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ScourgeBringer

Flying Oak Games, E-Studio, Dear Villagers
Oct 21, 2020 - PC, Xbox One, Nintendo Switch, Xbox Series X/S
Strong

OpenCritic Rating

81

Top Critic Average

82%

Critics Recommend

Eurogamer
Recommended
TheSixthAxis
7 / 10
Shacknews
7 / 10
God is a Geek
8.5 / 10
GamingTrend
80 / 100
PlayStation Universe
8.5 / 10
COGconnected
82 / 100
PC Invasion
8 / 10
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ScourgeBringer Trailers

ScourgeBringer - Consoles Date Announcement Trailer thumbnail

ScourgeBringer - Consoles Date Announcement Trailer

ScourgeBringer - The Old World - New Update Trailer thumbnail

ScourgeBringer - The Old World - New Update Trailer

ScourgeBringer Nintendo Switch Announcement - America thumbnail

ScourgeBringer Nintendo Switch Announcement - America


ScourgeBringer Screenshots



Critic Reviews for ScourgeBringer

Kinetic action, beautiful, horrible pixel-art and a sense of place that stays with you - this is a dark treat.

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ScourgeBringer has a mostly enjoyable flow to it and some great visuals, if you can see them in the chaos. However, it's joining the cavalcade of roguelites around at the moment, and brings little new to the table, outside of some often burdensome bullet hell elements. If you've got an itch for recurring death and frustration, this will definitely satisfy for a time, but there are far better examples of the genre out there.

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ScourgeBringer manages to work on the strength of its controls and the overall smoothness of its combat.

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For fans of the genre, ScourgeBringer is an absolute must-play though, if only because it offers such a steep challenge to accompany those lovely, lovely visuals. It may not be the most original concept, but what it does it does very well.

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While the less powerful Vita version of ScourgeBringer does have a few performance issues, this is a great way to get into the addictive roguelike. With some brilliant swordplay, gorgeous pixel art, and a great progression system, you should prepare your handheld and get ready to judge the Judges.

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Hard as nails, beautiful and rewarding. ScourgeBringer may take some work to adapt to but it is well worth the time and effort required. The combat is poetry in motion and you always feel you are progressing, albeit, at times, slowly. Either by your skills improving or through the persistent upgrades you unlock you are rarely standing still. In a crowded roguelike market, ScourgeBringer is towards the top end of the list of games you should give a go.

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Still though, I never complained about character development when I was playing Sunset Riders on that emulator. I played it a zillion times, trying to beat the next boss or get a high score. That game could entertain me for hours, simply because it was nice to look at and felt great. And that feeling, where the controls help make the drama… you can’t fake that. That’s why you’re going to play ScourgeBringer and you’re going to enjoy it.

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ScourgeBringer has strong pixel visuals, extremely tight gameplay, and a high level of challenge. But a lack of variety limits its appeal.

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