Abraham Kobylanski
It's a rich and beautiful world to hunt for treasure in, but enjoyable exploration is interrupted by combat that fails to evoke the same sense of wonder.
A pioneering game of Square's vaunted library of strategy RPGs gets a worthy update that keeps Front Mission's anti-war spirit alive.
A few improvements and some stellar battle scenarios in the second Mario + Rabbids make it a Mario party worth attending.
If you're interested in a uniquely told story of macro and micro power struggles, you must be willing to wade through a lengthy series of repetitive battles to get through it.
Sunday Gold's style is smooth, but its attempted genre mashup is a little rough.
Regardless of your King Arthur fandom, Knights Tale is a feast with meaty tactics, a sumptuous story, and luscious visuals, all fit for a king.
Deep characters lure you into a razor-sharp tale of difficult decisions and hidden intrigue from a frightening, divisive time in history.
A brief, but fun and creative experience that, despite being too simple for some, leads willing participants into a world of pure imagination.
A reworking of Metal Max Xeno doesn't get patched up enough to make life worth living in Dystokio.
Elex II can be entertaining in all the wrong ways, but as a sequel, it's just more of the same.
If you want a deep adventure that's worth a lot of your time, Pathfinder: Wrath of the Righteous delivers, but factors surrounding the game are troubling.
The Forsaken Maiden is a gentle game that challenges JRPG narratives, but despite its unconventional appearance, it comfortably sticks to what works with its gameplay.
Nobody Saves the World provides a large toybox and an enjoyable world in which to play with it. The Forms at the center of its gameplay feel significantly different from one another and are all exciting to use once you get a handle on them. Thanks to the shareable abilities, you can also experiment with endless combinations of moves. The main story makes for a satisfying and entertaining 20-ish hours with some challenges still left over to complete. At the end of the day, everybody is somebody, even if you’re Nobody.
The Good Life makes for a nice getaway, but don't plan on staying for too long.
While the atmosphere and Switch Boost keep things moving, the game's length may leave you feeling as trapped as the undernaut you play as.
Marvel has a new champion in the video game realm, so make mine Guardians of the Galaxy.
A fascinating effort from a writer who's delivered some of the most beloved JRPG stories has too many flaws to be another classic.
Morteshka’s deal with the devil has paid off, as Black Book delivers a captivating story and engaging gameplay full of strategy and variety that should keep you busy for over 40 hours. Being in league with Satan usually comes with a great price, but players should be able to overcome any curses handed down to them. With strong character development and narrative, this wicked book is a page-turner that’s worth a read.
Chernobylite is a solid game with a thoughtful story, enjoyable characters, memorable scares, and amazing design. You have freedom in the directions you want to go with crafting and leveling up, and the narrative choices you make feel meaningful. The game keeps you constantly engaged, as it always feels like there’s an important mission to complete or something to take care of around the base. The mystery is fascinating all the way to the end, and the main narrative doesn’t overstay its welcome, feeling spot on at a tight 20-ish hours.
Solasta: Crown of the Magister takes the mantle of the “most” Dungeons & Dragons video game out there, if not quite the best. Though the game has a modular adventure setup that strongly suggests there will be more stories, this one falls too flat for its 40- to 50-hour length. However, the combat system is merely a few tweaks short of perfection, so I’d still be interested in sending my heroes on another adventure in the realm of Solasta.