Grant E. Gaines
River City Girls has a fair amount to offer, it just is a bit rough around the edges. I had enough fun to see the value and the sprites and overall look is certainly nice, it just has some negatives that hurt it. Between the lack of online and sometimes difficult gameplay situations, it might frustrate less skilled or more casual players. This can be overcame through grinding, items and gear, but that isn't the most fun. So, if you're looking for another Castle Crashers this isn't it but it is a good beat 'em up if you're a fan of the genre.
In the end, I stand by it being one of the best titles last generation and strongly suggest it to anyone, especially those troubled by the looming threat of adulthood. For what it is, there are few games like that and this more than makes up for a bad choice here and there.
One of the struggles with Control is how to rate it. As amazing that so much of the experience is, more intense fights result in performance issues. And I had more issues figuring out where to go than people did with The Surge, yet I still walked away amazed. Having done hundreds of these reviews for Just Push Start, this is easily one of my favorite experiences and one I still strongly suggest to anyone looking for a unique experience or seeing just how interesting a shooter can be. Sure, it’s not perfect and it absolutely won’t appeal to everyone, but I wouldn’t let these things stop you if you’re remotely interested in what you saw going into Control.
Enjoying Keepers of the Void comes down to what you like about Darksiders III. It's almost entirely puzzles, most of which rehash the same concept of moving blocks to progress. This can make it rather bland, assuming you want more variety. However, given you're getting a fairly large area to explore, new weapons and even some additional story content, there is enough here to see the value in it. At least beyond what The Crucible offered.
Unsurprisingly, Void Mirror Prototype is meant for fans of the base game. Returning players will be reminded of what they dislike, just this time it plays a little different. For some this will be enough, though others might want a bit more. Considering we have two more expansions set to release sometime in the future, hopefully they do more than just add a slightly different version of existing content.
Dragon Quest Builders 2 accomplishes what it needs to do. Everything is presented in a simple and easy to understand way, that allows enough freedom to prevent the dreaded feeling that it is holding your hand. Toss in some cute visuals, comical characters and the ever popular world that is Dragon Quest and you have a winning combo. Whether you're looking to fight enemies, build an empire or just mess around, it's the type of adventure that is easy to get hooked on and enjoy. So, if you love building or just Dragon Quest in general, I strongly suggest giving this one a go or at least checking the demo out.
For better or worse, Samurai Shodown comes down to your ability to read your opponent. You don't need fancy combos or memorize a bunch of things to be good. In fact, a lot of attacks have universal inputs and a lot of moves use the same basic input. If this isn't a turn off, odds are you will enjoy Samurai Shodown. However, if you love mastering combos and getting off some truly impressive feats, this simple isn't the game for you. Once you have the confidence in your ability, it's all about who can read their opponent better.