Tarran Stockton
Echo Generation honestly feels like it could have been one of this year’s great indie games, but the developer's inspiration from 90s adventure games ended up being both a boon and a curse. It has a brilliantly refined style and atmosphere that provides a sense of nostalgia. It’s eclecticism in its music, art style, and enemy variety also worked to keep it fresh and engaging, but the frustrating balancing and dated puzzle implementation sullied its more immersive aspects, and can’t be overlooked.
It’s fair to say New World hasn’t been a total failure so far for Amazon. The servers are constantly full and nearly one million concurrent Steam players is a mark of success for any game. However, on a mechanical level there are many things lacking, that detract from the whole experience. A lack of any meaningful quest content, combat that isn’t fun for over half the game and an apparent drought of endgame content make it a game that might be worth skipping over until a few content updates or expansions. Plus when the most fun aspect of your game is picking flowers as opposed to slaying beasts or completing quests, maybe some of the game needs a rework.
In Sound Mind is an ambitious project that seeks to depict dark subject matter and does so successfully with a narrative about overcoming our mental fears. The experience is dragged down by a frustrating inclusion of combat, and an approximately 12-hour length that isn’t justified, at a detriment to the story. It’s not conventionally scary - though it has its hair-raising moments - but it’s disturbing and at times uncomfortable due to a sometimes grounded and sometimes surreal delve into the effects of mental illness on the mind. On the plus side, there is an uncanny valley companion cat - that you can pet - which is instantly a redeeming factor.