Steven McGehee
Ultimately, there is very little bad to say about SoT. It's an excellent 2D action platformer with some good RPG elements, and its balanced difficulty lets genre hacks like me struggle through while more seasoned players can still expect a good, but not overly difficult challenge.
Generally speaking, there is very little not to like about Fast RMX. If you dumped a lot of hours into Fast Racing or Fast Racing Neo, ok, maybe there's not enough content here for you to warrant a re-purchase, but I don't think anyone is seriously in that boat. Instead, what you have is a really compelling, slick racer that gets the core gameplay done right and does it in style. For Switch owners, consider it a priority release.
Shinobi is an all time classic and deserves another reboot as far as I’m concerned.
Team M2 has done another masterful job with this Sega Ages release and it’s another must-have as far as I’m concerned.
Drop Dead offers a lot of zombie-blasting action with a few notable, but not necessarily deal-breaking flaws. For fans of the old light-gun games, this is definitely worth checking out.
Everything from the length of the game (around 25 hours), the battle system, difficult, art, music, characters — this has proven to be a treat of an experience for me and one I would happily recommend to any Switch owner.
All in all, Super Bomberman R is one of the most interesting releases on the Switch so far. That said, unless you have a core group to play lots of local multiplayer with or expect the online community to thrive, it's hard to give it a high recommendation
The respect that Capcom and Digital Eclipse have poured into this is evident and absolutely commendable. Where I didn't particularly care for the franchise before, I do now, and while I won't ever put in the time to be great at these games, I'm glad I at least have a convenient, complete, and awesome one-stop place to go to play and celebrate this series on my own time.
I'm not calling this the best action platformer of all time by any means, but for me at least it does the basics right and reaches beyond that with some creativity and gameplay that reminded me why I was interested in this game when it was originally released.
Overall, Firis is a solid entry into the long-running franchise that should appeal to previous players and newcomers.
Prey establishes an interesting atmosphere early on and maintains that, with only a few disagreements along the way. Lengthy load times are likely going to get reduced with patches and combat is sometimes more annoying and pace-breaking than I would like, but overall, Prey gives more than enough back in return to offer a compelling experience.
Overall, while I don't feel at all qualified to really place this game above or below others in the series, I feel confident that it's an interesting title for series veterans who never got to play Gaiden and newcomers alike. With a blend of old school and also lacking many of the modern nuances of today's games, it gives players a straight-forward, yet stout challenge.
Whether in combat or solving puzzles, as well as in management of your oasis, Ever Oasis does a nice job of being accessible yet avoids being shallow. This is not a tough game to learn the mechanics nor is it hard to make steady progress, hour after hour, and that's a good thing. It provides a charming atmosphere and a pleasant presentation that's fun to get into and hard to leave. If you're in the market for that, GREEZO's Ever Oasis makes a strong case for itself.
I can't say that my time with Apollo Justice has been a fantastic intro to the series, but I'm glad I did finally jump in.
Ni no Kuni 2: Revenant Kingdom is a triumph that successfully blends JRPG with components of kingdom building, third person action, and real-time strategy.
Other than the technical issues, SGW3 is probably exactly what you expected and even hoped for — a AA modern military shooter with a focus on sniping that evolves the franchise into open world. If you can wait for additional patching or don't mind some of the stout bugs, SGW3 offers an enjoyable experience.
MvC: I has a lot going for it, but part of where it struggles to continually impress is in its presentation. From the boring menus to the good, but not great, character animations, it's a little underwhelming in this regard, but still fun and I have not experienced any framerate issues. These gripes aside, I'm having a lot of fun with the game and it feels like a more accessible entry than others in the series.
Ultimately, Torment: ToN offers a very compelling balance between deep gameplay, accessibility, and character-driven story. While it may seem overwhelming at first to those unfamiliar with the genre, it nurtures a sense of exploration and quest. Failure in your quests is often just as interesting as success, and that the entire adventure is closer to twenty hours than forty makes it more reasonable that you'll finish and replay it again.
Nioh surprised me in several ways, all of them good. It feels like a bit of a sleeper title at launch that I think is going to catch a lot of people off guard, but if you have any interest in this niche genre or are a fan of Team Ninja's, Nioh is definitely worth checking out.
WRC 6 may be the rally racer you're looking for if you thought DiRT Rally was a bit too hardcore and you're unsure what DiRT 4 will bring this June. That said, this isn't a sport or series I'm familiar with or particularly enjoy, so it's hard for me to give it a firm recommendation either way.