Terrence Johnson
While this year’s Madden will always feel somewhat bittersweet due to John’s passing, I think that it was beyond perfect that the best version of Madden football would be the one that was made to honor the legacy of its namesake. From the factoids that I learned about Coach, to the superb presentation and soundtrack throughout the entire game, to the fantastic on field play; this years Madden as far as I am concerned has finally broken free of the 2K series and has gone all the way!
Spellforce 3: Reforced ends up feeling, well forced more than anything. While I enjoyed the campaign due to the heroes’ personalities more than anything else, the struggle with the controls just really soured the experience for me. Having to fight to get a good angle in which to target enemies or pressing buttons for dear life while moving the camera trying to find the “sweet spot” where the enemy is targetable just sucked a lot of the fun out of the game for me. Graphically speaking, Spellforce is just middle of the road. Not an ugly game, but not at the level of graphics that we are seeing at this point in the next gen cycle; but this is a remaster of a game that came out in 2017 so there is that. All in all this sums up my Spellforce 3: Reforced experience; come for the excellent written and performed heroes (Doug Cockle of Witcher fame is one of the first you meet) as they journey across the land but stay for the sheer fun of Journey mode, where you can write your own story.
I wish them well, and truly hope that the fans of this long running franchise get the game they ultimately deserve because as it stands this just feels like it could have been so much better with a bit more time in the oven. MX vs ATV Legends is by no means a horrible game, as I said the thrills of the motocross racing and stunts is a high point, as is the racing of the dune buggy but the graphics and all of the issues with multiplayer really sully the experience, especially for someone who has been away from the series since the beginning.
While I think that Worldslayer is a step in the right direction, I just don’t know if its going to be enough to keep people playing in the long term.
Vampire the Masquerade – Swansong is a great introduction to the lore of this world, and despite the issues I had with the facial animations I enjoyed my time here.
Evil Dead: The Game is just fun. Even when the game is invoking ‘jump scares’ (of which there are a ton) heck, even when losing I still had a ball and was excited to try and take down evil again. And with a promised new map based on Castle Kandar from ‘Army of Darkness and a noticeably absent Ruby from the Ash vs Evil Dead show; I think its safe to say that the team has Saber is going to keep us battling the Evil Dead for quite some time.
While my friends and I loved playing RiffTrax: The Game; I don’t think its going to appeal to the masses like the movie clip, trivia game Scene it once did. (Please bring Scene It back) The lack of a real single player mode is going to hurt the appeal to some people out the gate, but then also this is a very niche game. Unless you are the type of person or surround yourself with the type of people who are quick witted when something ridiculous happens or just enjoys making fun of bad movies in a group; there won’t be much here that players will find interesting. But for those that fit the bill, and are fans of RiffTrax; you will have a ball, all for the low price of $9.99.
Loot River is not a bad game by any stretch of the imagination; it, like many new IP’s just needs some tweaking to iron out some of its technical issues and I have no doubt that with its truly unique blend of traditional roguelikes with a dash of a block puzzler, that Loot River will quickly carve out a place for it on the ever-growing roguelike mountain.
Blast Brigade vs The Evil Legion of Dr. Cread is the mash-up I never knew I wanted. With its rewarding exploration, thoughtful map design and some genuinely funny writing; Blast Brigade manages to shine bright in a field already crowded with stars.
Roguebook is essentially a roguelike- deckbuilder game, with the cards, gems and relics being the loot that players will have to blend into a perfect strategy to escape. While each of the characters will start with a default deck that will be upgraded as they level up; most upgrades players receive will be lost upon death. These games depend on having a tight replay, fun and consistent replay loop and with Roguebook, Abrakam has succeeded here.
It’s not that Serious Sam: Tormental is a bad game, its just one that doesn’t do anything new. In an already increasingly crowded market for indie, rougelite games this one is bound to be missed simply because it doesn’t do anything new to push the genre forward. Of course, the opposite side of that is that it doesn’t really do anything negative either, it is a solidly made top-down shooter.
With all the improvements, Godfall Ultimate Edition feels like just that; with all the previously released DLC and expansions this is truly the ultimate experience for anyone who desires to take down a would-be God.
Gearbox did a great job of crafting the classes and making them feel unique enough to fit in this fantasy world. While I would have liked to see more synergy between them ala real Dungeons and Dragons tabletop games there is just enough here to make players feel like they are contributing to the group dynamic. With some tweaks here and there, I’d love to be given the opportunity to play in Tiny Tina’s world again. She can BM for me anytime.
With its low barrier of entry for controls and special moves; Omina is easy to pick up and just moderately difficult to master and with its rollback netcode for online multiplayer when you need a break from some of the bigger anime fighters, I recommend checking out Phantom Breaker: Omina.
I was pleasantly surprised at In Nightmare, as I said horror is not usually my thing but the subject matter here and the way it’s handled is quite masterful. I mean the whole game is extremely relatable as Bill discovers the thing that some of us have already; and that thing is that more often than not we create our own monsters via our subconscious. The situations or people we monster-fy were never as bad as we thought they were. And hopefully I haven’t said too much, because this game is a wonderful experience, despite the wonky jump button and iffy sonar system I enjoyed my time in this nightmare very much. And while there isn’t much replay value outside of trying to 100% everything; at a value price In Nightmare is more than worth it just on the story alone.
Minor issues aside, I loved my time with Weird West on PS5 so much so that I plan to double dip and play it again on Xbox since it’s on Game Pass when it releases. The story, characters and even the very world that Wolfeye Studios have created for their freshman outing is so very unique and dare I say ‘weird’ that you can’t help but become wrapped up in them. I haven’t enjoyed a mash up of supernatural and westerns since Darkwatch and if you played that game, you know that’s high praise.
The only issue I had with Gunborg was the games length, being able to be cleared in just over 2 hours; just when I felt like everything was coming together and all the systems clicked the game ended.
I gotta say that Tentacular is vastly different from what I thought it was going to be based on the trailers I’d seen. And this is very much a wonderful thing, because like I said I’ve played lots of games focused on destruction; which I initially thought this was. But much to my delight and surprise, Tentacular turned out to be a wonderful, heartfelt game that touches on things like being adopted, and being different and how those differences can really be a boon to those around us. Developer Firepunchd Games did a wonderful job with creating Tentacular. I very much enjoyed the gameplay but most of all the story was so touching and the sense of discovery as you peel back the mystery of the kaiju’s origins is very well done. If you need a break from constant destruction, Tentacular might be the fresh sea breeze for you.
Like most RPG’s Jax will not save the world alone, Elex 2 does offer some companions to take along on the journey. Only one at a time can accompany the player but because the AI is so laughably bad in this game, they really only serve a purpose as a ‘meat shield’. Honestly, my companions were getting dropped more than they were hitting enemies in almost every instance. It was about this time that I really began to wonder what people were talking about when they praised the original game so much. Maybe it is that much better than this one, but Elex 2 is pretty bad. Worse than that I personally didn’t find it fun, no disrespect to those that love it. As I said at the outset, I don’t mind ‘janky’ games, but Elex 2 was just ‘bridge too far’ for me.
Shadow Warrior 3 for is just dumb fun. It doesn’t do anything to make you think that its going to be anything other than it is. Running around with a varied array of weapons AND a sword, killing monsters while dashing and swinging around is right up there with the fun to be had in Doom Eternal. But for me it’s the humor that sets Shadow Warrior 3 apart, while not for everyone those that find comfort and chuckles in ‘derp’ type comedy will have a ball playing with Wang.