Daniel Rubio
A survival horror familiar and unknown in equal parts, playing with the limits of terror through a very hard story of separation and reunion. The mystery and suspense trap you around a dark sci-fi atmosphere that draws heavily from Silent Hill and various other works of psychological and raw horror.
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A game that everyone should try and reflect with every argument it drops left and right. The philosophical theme, the daring script, the melancholy of its art, the theatrical interpretation of each scene... all these are points that Nier:Automata reaches with a unique personality like few video games. In addition, The End of the YoRHa Edition more than fulfills what is expected as a Switch port.
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Complete JRPG that emulates the classics of the 90s in several aspects, but providing a world, turn-based combat mechanics and original plots. The protagonists shine with their own light, but it is clear that Trails from Zero is only the starting point for larger-scale installments. Even so, being on a smaller scale, it can tell in much more detail all the stories around Crossbell.
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A dark fantasy hack and slash that draws from religious myths, Lovecraftian and Russian folklore. Its pixel-art is disturbing, and together with the audio design, it puts the player into ruthless combats where instinct prevails over strategy.
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An intense and short adventure in the underworld, with fast-paced combat with enough tools to make you feel powerful while still making it fun to bust demons, and elevated to the nth power with a masterful heavy metal soundtrack to feel the heartbeat of each battle even after you leave the game.
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On the surface, an old school platformer, very complete and with a level design focused on offering a perfectly scaled challenge. But digging a little deeper, it has much more, creating a tremendously original fantasy world that is governed by a well thought out base and numerous characters that you end up getting attached to.
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A humorous adventure in the Beyond with its touches of shoot 'em up and puzzles, but that stands out in an interesting 2.5D artistic section, and above all, in being a machine gun of jokes with infinite ammunition. Rest assured that you will find a very timely joke when you least expect it, and the developer will be there, proud to have brought a smile to your face with his work.
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A fusion of original concepts, but even more important, that feed back on each other, achieving an almost perfect game: Fun, methodical and challenging in equal parts.
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Directed almost exclusively to Touhou Project fans. A work made with desire, but that plays a dirty trick to combine some mechanics of a genre (bullet hell) in a different one (action in side view).
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TRAGsoft organizes a fantastic and curious Pokémon-like that is both friendly and challenging to players; That keeps many basics but innovates with original details in gameplay and art design; That follows a simple and enjoyable story line for anyone.
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A short 3D platformer that results in a very entertaining demonic rose ride. Each level is a playground of amusements and obscenities that fit perfectly with the cartoon and gore tone it shares.
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A fun arcade soccer game with friends, entertaining in online multiplayer and normal to play against the machine. Apart from its lack of content, it has enough tools to create different styles of play, strategy and enough skill to make perfect plays. Every goal counts.
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Anime-style space opera full of space adventures, archaeological myths and mysteries, impossible connections between humans and a young love as awkward as it is beautiful, all narrated with a near-perfect audio design and script.
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A compact fantasy story, with simple gameplay, a lot of backtracking, a gameplay cycle that engages, endearing characters and a fantastic art that combines 2.5D with grace. It is not a title that seeks to be ambitious, but it is enjoyable, and that is why it is comforting.
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Science fiction with themes of capitalism, identity, and oddly enough, mostly cozy characters in an environment that is not. Jump Over the Age's second title launches a unique experience with board game touches, focusing on relationships with other characters and a sense of belonging with a narrative so direct that it touches the heart in more than one of its multiple plots.
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More remaster than remake, it takes good advantage of the Joy-Con's gyroscope for gameplay. The feel of the game remains on the same lines as the original, but still suffers from other issues regarding accuracy and shooting. Still remains a short and enjoyable game with enough "patches" to these problems.
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A sequel 23 years after the original Neo-Geo that maintains its essence of arcade action and platforming, but without giving up some good artistic improvements in high definition.
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An action RPG with a striking shonen-like story that simmers, but the simplicity of the gameplay and its overall art design exerts too much of a counterbalance.
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A post-apocalyptic narrative adventure, minimalist and with a great atmosphere, both visually and aurally. It is a continuation of its predecessor, but the journey on the high seas is still a genuine experience.
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Ideal arcade title, one of those to pick up and melt hours a few afternoons, either alone, with colleagues or against strangers in online games. It does not have much variety of gameplay, but in return its mechanics are deep and complement each other perfectly to give numerous strategies of attack or defense. It is worth, at least, to try it through Game Pass.
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