Josh Speer
- Castlevania Symphony of the Night
- Eternal Darkness
- The Binding of Isaac
Josh Speer's Reviews
Regardless of how many people you play the game with, a match of BATTLLOON generally takes less than 5 minutes, or possibly up to 7 minutes. As such, I was able to encounter all the features of the game in less than an hour, spread across two different play sessions. While that may dismay some, since usually more content is always a good thing, I still think that’s fair for a game that only costs $6.99 on Switch. If you think that’s too much, I suppose you could always wait for a sale. That said, I was mostly pretty pleased with the game. It may not be the strongest UNTIES title to date, but it’s a lot of simple fun for a low price. Sure, I wish it had a bit more content, and it seems a huge missed opportunity it doesn’t have online play, but this could still be a fantastic party game when played with drinks and a group of close friends. If you’re looking for a relaxing and colorful title, then BATTLLOON might just be for you.
All in all, I was pretty pleased with Wargroove. Not only did it satisfy my nostalgia for Advance Wars, it expanded my expectations in wonderful ways. Best of all, it’s a super affordable package, only costing $19.99 for at least 20+ hours of content (though far more if you want to see everything). Yes, there are still some important kinks to iron out, but I can’t help but recommend this to fans of Advance Wars and tactical games in general. And if you find it too easy, you can always challenge yourself by trying your luck against other players. If you need a new strategy obsession on every major console, do yourself a favor and pick this up.
For the most part, I’d say I enjoyed The Liar Princess and the Blind Prince. Sure, the gameplay is a bit stilted when compared to the wonderful art and music, but overall, it meshes pretty well. My biggest complaint is how short the game is, as I managed to beat it in 3 and a half hours, only skipping that one section. However, there is some replay value. You get achievements as you play the game and there are also hidden flower petals. By collecting all of them, you can actually unlock a side story where you play as the witch. It’s split into multiple parts and delves into the witch’s personality and motivations. While I didn’t get to experience it myself, since I didn’t find all the petals, it is a good reason to pick the game up again. For $19.99, you get a unique tale that is like nothing else on the Nintendo Switch. If that doesn’t sound appealing, then this isn’t for you. But if you like charming games that are short and sweet, then Liar Princess is an easy recommendation.
In the end, I did enjoy Travis Strikes Again: No More Heroes, but it felt like a placeholder until we get No More Heroes 3. It’s not all bad, and I did enjoy a lot of it, but when everything is coupled with a very perplexing ending, I wasn’t sure what to think. Thankfully, it’s pretty inexpensive at $29.99 for the digital version, and if you are a completionist, there’s a lot to do after you beat the game, such as finding secrets, buying T-shirts and getting better scores. I only managed to get one A in my time with the game, and many Cs and a couple Bs. If that wasn’t enough, a recent update added New Game+ and the Spicy difficulty, if you feel like a tough guy. And if you bought the physical version, you’ll be able to try out two DLC adventures in coming months (or pay for them individually digitally). Sure, the game didn’t go at all where I expected, and played rather differently from previous games, but it’s also a good reminder of the mad genius of Suda51. His capacity to constantly take risks and reinvent his games is impressive, even if it does occasionally provide mixed results. If nothing else, at least it seems likely we won’t have to wait too much longer for the next game…
I really wish JackQuest: The Tale of the Sword could have lived up to my initial expectations, but sadly it just kept finding ways to frustrate me. While it’s not technically unplayable or broken, it’s also derivative and unsatisfying. It’d be one thing if this was an early concept or even a free demo, but asking $9.99 for a game this basic is ludicrous. My only hope is that the developer will learn from his mistakes with this game and future projects can benefit from a lot more polish. It’s fine for a game to be simple, but that’s not an excuse for a rushed mess. Unless you really love basic games, I can’t recommend JackQuest, unless it’s dramatically on sale. As it is now, this Tale is more of a cautionary one.
All in all, Momodora: Reverie Under the Moonlight was worth the wait. It’s a wonderful experience on Switch that I’d recommend to all fans of Metroidvanias. While it’s true that it is very short, there is a bit of replay value. First, there are two endings to get. Secondly, there are different difficulty settings you can try, if you crave a bit more challenge. There’s also a hidden boss fight and New Game + with added difficulty. Sadly the achievements found in other versions aren’t present here, which is a missed opportunity. While I do wish there was more to do, I can’t deny I had a good time playing it. $14.99 may sound a bit pricey for a short adventure, but I feel it’s worth it. Worst case scenario, you can always pick it up on Switch when the game goes on sale. If you want a short and sweet game to play, you can’t go wrong here.
