Elliot Hilderbrand
I'm not sure what I thought I was going to get with Chrono Cross: The Radical Dreamers Edition. I thought I would be swept away in the story and taken on an adventure I wouldn't forget. What I got was a game that feels like it is trapped in 1995. Some of that is good, solid combat, old-school CG cutscenes, excellent music. If you are new to Chrono Cross this edition is the one you want. It is beyond welcoming to new players. But there was too much holding the game back for me to make it a great game. A cast list so massive I felt bothered by it, and a story that is a bit bonkers was too much for me. Chrono Cross had to crawl so modern JRPGs could run, but it doesn't fit in with JRPGs of today.
Star Wars: The Force Unleashed can take you back to 2008, with all the good and mediocrity that comes with it. Do you need to play this if you like Star Wars? I think so. It's a story that feels right at home with the original trilogy, some plot is good, some goofy, it's certainly Star Wars. Some shortcomings like basic level design, targeting, and boss mini games. But using your force lightning to attack clone troops is satisfying. Not a perfect game, but darn near close to a perfect Star Wars game.
No Place Like Home offers a unique take of the farm simulation genre by placing you on a near desolate Earth. Unfortunately it is also void of memorable NPCs and contains little story to sink into. While the addition of a sci-fi element is welcome, the overall gameplay feels like it came from a farm sim made fifteen years ago. There is plenty to enjoy, especially if you want to stick to farming and cleaning up. But since No Place Like Home feels like it is missing modern mechanics that have become mainstays in the genre I'm not sure it's for everyone.
I am at a loss for words when it comes to Rune Factory 5. I had a lot of fun, but it comes at a price. In order to truly enjoy the game I have to get over the horrible optimization. It's not game breaking, but frustrating doesn't begin to cover it. The RPG mechanics are fun, so is the farming. While not the update to the series I was hoping for, there is still fun to be had for the die hard fans who simply have to play it. Everyone else might want to enter with care.
The first handful of gameplay hours are working against Triangle Strategy. Not a lot of combat, characters that you don't care about yet doing things that are not very interesting. However, there is an excellent game, with a fascinating story to experience, hiding behind all of that initial content. You have to learn about the world you are dropped into before you can have the ride of your life, if that's not of interest then look elsewhere. It's hard to say just play the first four hours, if you're not hooked by then you'll never be, but it's the truth.
Battle Cry of Freedom is fun but problematic. With no tutorial you're left to figure everything out on your own. An even bigger issue is the not so subtle racism found in the community in a game that pits confederacy vs the union - and you pick whichever side you want. While players' behavior is not the fault of developer Flying Squirrel Entertainment, making a game whose topic is the civil war brings out some less than savory people. Combat is fun, but understanding the flow of battles takes patience. You don't need a PHD to play Battle Cry of Freedom, but a Bachelors probably goes a long way to understanding pivotal gameplay mechanics.
I'm glad I was able to mark these off my bucket list of games I wanted to play but never got around to. Whatever I had to sacrifice to be able to play these games on my Switch was worth it. The story of Ezio Auditore starts a little slow, but by the end of his third game I was ready to seek out the next game. Everything can feel a little outdated compared to newer entries, but as someone who has never played these games this was a great way to experience them.
Lost Ark is light on the MMO, and heavy on the action- RPG, taking all the elements from MMOs that make them great, and a few that make them a bit dull to fans of the genre. It's easy to get lost in the customization before you even set foot in the fleshed out world. The five main classes are the big star, each feels and plays differently enough making me want to replay the game just to try them out. Being able to tackle this game with friends will make for a better overall time with the game, but it isn't required to have a good time. Lost Ark warrants a look if you like action-RPGs, MMOs, or both.
The Company Man plays out like I expected it to, but in a good way. The floors each look different, even though they look different they don't play too differently from one to the next. Boss battles are fun and different enough that I looked forward to playing each one at the end of a floor. Some of the upgrading options felt a little slow for my taste, but I only have minor complaints to file with H.R. about the game.
There isn't much to say about Clockwork Aquario. It's a side scrolling game. It doesn't stand out, looking good and having solid controls doesn't make it a must play. While Clockwork Aquario is a fun game, it's price of admission doesn't make it a must play for anyone other than a diehard 90s arcade fanboy.
