Jason Bohn
Guns Up! isn't terrible. In fact, were it not for the technical issues, checking it out would be a no-brainer.
When viewing the vaporized remains of what Sony has pushed out to the public, one can just make out what could have been a great game. Since the heyday of Rollercoaster Tycoon and Theme Hospital, it's not often that lite-management sims get a chance to strut their stuff. This was not originally meant to be that game, but it could have been with a change of the business model. Instead this is a title that is balanced for tedium.
Having missed this title the first time around, there was no small amount of glee at the prospect of jumping in with the gussied up version. It is with profound sadness that it must be reported that this is a barebones port of an already middling game.
Sword Art Online: Lost Song has so much going for it. The battle and flight systems are top-notch entertaining time sinks, the artistic style is nothing short of gorgeous and being able to hang out with characters from the show, with dialogue written by the creator, is an engrossing experience. The issue lies in how Bandai Namco did not take full advantage of the talent available to them. This title is simply hamstrung by a lack of investment. The decision was made, for better or worse, to not create an experience that lives up to its true potential, instead recycling assets and hoping for the best. The end result is a title for series fans only. Those who are not invested in the universe already would be better off moving along.
Dragon Fin Soup is a great game trapped in a terrible game's code. The tile sets for the randomly generated maps create lush environments to explore. The writing is like a clown in corpse paint; silly in its darkness. There are seemingly limitless options to win battles and progress. Unfortunately, there is just so much additional work that needs to go into this title.
The Legend of Heroes: Trails in the Sky SC is not just a title that writers looking to pad their word count would love. There is an incredible amount of depth packed into this release. With so much to see and do, so much to learn, so much to experience, this classic JRPG is worth the effort to play. Sure, the translation is wonky and there are some moments that stick out as distasteful to many. Sure, the battle elements drag out in places.
There are so many glaring flaws right up front; the framerate bottoms out, the story characters forced upon the players are atrocious and the always online requirement simply eats up bandwidth while adding nothing to the experience. When it hits that perfect line, however, this manages to be a satisfying and beautiful experience.
Trying to dictate if Lord Puggington Games tried too hard or not hard enough with its gameplay is a fool's errand. This doesn't feel like something that was just slapped together; there is no malice intended in this review. This is a port of a mobile game that came to fruition via crowdfunding; one with a Google Play page that is loaded with accolades.
For folks who want an action/RPG on a budget, try Torchlight or The Adventures of Van Helsing. For people who want to be evil, try voting for Ben Carson. Finally, for fans of the Overlord series, go back and play the original two again. If those have been played to death, check out Dungeon Keeper on Good Old Games
Playing through this title feels like the result of some talented friends sitting around, talking about their dream game. While this could have resulted in a confusing gaggle of goofiness, Eternal Step is a worthy experience.
Teslapunk simply cannot be recommended in any form. While it has a fantastic idea for a scoring system, everything else about it is simply unappealing.
With dozens upon dozens of playable characters, arenas, music, and art pieces to unlock using currency earned in game, Saint Seiya: Soldiers' Soul, the series' faithful will have plenty see and do before they are done with this title. Other players will find themselves wanting something with a bit more teeth.
While one wants to be honest when reviewing a title, it feels a tad mean-spirited tearing into There Was A Caveman. So much love and care went into crafting this title and it shows.
This release manages to slightly surpass the original due to a more interesting story focus and a great side mode.
This title plays like a sarcastic version of a real game. I don't mind being mocked if I can laugh along, but this is just mean.
It might not have the unbridled thrills of World of Warplanes nor does it possess the immediacy of World of Tanks, but World of Warships manages to fill a special spot for action gamers. The deft fusion of strategy and explosives baits the trap for a "just one more game" cycle that can ruin work days.
Persona 4: Dancing All Night has managed to surpass all expectations in what it set out to do.
It can be argued that the actual "game" parts of King's Quest- Chapter 1: A Knight To Remember can be lackluster. Figuring out solutions to most of these don't bring forth a feeling of intelligence from the player, just one of "that part is done, on to the next. Despite this, the experience to be had here is absolutely enjoyable.
For all of the faults that can be pointed out, there is a great game here. The combat starts flawed, but becomes rewarding. The stealth sections were annoying, but contrasts well with the combat and highlights it more. The story isn't handled in the best way, but leaves the player wanting more.
While Back To Bed is not a terrible puzzler by any stretch of the imagination, it is terribly underwhelming. There is simply so much more that could have been done to really make this a gem.