Overall, I was really impressed by Double Cross. It was an ambitious project from 13AM Games that succeeded in raising expectations for what you can expect from the team. While I’ve enjoyed the other titles from them, this one stood out, thanks to the clever plot, the characters and the platforming. Yes, it has some minor issues, but those can mostly be overlooked. For $9.99 you get at least 5-7 hours of game, and that’s if you just rush through. If you’re a completionist, there’s even more fun to be had, collecting all the Upgradium and achieving the various Commendations (basically in-game achievements). If you enjoy platformers and a quirky cast, you’ll enjoy this one. I’m impressed by 13AM’s latest outing, and hope this isn’t the last we’ve seen of Zahra Sinclair and the RIFT!
I truly am pleased I finally got the opportunity to play Sundered on my Switch. Eldritch Edition is a fantastic version of the game, offering just enough new content to sate the appetite of new players, while offering reasons for existing players to delve back in. For $19.99, you get a lot of adventure to enjoy, full of challenge and a twisted and diabolical story. I spent about 13 hours beating the game once, thoroughly searching out and killing all the optional minibosses and unlocking the Magnate of the Gong fight. After finally playing this, I’m eagerly looking forward to whatever the next project is that Thunder Lotus develops. In the meantime, I’ll be beating the game to get the other 2 endings. If you are looking for a reason to embrace madness and have a great time in the process, Sundered: Eldritch Edition is well worth your time.
Despite some problems I found with the game, I did enjoy Monster Boy and the Cursed Kingdom. Though it’s not a deep or particularly compelling story, it’s still a fun nod to games of the past with some new bells and whistles. There’s a lot of replay value if you want to 100% the game, including solving all the puzzles, finding all the items and upgrading all the equipment. The charm mostly shines through, and I’m still happy to see games like this on modern consoles. It’s also worth noting this was far more enjoyable than Wonder Boy: The Dragon’s Trap, as far as successors go. For $39.99 you’ll get a meaty adventure with lots of platforming, boss slaying and drunken wizardry. So long as you can look past the rough last part of the game and some frustrating dungeons, you’ll get along with Jin and company just fine.
Frankly, I should have bought Celeste a long time ago, but I’m glad I finally made my way the mountain. It’s a perfect example of why I love both indies and platformers. It’s also easily the best platformer I’ve played this year. For $19.99 you get a robust package full of challenge, heart and mystery. This small cast of characters really charmed me, and the gameplay itself was pitch perfect. Though I played it with the default settings, you can turn on many helpful features to make things a bit easier. I had gotten about 1300 deaths and 81 strawberries the first time I beat the game, and since starting this review I’ve already added plenty more to both tallies. I honestly love this indie gem, and can’t recommend it highly enough. Go do yourself a favor and climb this mountain!
Overall, I feel The Bug Butcher is a success. Fans of classic games are sure to enjoy it, as are those who love vying for the top spots on leaderboards. For $7.99, you get a respectable amount of game here. I probably spent a couple hours playing through Arcade mode, and easily that long playing around with Panic mode. It’s not a huge game, but it also didn’t feel too short. Most of the replay value is found in trying for better scores to earn stars and additional coins in stages. Really, the only thing I wanted from the game that I didn’t get was a bestiary showcasing details about the creepy bugs, as well as a couple actual boss fights. But that’s just cause I’m an old school gamer, and I always want epic boss fights. If you want a fun and challenging game with old school charm, I would highly recommend The Bug Butcher. 2Awesome Studio has published a great game, and I’m eager to see what else Awfully Nice Studios has brewing next for the future.
Despite my issues with Joggernauts, I still had fun with it. It’s a short game for $14.99, but it can keep you entertained for 2-5 hours. I managed to beat the game with 55% of everything unlocked, but sadly have little desire to spend hours trying to find those Glowtonium trophies. Still, it’s a colorful and enjoyable experience, and I thoroughly enjoyed the character of C.O.A.C.H. The domineering little robot was the cherry on top of a brightly colored sundae. That said, I don’t think Joggernauts is for everyone, and would only really recommend it to hardcore fans of the genre. For everybody else, there’s probably more frustration than satisfaction to be found here. But I still applaud this effort from Space Mace and Graffiti Games, and look forward to the next game they come up with.
Despite my small issues with Death Mark, overall I was pretty pleased with it. Though it is a little pricey at $49.99, I feel it was a well-rounded and frightening adventure. You’ll get caught up with the plot and unraveling the mystery at the heart of the game, which will only fully reveal itself with the good ending. I spent about 10 hours beating the main game, and upon doing so with the good ending, you’ll unlock the final DLC chapter. For consoles, this DLC is absolutely free, which is even more added value. If you’re a fan of horror and want more scares on your Nintendo Switch, you really can’t go wrong with Death Mark. It satisfied this fan of Creeping Terror and was different enough to keep me interested. It’s good to know Aksys Games is still a great purveyor of quality horror.
