Paul Sullivan
hanging onto the arm hair of a huge ape as it tries to shake you off probably shouldn't be trivial
_____________________ “I expected some microtransactions, but it's an exceptionally greasy implementation.
It may not consume your whole year like FTL did, but Into The Breach is a tighter and more concentrated experience that's well worth the money.
________________________ “Every action needs to be carefully considered in Surviving Mars
The characters and story really make Far Cry 5 a brave product.
At about 5 hours long The Thin Silence isn't a huge time investment, but a big chunk of that time is the mechanical segments that only distracted from the more interesting and important story.
Although there's a very competent core loop and entertaining resource management sim somewhere within State of Decay 2, it's really, really, broken. Unacceptably so. It frustrated me mightily to see a flash of a game I wanted to play, only to be immediately reminded that it's not ready for release.
If you love a great story told with devastating style, you need to play through Nier Automata several times.
If tight, challenging combat, and infinite replayability in a charmingly depressing setting is your cup of tea, Dead Cells is the game for you.
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Assassin's Creed Odyssey, for better or worse, feels like a palette swap of Origins.
If DICE is telling the truth and Battlefield V develops into a long-term, always evolving online game, fans are in for a treat. The bones of BFV are robust. It looks outstanding, plays great, and the stories of World War 2 are a constant draw for history fans. There are rough patches for the time being, but if those get smoothed out and the content pipeline remains full, Battlefield V stands to have a very, very long shelf life with shooter fans.
While I applaud taking a chance on a crazy idea, Fallout 76 would undoubtedly have been a better and more engaging experience as a traditional open world RPG. As it stands, this is a broken, unfun, and repetitive title that I can’t recommend. And that hurts me to say.
In my heart, I have strong feelings for Exodus, but I’ll forever be haunted by how outstanding a few more layers of polish could’ve made it.
The Division 2 sets a new bar for online loot shooters with fun and diverse encounter design, and more importantly, once again sets the expectation of releasing a feature complete product. It’s not the prettiest pony out there, nor does it possess a strong narrative, but the amount of sheer fun on tap either solo or with friends is sky high.
Is it an excellent open world game? Not quite. Is it worth playing? Oh yeah. The gorgeous and well-built environment is a treat, and the mechanical twists on the Sony’s first party formula make Days Gone a nice spring surprise.
Cadence of Hyrule is the Legend of Zelda game I didn’t know I wanted, and now can’t live without. It’s perfect for both bus rides and extended eyebleed caliber play sessions has the raddest soundtrack of the year, and is randomly generated to ensure infinite replayability. It’ll be in my rotation for a good long while, and deserves a place on your Switch wishlist, Zelda fan or not.
Wolfenstein Youngblood looks great and has solid shooting mechanics, but misses the mark when it comes to the things that have become Wolfenstein’s greatest strengths.
Even with its imperfections, the incredible design, storytelling, and gameplay chops on display boil down to this: Control is the best game Remedy has made, and it’s one of the most unique narrative action games out there.
No matter what your experience level is with these familiar faces, Gears 5 is the most accessible title in the line, and is ultimately successful in trying to be something for everyone.