go buy it. It’s easily the best indie I’ve played so far in 2018, and one I highly recommend.

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- Shu
Feb 2, 2018

I mentioned at the beginning of the review that short length doesn’t mean a game fails to leave a lasting impact, and I left Shu pleased with my time. Even though I was able to beat the main game in less than an hour, and the DLC in about 20 minutes, I enjoyed every minute of my time with Shu. It’s charming, creative and accessible to all levels of gamer. While some may be discouraged by how quickly I beat the game, I would venture my speed is a bit unusual, as the devs confirmed most players beat the game in 3-4 hours. Regardless, Shu is a wonderful game and a delight on the Nintendo Switch. If you enjoy fun platformers or are just looking for something new on your console, I would recommend it strongly for only $9.99. I just hope it’s not the last we’ve seen of this vibrant game world.

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Jan 10, 2018

In summation, after 5+ hours, I have somewhat mixed feelings about The End is Nigh. On the one hand, it’s fun in a brutally challenging way, and it’s utterly unlike most other games I’ve played, other than those developed by Ed McMillen. On the other hand, the balance feels a bit skewed in the latter half of the game, and even the first half might prove too much except for truly hardcore fans. I would say that for those who like a hefty challenge and enjoy platformers, The End is Nigh is worth getting. For everybody else, it’s really not for you.

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While the game is fun, and WayForward does a good job of mixing stage hazards up to keep things fresh, I can’t help but feel a bit disappointed with Friends to the End. This is in large part due to the fact that we’re still playing essentially the same levels with the same bosses, despite the new plot and humorous interplay of banter between the trio. Maybe I was spoiled by Shovel Knight, where each DLC is distinct and featured significant new content, but I can’t help but want more. While Friends to the End is enjoyable, it also feels like the most barren of the Shantae DLC. I was able to beat the entire episode in a little over 2 hours, and feel little desire to get 100%. If getting all the Dream Squids unlocked a true final boss or new area, similar to a basic Metroidvania, I would have been much more likely to platinum the game, instead I ended up with only 79%. I appreciate that this is the least expensive of the DLC, sitting pretty at $7.99, but I still wish it was a lot meatier. Hell, it doesn’t even have a truly new final boss, as the one here is a reskin of the foe Risky faced in Pirate Queen’s Quest. The only real new stages are the intro stage and final stage, the latter which feels more like a series of infuriating challenge rooms than a cohesive new area. If you’re a fan of Shantae and have to own all the DLC, then by all means pick Friends to the End up. For everybody else, wait til it’s on sale. Here’s hoping the next Shantae game learns more from Pirate’s Curse and less from Risky’s Revenge.

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Dec 22, 2017

In total, I spent about four hours playing Hive Jump, with most of that spent in Campaign. I also briefly tried out Arcade on easy, which seemed easier than Campaign at first but then the bosses utterly destroyed me. In fact, a boss I had no problems with in Campaign was suddenly a beast in Arcade. While the game is fun solo, I truly feel it was meant to be played with friends. It’s just too easy to get overwhelmed by the hordes of Ordovicians. So if you don’t have a bunch of friends who can crash and play on your couch, the game is much harder than it needs to be. And regarding the glitches, while not the worst thing, the Wii U version of Hive Jump can’t be its best while they persist. That said, for $14.99, Hive Jump is a fun, if flawed, experience. I’m glad I was finally able to play it on the console I backed it on, and I’m happy that Graphite Lab is making such a concerted effort to make the best game they can. I only hope the Wii U build gets patched soon, so Nintendo fans can enjoy it to the fullest.

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