Though I only spent 7 hours with Timespinner, there are features to keep players coming back for more. One is that there are 4 different endings in the game. Towards the climax you can make a choice, and depending on it, you will unlock different paths towards the final battle. The catch is that doing so locks you out of the other choices in the same save file, which provides good incentive to try out the New Game+. Another reason to keep playing is that there’s a super dungeon called the Temporal Gyre. It’s totally optional to tackle, but after beating the game once, I am very tempted to play again. If you truly want to challenge yourself, there’s also the unlockable Nightmare Mode, which is sure to make those less difficult boss fights much more of a struggle. This is one of those Metroidvanias that does many things right, and it inspired me enough that I’ll keep on playing til I get 100%. I really want to get all those achievements as well, since after beating it I only had about half of them. Overall, I was quite pleased with Timespinner. It’s hard to go wrong for $19.99, especially if you’re a fan of the genre. It wasn’t perfect, but it satisfied this longtime Metroidvania fan. I find myself eagerly looking forward to what else Lunar Ray Games has up their sleeves with future projects.
In the end result, while I didn’t love everything about The Midnight Sanctuary, I do feel it’s a story worth experiencing. There’s a lot of poorly designed elements, but they are outweighed by the good. For $9.99, you get a 3 hour adventure that’s perfect for playing while you’re trying to unwind. There are plenty of quirky and interesting characters, and a subtly unnerving plot here. Despite wishing the ending was less abrupt, I do feel the main story gets resolved. I just wish there was more story to draw us further into the strange village of Daiusu. If you enjoy VNs or just want to support a strange story this Halloween season, you might enjoy The Midnight Sanctuary.
All in all, I rather enjoyed Mega Man 11, and feel it was worth the long wait. But I have a proviso. I love pretty much everything about this game, but I think it proves Capcom has no more excuses to wait more than two years before the next one. They still know how to make a great Mega Man game, and they can plainly see there is still plenty of demand for them. For $29.99, fans can’t really go wrong with this. It isn’t perfect, and I feel the Double Gear system was a bit half-assed, but it does so many other things right that it’s hard to complain. If you’ve been waiting for a new Mega Man game, or just want a great platformer, you can’t go wrong. Nice to see Mighty No. 9 did one thing right.
Despite my issues with the game, I mostly enjoyed Velocity 2X. I can respect FuturLab for taking a chance with a complex control scheme, even if it didn’t entirely work. Coupled with a interesting plot and captivating characters, I’d still recommend this for fans of both genres. For $19.99, you get at least 10 hours of gameplay, and tons of extra stuff you can unlock. Just don’t go into it expecting a standard SHMUP or platformer, cause in many ways this feels more like a puzzle game. That said, I am glad this indie finally made the Switch, and I’m eager to see what else Curve Digital and the team have up their sleeves next time.
I end with mixed feelings for 2064: Read Only Memories INTEGRAL. On the one hand, I love the visual design for the game, and really grew to appreciate the character of Turing. That said, I feel all the other characters were hasty sketches instead of fully fleshed out characters. Combined with a gender discussion that usually feels like it’s condescending or attacking heterosexual characters, it’s hard to be fully enthused by things. I realize my opinion is only one side of the coin, and I know there are legitimate complaints by the LGBTQ community. Life can be difficult for everyone, especially a community that is often cruelly marginalized. That said, I feel there are much better ways to make your plight heard besides yelling at other people. For $20.64, you’ll get at least 10 hours of content and a compelling story, but it’s bogged down by some questionable decisions by the developers. I wish I could wholeheartedly recommend this for what it does well, but as it is, I feel it’s only targeting a very niche community of gamers. Here’s hoping future projects by MidBoss use more honey and less vinegar.
In closing, I had a fantastic time with Old School Musical. It’s quirky, different, full of humor and charm. For $12.99 you’re getting a hell of a bargain, providing at least 10 hours of gameplay, and that’s without trying to get high scores on all the songs in Arcade mode. La Moutarde wasn’t on my radar before, but they certainly are now. If you own a Switch or game on Steam, Old School Musical is rhythm game you should not miss. Go help Tib and Rob save the day; you won’t regret it.
To say that Freedom Planet was worth the wait would be a massive understatement. I’m so glad I finally got a chance to get into this wonderful game on my Nintendo Switch. Not only does it play well, it is full of colorful SNES inspired visuals and has a pumping soundtrack that makes every stage fresh. It’s fun to play on the go or at home, and in many ways I feel it’s better than some of the games which inspired it. While it does get a bit difficult at times, it’s nothing most gamers can’t push through with a little patience. GalaxyTrail has done a fantastic job, and I can’t wait for the sequel. If you enjoy classic platformers with tons of style and substance, look no further than Freedom Planet.