Elliot Hilderbrand


97 games reviewed
77.8 average score
80 median score
52.6% of games recommended
Are you Elliot Hilderbrand? If so, email critics@opencritic.com to claim this critic page.
Oct 17, 2022

A worthy successor to the previous game.

Read full review

Oct 17, 2022

It's a shame I can't see myself playing more Ghostbusters: Spirits Unleashed. It feels like developer IllFonic pulled out all the stops to make this a great asymmetrical title, including notable attention to detail with all the Ghostbusters callbacks. In single player, the enemy AI was fine, but the teammate AI was horrible, driving home the fact that I was playing alone. If I could convince four other humans to play with me, I could invest hours of time without blinking; it's a shame this game requires five people to enjoy it properly.

Read full review

9 / 10.0 - LEGO Bricktales
Oct 11, 2022

Since solving Lego-based puzzles is at the forefront, Bricktales doesn't feel like it's aimed directly at the younger crowd; the sometimes difficult-to-solve conundrums might turn kids off. There is plenty for them to get into, like collecting in-game items or the Lego player customization. The physics-based puzzles to solve were excellent; some were easy, and others were a challenge, but all were rewarding. Even with the challenge, Lego Bricktales is the closest I've come to feeling like I was playing with physical Lego bricks. Playing Lego Bricktales is not the same as sitting on your bedroom floor and letting your imagination run wild, but it's close.

Read full review

8.5 / 10.0 - Let's Build a Zoo
Oct 4, 2022

You begin with nothing; what you make is up to you. Let's build a Zoo allows players to be as creative, or not, as they want. Design a layout that feels more like a theme park, or tourist trap if you want. Be the leading zoo breeder in the world if that's more your thing. The vast array of in-game options allows the imagination to make your zoo whatever you want it to be. The game's controls make it a little harder to bring your vision to life. Let's Build a Zoo does a poor job of showing you all the possibilities, but if you can get through the semi-steep learning curve, it's easy to zone out for hours building your zoo.

Read full review

7.4 / 10.0 - Shovel Knight Dig
Sep 29, 2022

Shovel Knight Dig is a fun little rogue-lite. While it took me over ten hours to beat, I know better, more rogue-lite skilled players will not need as much time. I did not encounter bugs or errors with my time; but more than a few of what felt like unfair deaths. The chaotic gameplay of Dig makes it hard to see how great the pixel art is at times, but being able to literally slow down the gameplay or adjust my health and damage output makes it easier to appreciate the visuals. I can see myself returning to Shovel Knight Dig in a few months just to give it another spin, but the overall replay did not entice me back immediately.

Read full review

8 / 10.0 - Potion Permit
Sep 22, 2022

Potion Permit has you go from unwelcomed guest to belle of the ball. This doesn't feel like other life-sim game in a couple of ways. The handful of mini-games, the romancing, and the gifting feel different, in some good - and sometimes only decent - ways. The pixel art looks great, and load times on the Switch were a breeze. I would have liked more of an overall challenge; the game never feels hard or very difficult. Potion Permit works best when throwing on some headphones and listening to a podcast.

Read full review

8 / 10.0 - Nine Noir Lives
Sep 6, 2022

Nine Noir Lives reminds me of childhood Point & Click titles with a grown-up edge. The cat detective and his misadventures with his voice recorder held my attention the whole time. If I were more into the genre, my detective skills might be better. Some puzzles that slowed me down probably won't stump others, but I found them challenging. A story that required my attention throughout made Nine Noir Lives worth my time.

Read full review

Aug 26, 2022

Destroy All Humans! 2 - Reprobed looks and sounds great, like a well-made game from 2022 should. The issues start to arise with the gameplay. Open world maps feel small, missions are short, and the story lacks depth. I never hated my time spent with Reprobed; it started as pushing a pea up a hill but felt like heaving a boulder up a mountain by the end. There are times when I like to think back to being a 13-year-old boy who finds fart jokes amusing; you just don't see games with the same raunchiness to them as you did back in my youth Destroy All Humans! 2 - Reprobed has kept that level of humor, for better or worse.

Read full review

Aug 1, 2022

If I hadn't played Baldur's Gate: Dark Alliance II when I was in high school, would I have enjoyed it now? I don't think so. The simplistic look did not age well. The city of Baldur's Gate feels empty and lifeless. The couch co-op is good; being able to play online would have been great, but only the PC version has that. The only real update was the rapid loading times and smooth frame rate. But I did play this back in high school. The memories carried over from 18 years ago. I'm lucky that the nostalgia was strong enough for me to look past the obvious flaws of Dark Alliance II. Because I was able to distance myself from the flaws, I was able to have a blast playing. Exploring, fighting, and the characters all had a familiar feel that made my time enjoyable. It might not be as sharp and crisp as a modern hack and slash game, but it didn't matter.

Read full review

7.4 / 10.0 - Coromon
Jul 28, 2022

It's easy for Coromon to be labeled a clone. It almost begs you to think of it as one. On the surface, it looks like a new set of monsters were dropped into a nearly identical world. But dig a little deeper. A story that doesn't have gyms or badges, customization in both difficulty and player options that you don't see in the competitor. Coromon feels more like a spiritual successor to monster trainer games of decades past. Sharper pixel graphics and features that people ask for are present throughout. The look of Coromon is more refined than what you'd expect from a "clone". If you enjoy collecting monsters, then Coromon has it. If you want a new twist, something that helps define the genre moving forward, you're might be let down.

