Artura Dawn
NARUTO: Ultimate Ninja STORM suffers the most from questionable game design choices throughout its campaign. The free battle mode, however, offers a nice variety of characters, and some customisation options and a competent enough AI to make it worthwhile.
NARUTO SHIPPUDEN: Ultimate Ninja STORM 2 builds on everything that the original did, whilst ditching some annoying systems along the way. With a large variety of fighters and a very well made campaign, this game is definitely worth a purchase.
One Hand Clapping has the right idea but was executed somewhat poorly. For a game centred around music, the audio design truly was a disappointing factor.
SCARF is a singer without a voice and a dancer without legs. There were tons of things that could have been great within it, but none of them were capitalised on, and it felt like there weren't enough resources spent on where it mattered.
The Fatesworn expansion feels like an attempt at milking a game for content, with 6 hours of main quest that ultimately turns into a glorified fetch quest, and newly implemented systems that felt poorly thought out. If you absolutely must buy this, get it on a discount.
Undungeon is a great game with tons of unique innovative designs that I have never experienced. If the staggeringly large amount of text doesn't scare you off, and a sci-fi story is something you're interested in, I definitely recommend it.
Sherlock Holmes Chapter One is gorgeous in graphics, with in-depth gameplay mechanics, and a deep, emotional story about mental health and trauma compile it into the masterpiece that it is.
Time Loader is a great game for just about anyone to play. As long as you're not expecting action-filled gameplay, but rather a relaxing journey, there is barely a reason not to give the game a shot.
Nuclear Blaze is an absolute graphical feast, with beautiful colours that popped gorgeously, and a very nice pixelated graphic style. I only wish the game had been longer and more difficult, as the two hour campaign truly did come as a disappointment.
Cozy Grove's day-by-day mechanics can be frustrating to some, but is a definite welcome addition, allowing me to slowly unravel the story and giving me more playtime in the long run, completely enhancing my mornings.
Reventure plays like a puzzle adventure game that excels at the puzzle aspect and providing a feeling of completion, with very fun gameplay having me doing the dumbest things trying to get an ending. However, it falls short on its story.
Lost in Random performs expertly on its gameplay and graphics, but falls very short when it comes to its little effort in the dialogue aspect. It's also a shame to see how little polish the ending received.
Pumpkin Jack is overall an alright game. Every aspect added to it wasn't deepening the depths of the ocean, but rather lengthening the size of the kiddie pool. Many things were added, but it felt like an attempt to hide its lack of depth because of the terrible implementation.