Genghis Husameddin
- I like...
- ...too many games...
- ...to list any favourites. :)
Genghis Husameddin's Reviews
In Ravenlok’s well-paced narrative and gameplay structure, I’m sad to say that I didn’t find the game to be very compelling. For every fun puzzle there was another quest or dull combat sequence that I button mashed out of with ease. Still, I could appreciate the expectations the game places on the player to simply figure things out on their own and having a straightforward, no-nonsense plot. A lost art in gaming (and arguably other mediums) today.
I had a good time with Afterimage. Its levels got more and more interesting as you progressed, the characters you’d run into were well-acted and I liked the interactions Renee had with them. There’s a lot of game to go through with Afterimage, multiple endings in fact. And though I spent most of my time cheesing encounters because I could, and I take issues with the game’s presentation, there’s a strong gameplay loop that I think many players, especially those new to Metroidvania-style games, will enjoy in Aurogon Shanghai’s first venture into 2D action games.
It's the simplicity of the game that makes it so much fun to play—it's just done so well. The gorgeous visuals, solid score, and strong gameplay system make The Mageseekers: A League of Legends Story so easy to recommend to anyone. This game is way too good to pass up on.
God of Rock is a unique rhythm game experience that offers a lot in the way of gameplay options and content. Online and crossplay are also present alongside a custom notetrack maker for songs that easy to use. And even if I like the idea and the aesthetics, I felt that the game doesn’t really know whether to focus on being a fighter or a rhythm game and I ultimately left the game with middling feelings.
...Meg’s Monster offers a heartwarming tale for those that love watching gruff big guys become sweethearts over an unsuspecting intrusion in their lives. And with strong art direction, pleasant music, and a well-paced story, this game is a no-brainer for story lovers.
I can best summarize my review of Atelier Ryza 3: Alchemist of the End & the Secret Key as such: this is easily Gust’s best Atelier game. Offering a fun and relaxing experience for those that want to craft and battle away, this is the best final chapter Ryza could ask for. And food for thought: it’s nice that the PlayStation 3 era of Japanese RPG is still with us in spirit.
Compared to the recent Security Breach and Hello Neighbor, Bendy and the Dark Revival succeeds at being the better game by having proper level design and, for the most part, proper enemy encounters. It’s a shame it falls flat in so many regards because had it not been for the clumsier BioShock-like gameplay and the port being a spot of frustration, Bendy’s latest retreat could’ve been a solid adventure title. Still, the groundwork is present if not a bit misguided and it’s a good canvas as any to ink future entries onto.
For a full launch, I think there’s plenty of content that’ll keep you entertained. It has a strong driving model with interesting mechanics and plenty of modes to tackle alone, with a pair, or a group of mates. I find KartRider: Drift to be very addicting, seeing as I’ve put well over 50 hours into the game already, I can easily see myself putting more than double over the coming months.
Fatal Frame: Mask of the Lunar Eclipse is a fun romp through old fashioned Japanese horror. The atmosphere is lovely, the story is interesting, and though the gameplay might wear down a bit over time, it’s a unique survival horror game that I can recommend to anyone.
Theatrhythm Final Bar Line is an awesome rhythm game. There’s plenty of content to unlock, tonnes of songs to listen and play along to, and the option combat system adds onto the core gameplay mechanics in such a way that doesn’t hinder it but enhances the experience. I love it.
Chef Life: A Restaurant Simulator is the best kind of laidback experience you could ask for. Being able to cook meals at your own pace as well as making the restaurant your own space feels cathartic and you could spend hours unlocking and upgrading meals. Not to mention how you decorate your restaurant to appeal to certain crowds, building your own wardrobe, etcetera. A Michelin-star worthy game.
It frustrates me that I have to leave Blood Bowl 3 with a middling review, but despite the solid core gameplay, everything around it frustrates me too much for me to continue playing. These issues may be fixed in the future, but at the moment I struggle to recommend this game to fans of Warhammer, strategy, or possibly even the more hardcore Blood Bowl fan.
Grim Guardians: Demon Purge is a good action platformer that comes together remarkably well. Another score for Inti Creates’ catalogue of fun 2D platformers.
Although TRANSIRUBY isn’t particularly evocative, it’s a solid Metroidvania through and through. Completion is a couple of hours, and its slow pacing makes it a game that I can recommend to beginners of the genre.
Despite my frustrations with the combat system, there’s a lot of good you’ll find in Chained Echoes. I can easily recommend this game for any Super Nintendo era role-playing game. A beautiful rose with a very sharp thorn.
SpongeBob SquarePants: The Cosmic Shake is the best SpongeBob game ever. There’s a lot of love that went into this project and you really feel it as you jump, swing, and kick about. A solid pick up for platforming and SpongeBob fans alike, this game is an example of what game software for children (and licensed property) should strive to be.
For Xbox players, Persona 3 Portable is an amazing game. And despite this version’s flaws, I implore you to give it a go.
After all these years, this game still holds up. Hold the lattes for a few days and pick up Persona 4 Golden—you won’t regret it.
Bannerlord, in spite of its shortcomings, is a great game to play for tactics enthusiasts and players that love huge battles. Its simulation style of gameplay is fairly unique and keeps me coming back. An easy recommendation to all that love their sandboxes.
HEROish really hedges its bets on the replayability of its campaigns and its bite-sized matches. At its core, I think it works best as an on-the-go game rather than one on your big TV screen. You probably won’t spend consecutive hours playing HEROish, but it works as a good in-between when you’re bored. But in a world where games demand way too much from the player, short and fun games leave me a happy man.