Big Brain Academy: Brain Vs Brain is a great pick up and play title. I found myself becoming addicted to trying to do better each time I sat down. The new addition of multiplayer is very welcome. Allowing each user to select the starting difficulty made this a fun game to play with my very non-competitive wife. If mind games are something you enjoy, or if you've played a Brain Academy or Brain Age title this would be a good addition to your Switch line up.
Pocket Dungeon grabbed me immediately and hasn't let go. Everything in this puzzle game works; the aesthetic, controls, modes, bosses, replayability. A puzzle game that has this level of polish will stand the test of time with the likes of Tetris.
I don't know what I expected from Monster Rancher 1 & 2 DX. Never playing a game in the series but wanting to try it out might have set my expectations too high. Monster Rancher is a unique take on a game, it also takes someone who wants to play a unique kind of game to get the maximum enjoyment from it. I don't think that was me, but I can appreciate two well made games, even if they're not my perfect cup of tea. The Nintendo Switch might be the best place for this type of slower paced, menu based game. Overall I enjoyed my time with the games, but not as much as I hoped to.
I need a little more hand holding than Sherlock Holmes Chapter One gives. I'm not as smart as Sherlock, and found myself bumbling around at times like a lost child. When I was in the zone I was having a good time. The variety of costumes made for a fun time, and the eavesdropping mini game were a good distraction to a worthwhile story. The game has flaws, but those can easily be overlooked with a mountain of fun and interesting mysteries to solve.
It's easy to look back with rose tinted glasses when it comes to Star Wars: Knights of the Old Republic. But after spending a week back in this world I can easily say there are no tinted glasses here. It's as good as I recalled it back in the day. If you've never played Star Wars: Knights of the Old Republic this is a great way to jump in. I couldn't believe a game that came out in 2003 could still hold my attention, even on the fifth or sixth playthrough that I had while reviewing the game. The atmosphere created by the game is second to none when it comes to Star Wars games. Playing on the Nintendo Switch might be the best way to experience, load screens were fast, and the game looks great in handheld mode. The Star Wars: Knights of the Old Republic story is one every Star Wars fan should experience.
When your only motivation to continue is to see just how far down a tiled dungeon you can get, I became exhausted. I Love the combat system. The amount of weapons and armor you can equip your party members is great. But by not providing any story or character motivation, I became weary of the game. The repetitive music fit perfectly with the same look and feel on floor one as it did on floor 24. While I enjoyed the mechanics and searching, the somber feel of Dungeon Encounters made me realize why they don't quite make them like they used to.
The art and story of Darksiders III is engaging and beautiful to look at, even in this remastered take on the game. Adding a new game option to make the game more like its predecessors was very welcome, but not enough to save the game. Controls that don't respond when you want them to make the game frustrating in times of peril. Expecting players to understand what direction to go, or how to solve a puzzle without teaching them mechanics before hand made my time with Darksiders III unpleasant.
While Super Arcade Football puts you into the action instantly, it would have been nice if it would have shown me the ropes before expecting me to win my first match. The retro look and simple controls make picking up and playing with friends who haven't played before easy and welcoming. For a short, fun party game without much on the line, you can't go wrong. But for the single-player experience, while not terrible by any means, it wears out its welcome long before you actually finish it.
Moonshades drops you into its world and expects you to know what's going on, which is fine. Dungeon crawling is fun, combat can be as well. But Moonshades is being held back due to its controls and use of screen space, an unfortunate product of its mobile phone origins. Controls are confusing, and half the screen is taken up by spells and menu buttons. If you can work through the issues there is a fun dungeon crawler to play. Moonshades doesn't shine bright-it's more like a low glow from a campfire left unattended.
While the combat system of the Bravely Default 2 is unique and offers a high risk, high reward style of gameplay not seen elsewhere, the overall experience plays out in classic JRPG fashion. Luckily it does an excellent job of being a classic JRPG. I had fun grinding out XP for the jobs I wanted, with it never feeling like a chore, the true sign of a well made JRPG. The lack of mouse support for the PC version though is next to unacceptable with all the menus you work in. Classic JRPG style, not necessarily a modern day classic. No true innovations keep it from perfection.