Read full review

8.5 / 10.0 - Long Live The Queen
Jul 19, 2022

What's my final piece of advice for Long Live the Queen? Shake it off and try again. Is it worth the challenge? Yes. Being successful is gratifying. But having said that, this is a menu game; navigating menus is the core mechanic. There's also plenty of reading that is required, skipping over it makes playing this game almost pointless. The soundtrack is beyond repetitive, nearing an annoyance, but it isn't required to play. Touch controls are fantastic, elevating this to being a great game to sit on the couch and play.

Read full review

Jun 29, 2022

Firegirl: Hack 'n Splash Rescue DX is kindling; easily combustible and not much else. A platformer that makes platforming impossible at times. It also wants to borrow from roguelikes and Metroidvanias, but ends up taking all the wrong elements from them. Firegirl feels repetitive well before it should, including a camera that frustrates and leads to cheap deaths. The art of Firegirl is excellent. The 2D-HD made me feel like I was sitting in the living room of my parents house and I was nine years old again. But that's nothing more than smoke and mirrors.

Read full review

9 / 10.0 - Neon White
Jun 15, 2022

Sitting down for even ten minutes with Neon White makes me feel like I've gotten a lot of playing time in. Stages are fast, and replaying them when things don't go your way doesn't feel like a drag. The addictive nature of Neon White meant I was going back to the same stages again and again until I was able to ace them. The story isn't for me, and feels predictable, but I can see how it might hit the right crowd. The easy to learn gameplay, with the unique weapon cards made for an experience I couldn't get enough of.

Read full review

Jun 14, 2022

Saying that Legends of Kingdom Rush on PC doesn't feel legendary is not to say I didn't enjoy my time with the game. There is plenty of content to see, even through multiple playthroughs. Combat is a highlight, the AI does not let up on the harder difficulty. The leveling system, items, and dice rolls just don't do it for me here. This is for people who want small gameplay experiences, with a lot of replayability. That being said, Legends of Kingdom Rush has a pickup and play vibe that I can dig while binge-watching tv.

Read full review

Star Wars: Knights of the Old Republic II: the Sith Lords expands upon the ground-breaking original. Story choices change depending on who you put into your party at the time. Conversations that take place between party NPCs can also get spicy, depending on who you bring along. Sith Lords does lean on some traditional Star Wars tropes a little harder than I would like, and the menus and UI are a bit dusty. Though I was afraid my rose colored glasses wouldn't hold up, I fell in love with these unique characters once again.

Read full review

7 / 10.0 - Card Shark
Jun 2, 2022

Card Shark has a few things going for it, not the least of which is unique gameplay. I've never played anything like this. The watercolor style looks great. But the story feels like an afterthought; it never felt important or drove the actual game anywhere. The card playing part of Card Shark is nonexistent, instead focusing on the tricks you are trying to pull. While the tricking is fun, there is a lot to remember, and some of the tricks feel silly to perform. This might not be Devolver Digital's biggest game to date, but it does have that feel that most Devolver Digital games give off - a unique game with a unique look and feel. Card Shark doesn't fit into a genre, which is something to admire.

Read full review

6.5 / 10.0 - Souldiers
May 31, 2022

There isn't much that sets Souldiers apart from other Metroidvanias. A big map to explore, secrets to discover, and plenty of upgrades. But limiting players to one of three unique classes does not make me want to play Souldiers all over again a second, let alone, third time. Dying is a struggle, and loading back in after a minute to die all over again is not rewarding. Puzzles that frustrated me to no end were common enough to keep me away. Souldiers will only appeal to those who are gluttons for punishment with little reward.

Read full review

7.4 / 10.0 - Mini Motorways
May 23, 2022

Good puzzle games make you see the pathways in your mind before they show up in the game. Mini Motorways does this, and does it well. At its heart, Mini Motorways is about failure. Or your attempt to push failure back as long as possible, just like my parents' marriage. Eventually your city will collapse under its own pressure. But if you need a half hour to kill Mini Motorways is a great choice.

Read full review

May 18, 2022

While the visuals and voice acting didn't sell me, there was plenty else to sink my fangs into. Choices. So many different, split second choices that made me feel that what I did mattered. A story that kept me searching out clues to find what was really afoot, and great RPG elements too. I was a bit unsure how a game would handle three main characters, and while they're all kinda jerks in their own ways, they're my jerks. I was able to overlook any issues I had without having to sacrifice much to do so.

Read full review

8 / 10.0 - Loot River
May 4, 2022

Loot River has a lot of good features. Controls, artwork, music are all very nice. The combat, while not bad, does nothing to move the genre forward. The unique Tetris-like platform moving is enjoyable, but nowhere near the complexity or difficulty of Tetris. I can see the potential for a great experience, but it just isn't quite there. Occasional difficulty spikes that knock me for a loop and put me out of the mood to make another run leaves Loot River as a good, not great, game.

Read full review