Jason Bohn
Battleborn has done what I would have previously thought was impossible: it has kept me interested in its multiplayer.
Ray Gigant takes some risks in game design to create a unique JRPG experience.
The most frustrating thing about Rogue Stormers is that it is a few major flaws from being the perfect game.
Codemasters have crafted an almost perfect racing game with Dirt Rally. Some players might balk at not sharing the road with other racers, but the true rally experience is represented here in spades. Failures on the track are painful. Success is glorious. This is a title that rewards paying attention and thinking as much as it does raw skill. Some graphical peculiarities might pop up here and there, but these are only slight blemishes on an otherwise outstanding title.
Skullgirls 2nd Encore is an easy recommendation to anyone who has even a passing interest in the fighting genre.
Truthfully, anyone who has read this review will probably have a better time than I with Chronicles of Teddy: Harmony of Exidus just by the pure virtue of having an explanation of the Musicom system.
After making a terrible first impression, Trillion: God of Destruction manages to be a unique experience.
When I see a fledgling studio really trying, I want to check it out.
For as many flaws as this game has, it should also be reported that I spent my entire time playing this title with a big, stupid grin on my face.
Samurai Warriors 4: Empires is not a flawless experience.
Stranger of Sword City takes the thirty year old first-person dungeon crawling formula and tweaks it enough to make it feel fresh.
Built for simplicity and entertainment, Upwards, Lonely Robot is a worthy title.
Alekhine's Gun is a title where the ambition of design outmatches the execution with gusto.
Project X Zone 2 is a funny, charming and amusing title.
Describing Tachyon Project as derivative is not intended to be dismissive.
Much like The Bible is full of sections of endless "begats," describing Zheros becomes a list of "berefts.
When writing this review, great care was taken not to reveal too much regarding the events that can occur in the game.
Pale Echoes manages to be a pleasant surprise. Not only does the story intrigue, it does so with an interesting battle system.
Temple of Yog is a title that would demo quite well; the first ten or so minutes revealed some fantastic possibilities.
Overall, Rubble Without A Cause is a disappointment. The first chapter was great, but the tonal shift and structure found here just doesn't hit the right notes. Continuing Graham's story is still a worthwhile use of time, but one can't help but feel a tad… let down. In the end, the series has not soured, though. The closing scene sets up future events that should be intriguing. It just tripped on the rubble.