Konstantinos Kalkanis
WRATH: Aeon of Ruin will find an obvious appeal to those who are looking at other episodes, if only it is a pleasant "mellet" in the design of the level, especially if one considers the technological limitations in its development.
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Rise of the Ronin is an experience worth living, not only for the rich action, but also for the story itself which is interesting and offers a perspective on the Japan of that time.
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Pacific Drive manages to combine elements from roguelike and survival forms and combine them with the catalyst of the old station that we have all seen in some American movie of the 80s.
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It's funny, it's great fun, and it offers a very strong injection of adrenaline in small doses, even for those who don't have a lot of time to devote to the grind.
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War Hospital puts players in front of difficult situations and even more difficult decisions, with most choices moving in shades of gray.
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Over 20 years after the release of the original, its creators seem to either ignore or simply don't want to use techniques and ideas that have proven successful in the interim, essentially making the whole process boring.
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Asterix & Obelix: Slap Them All 2 is a proposal that will satisfy those looking for a sidescrolling beat'em up for small doses of action, of course fans of Asterix and Obelix, but also younger players, since the presentation and easy mechanisms prove to be very good entry point.
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In general, Jagged Alliance 3 is - finally - the return of the series that all fans have been waiting for.
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Last Spell probably won't satisfy those who need a small and quick dose of action, since restarting is frequent, and often after (many) hours in a run
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Call of Duty: Modern Warfare III leaves the impression of a product that was created simply because something had to "fill" the slot of the holiday season of 2023.
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Overall Achilles: Legends Untold is a very enjoyable and short adventure that will give a satisfying dose to both Diablo die-hards and those who want to try something different, but at the same time familiar.
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DREDGE may not go down as a landmark title, but it's definitely one to try to be very, very pleasantly surprised.
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if attention had been paid to gameplay and pacing, then things would be much, much better
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the result is weak, boring, and without much interest.
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What becomes clear in the end is that Atlas Fallen is characterized by a general lack of inspiration.
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Redfall unfortunately does not follow the "fresh" ideas that Arkane had recently.
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It's a result that seems to have been created by people who love the franchise, and wanted to put their own spin on it.
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In general BOLTGUN is a title that is ideally enjoyed in small doses, and it succeeds in this admirably.
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For the most of it's part, Dead Island 2 is like a facelift of the original title, with minor differences
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Wo Long: Fallen Dynasty is a title that will appeal to those looking to try something different on an otherwise familiar base.
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